Hey guys, all well? Travels are going great so far - having a lot of fun and managed to get a ton of reading done, which I’ve been neglecting in favour of writing and work lately so the journey has been good for Pactbinder long-term I think.
Thought I’d get some responses done ahead of my next flight…
Great catch - this was a victim of some variable renaming that led to a bug. Fixed in my working draft, thanks!!
Yep - typo, many thanks!! Also fixed in my version.
Thanks so much - very glad you’re enjoying the game and the branching / variable tracking so far, and thank you for sharing your stats! I think the structure of the game is fun in that it allows for a ton of branching without compromising the integrity of the core narrative - between Societies, Masteries, free roaming and social scenes, plus the MC’s varying attitudes, I think it’s possible for two different runs to feel very different despite the game’s central narrative running through everything…
Depends how / where you’re planning to use them, and who you’re planning to hide them from, really! E.g Matter might still be quite usable beneath Hightower.
Though Mind is definitely subtler than most…





