On the longest night of the year, spirits that hunger for blood creep close to the veil that separates life from death. If you disturb them, there is only one way it can end.
Raishall started life as an short entry for Ectocomp last year. (Recommend this comp, lots of fun, runs every year!) Anyway, because it’s written to a time limit, there were things I didn’t have time to put in that I would have liked to, and a few people expressed an interest in having it expanded out a bit so I’ve been chipping away at getting it written and debugged
For anyone who saw my Short game troubles thread the other day, I got the game debugged and have popped it up on Dashingdons. Although it is significantly longer than the original (in wordcounts at least due to branching), it’s still too short overall
I’m seriously thinking about writing an alternative perspective version of this from the other side of the veil, let me know if that would possibly be of interest? I had a lot of other good suggestions from the other thread as well so hopefully I’ll come up with something to get it over the wordcount line. Now that I’ve got it up, if anyone has more suggestions, would be happy to hear it!
Couple of explanation points:
This is very short. I know, not a popular thing. But I’m not planning on turning it into a really long game, (No really, I’m being serious this time I really do have too many other long WIP’s that I’m working on to add to that list right now. If by some amazing streak of luck readers actually like it, it can possibly go on my list for a longer story set in the same world at a later time.)
It’s written in the first person. I know, another weird choice, but I wanted it to feel more personal. It does have an optional character generator for anyone who would like to use it. Is it easy enough to find?
It doesn’t have a proper introduction like most CSG’s. Again, this comes from its origins as a short speed written story. If possible, I’d like to try and keep that momentum going by not adding one.
It’s dark fantasy. (Not leaning big time into horror imo, but the boards made me choose a category on the list. Edit: Ok the tags are being weird, now apparently I need to call it high-fantasy after an edit )
What would I like feedback on?
Anything really is very appreciated But I guess especially:
Thoughts on lengthening the game and/or if you’d want an alternate branch.
Is anything missing from choices that you feel should to be an option. (ie I wanted to respond like this, but only had the option to do that.)
I usually write CS games in 2nd person (You, your) where as this one is first (I, me, my). It’s a hard habit to break. If anyone sees any random “yous” floating around that shouldn’t be there I’d be grateful if you could point them out for me.
On my todo list:
Some compass images in the stats menu will be missing. It’s because I have to make a separate image for every combination of symbols (there’s no way to combine images seamlessly based on variables) which I haven’t finished yet. (It’s not an error, it’s just going to take me a while.)
Various text headers.
Possibly a new title image. This one was concept art when planning my ectocomp entry. I kind of like it in a rough speed sketchy art kind of way but don’t know if anyone else does lol. Haven’t had a chance to investigate options yet.
Thanks in advance
Link to the game: Link