Thank you very much for replying.
This is my choicescript_stats code:
This is a stats screen!
*stat_chart
text Name
text Origin
text Gender
text Job
text Currency
percent Strength
percent Technical
percent Luck
percent guts
percent Combat
percent Shooting
percent Stealth
percent Charisma
percent Reaction
opposed_pair Light
Darkness
opposed_pair Paranoia
Cautiousness
Care-Free
text pweapon
text sweapon
text mweapon
*comment PRIMARY WEAPONS
*if Pweapon = “Winchester Model 95”
*set Ppower 80
*set Paccuracy 95
*set Prate 60
*set Ptype “Lever-Action Repeating Rifle”
*set Pweight 4.1
*set Pdesc “Great for hunting both deers and people.”
*if Pweapon = “M4A1 (silenced)”
*set Ppower 70
*set Paccuracy 80
*set Prate 80
*set Ptype “Carbine, Assault Rifle”
*set Pweight 3.4
*set Pdesc “Mobile and effective.”
*comment line_break
*comment if Pweapon != " "
*stat_chart
text Pweapon Primary Weapon
percent Ppower Power
percent Paccuracy Accuracy
percent Prate Rate of Fire
text Ptype Gun type
text Pweight Weight(kg)
text Pdesc Description
*if Pweapon != " "
*set weapon true
*comment SECONDARY WEAPONS
*if Sweapon = “Universelle Selbstladepistole (Silenced)”
*set Spower 50
*set Saccuracy 65
*set Srate 50
*set Stypo " "
*set Stype “Semi-Automatic Pistol”
*set Sweight 1.06
*set Sdesc “A.k.a the USP.”
*if Sweapon = “Maverick Rev-6”
*set Spower 5
*set Saccuracy 25
*set Srate 1
*set Stypo “stun”
*set Stype “Nerf Gun”
*set Sweight 0.2
*set Sdesc “10% fun, 90% picking up bullets.”
*if Sweapon = “Desert Eagle (Airsoft)”
*set Spower 10
*set Saccuracy 50
*set Srate 10
*set Stypo “stun”
*set Stype “Air-Cocking Airsoft gun (6mm)”
*set Sweight 0.5
*set Sdesc “Warning: Contains only a brief element of surprise.”
*line_break
*if Sweapon != " "
*stat_chart
text Sweapon Secondary Weapon
percent Spower Power
percent Saccuracy Accuracy
percent Srate Rate of Fire
text Stype Gun type
text Sweight Weight(kg)
text Sdesc Description
*if Sweapon != " "
*set weapon true
*comment MELEE WEAPONS
*if Mweapon = “Molotov Cocktail”
*set Mpower 70
*set Mtypo “explosion”
*set Mtype “Drink”
*set Mweight 0.40
*set Mdesc “If you’re not going to throw it, don’t light it.”
*if Mweapon = “Chair”
*set Mpower 30
*set Mtypo “Throw”
*set Mtype “Furniture”
*set Mweight 0.90
*set Mdesc “When you just can’t chair less, throw furnitures at people.”
*if Mweapon = “Salt and Pepper”
*set Mpower 1
*set Mtypo “stun”
*set Mtype “Seasoning”
*set Mweight 0.27
*set Mdesc “Spice the fight up!”
*if Mweapon = “Fire Extinguisher”
*set Mpower 5
*set Mtypo “stun”
*set Mtype “Active Fire Protection Device”
*set Mweight 2.3
*set Mdesc “When sometimes people just need to chill.”
*if Mweapon = “Baseball Bat (plastic)”
*set Mpower 20
*set Mtype “Bat”
*set Mweight 0.3
*set Mdesc “Battin’ a thousand.”
*if Mweapon = “Butcher’s Knife”
*set Mpower 70
*set Mtypo “stab”
*set Mtype “Knife”
*set Mweight 0.85
*set Mdesc “Stab stab stab.”
*line_break
*if Mweapon != " "
*stat_chart
text Mweapon Melee Weapon
percent Mpower Power
text Mdur Durability
text Mtype Weapon type
text Mweight Weight (kg)
text Mdesc Description
*if Mweapon != " "
*set weapon true
*if Mweapon = " "
*if Mweapon = " "
*if Mweapon = " "
*set weapon false
*line_break
*if kppl > 0
*stat_chart
text kppl People Killed
*if dppl > 0
*stat_chart
text dppl People Disabled
The scene where you obtain the weapons is about 450 lines so I reckoned that I shouldn’t put it here.