Personality Stats for the MC

Hello, while in the midst of writing, I was curious if anyone believes there is an effect on personality stats, or do people find dialogue options being the most effective?
For the latter, to explain my thoughts, let’s say you’re in a serious scene and you have your character set as an introvert or shy personality, and when seeing the options for the dialogue you aren’t able to make a threat or say something witty just for the hell of it. I was curious if anyone experienced this.
This will also help bring light to learning about the MC’s character if it should have one set part of a personality that then you as the player can fill in or build up. Any suggestions, opinions, experiences, and questions are accepted and welcomed.

A post was merged into an existing topic: Best Use of Personality Stats?