There will be several instances where the MC will witness what is it truly like out there for Thorns, and how different is it of what they are used to. I believe that it’s vital for the MC to have a different initial/starting point of view of what the rest of characters are used to (hence I created Datura as he is ) for the player to truly have options (or else they wouldn’t be able to play a MC with thirst for freedom; they would be like sheep, doing whatever The Sociey wants!).
They will have the option to intervene (or not) in such cases: of course, that will have an effect on their reputation, on how both The Society and the Thorns (and other possible factions ) see your MC.
Again, thanks for your feedback, really
Once we reach that point, we will see how many people will do it for real Although it’s not like I verified if Datura is going to live enough for him to see the MC becoming a monster for his sake, either
@Zanite thanks! I knew how to rectify the typos, but I had a bit of a hard time figuring that one out (I’m not a native speaker, so sometimes I don’t know how to correct my mistakes, even if I look around).
@Bre haha, yep, going from having no demo to 30k+ words; not bad at all! Nah, jokes aside, I’ve gotten better at using ChoiceScript; when I made the other demo, I was quite new to the whole coding thing, so what I made was buggy as hell.
@bbcurl it depends on several factors, such as who is the other parent and how many the MC wants in-game.
Yes; the MC is of mixed descend. Most of the Nightshade family is dark skinned, while the Crowfoot are varied and mixed (though they look predominantly like what we would interpret as white/caucasian).
I’m still not sure if I should leave the skin color vague (so the player can imagine their character however they want and they don’t bug me with “RAH RAH RAH, I DON’T LIKE HAVING MY SKIN COLOR DETERMINED, I WANT TO CHOOSE IT”) or give an option, since genetics aren’t an exact formula (plenty of cases where a mixed baby only looks like one parent and such), and the MC’s family is kind of a melting pot.
Okay, I’ll leave it as it is; I just wanted to make sure
@RagEgnite Mmm… I’m not really sure, because I don’t know how much work it may take me. It’s unlikely that I allow having children outside the wedlock; it would complicate some things a tad too much. Having a child with someone else other than the spouse, maybe, but it also depends on the workload and how well it fits the rest of the plot.
And yes, it’s a possibility for the children to inherit a sickness or affliction from their parents. Every family has a thing or two running in their blood (plot reasons); not only the MC’s children may have something from the Nightshade and Crowfoot, but their partner’s family, too. I don’t think I’ll determine it (or maybe I set some in stone with certain ROs ), but use a *rand feature (like in real life).
The MC’s height depends on several factors, but it relies mainly on a variable called “health_points”. The more points you get, the taller the MC can be Though if you want a clear answer, I think of dmabs between 5’5’’ (165cm) and 5’7’’ (170cm) and dfabs between 5’1’’ (155cm) and 5’3’’ (160cm) as the “average” (whose health_points are neither too low, nor high).
Thank you for your kind words!
By the way, I’m looking for a different name for the game, but I don’t know what Do you guys have any suggestion or idea?