It’s my main playthrough. Liar!MC is repressing their memories:
“[Y]ou had to bury it deep within your subconscious mind. Sealed your past away, sealed your powers away, sealed away the natural thought processes of your brain. Even your conscious thoughts now mimic the expected patterns of what MC should be thinking, should be doing, should be feeling.”
Yeah, I don’t think you should tweak anything, since besides me it’s just two(?) other people with the same problem in the Sweet/Sour department? And I think my MCs being Sweet is mainly due to two reasons:
a) I zero in on choosing Serious and Pessimistic options and neglect the Sour ones after a certain point when trying to play no-nonsense MCs (skill issue yeah, which can easily be resolved by me picking Sour as a true personality trait)
b) some options, before I picked them, seemed either Neutral or Serious to me instead of Sweet. Some examples of them below:
I wait patiently for Adrian to continue infodumping (can see why this would boost the Sweet stat for MCs who are savvy in Arthurian lore as they would be just indulging him, but Arthur-Who-MCs listening attentively benefit from the loredump, which im not sure makes them sweet? )
I continue patiently listening (same reasoning as in the last pick)
“Two heads are better than one, right?”, when accepting Adrian’s invitation (again, can see why the option would raise it, but I thought this was a Neutral/Serious pick, since two people have a better chance of getting to the bottom of things? We also get a similar option later in the game: “Two heads are better than one. Let’s see what Adrian advises”, which doesn’t affect anything stat-wise)
The ones below are a bit more subjective, as I think them increasing the Sweet stat makes perfect sense in the context that they are presented:
I give a nod of acknowledgement to Rosalyn, after saving Pippa (thought this was a no-nonsense Serious pick)
I’m just happy that I can fence sabre, when addressing Sefu prior to the match (same as with the previous point)
“See you later, Jianhua.” (Thought this was a neutral pick)
“Good match”, I simply say (same as the last one. I think it’s the word “simply” here that makes it seem like a neutral, nonchalant pick to me?)
Accept the drink with a word of thanks (mistook this for a Neutral option, since I thought this was just being polite. Probably just a matter of perspective though)
As for the option below, tbf, I’m a bit confused as to why it boosts the Sweet stat
But I don’t want to be a harbinger of the apocalypse!"
Me violently shaking the faking amnesia! MC “WHO ARE YOU?!?!” I keep replaying this WIP so much, and I still keep finding new and hilarious things! I can’t wait to see how some of these backgrounds and secrets play out!
I love that version of the MC. All the extra details on their route make for some pretty ominous foreshadowing (my favourite bit happens if they talk to Adrian about The Mist). I’d definitely recommend it as a playthrough to people interested in trying to figure out what’s going on.
Also, it’s really funny to have a limited amount of Arthurian knowledge, randomly input names of Arthurian characters for giggles, and then find out that the one you grabbed is still alive. And also maybe Merlin’s parent??? Or an interchangeable name for Merlin?? A brief glimpse just told me that the dude was a bard
Edit: so I yoinked one of Merlin’s names apparently, woops
Oh my gosh - this WIP is such a breath of fresh air! I’m seriously impressed with how much mileage you got out of Choicescript; the chaotic text and sound effects were great, but I especially loved the little Wiki tooltips you sprinkled throughout the demo haha. The writing is fantastic as well. I like that MC has a smidgen enough of personality not to come off as a complete blank slate. I’m not too big on either Arthurian lore or isekai stories, but I found myself so engrossed with this IF! Definitely going to be keeping close tabs on you. ^0^
There is, but I prefer to have my characters be reasonably knowledgeable about what they’re getting into. Maybe I’ll skip it when I do a full Cloudcuckoolander playthrough, just to see how that turns out.
Having just completed a few playthroughs of the newest version, I noticed a few issues that remain:
The game automatically equates suspicion of Merlin with hostility towards them, despite the possibility of a suspicious MC acting polite and/or friendly. Even if Merlin picks up on the MC’s suspicion, the MC wouldn’t know that.
Stats screen lists name twice if a nickname isn’t chosen (and yes, I do think I’m very funny).
Didn’t bother screenshotting this one, but since Merlin’s Guide is meant to be in alphabetical order, Aglovale should come before Agravain in the Major Allies: A section.
So while you are still in your apartment at the start of the game, during the time where you can customize your character it will eventually ask you what your sin is. The serial killer option comes up later, after you finish playing through your club route, while walking home you decide on what your secret is.
okok finally did a play through on my computer to have an easier time sharing the fencing club. this time i did pay attention to adrian’s username for how you met if your hobby is gadgetry, since i usually just glaze over it nbd.
hecatomb: a large sacrifice or slaughter
rue: to regret
Wanna tell us something there buddy? wanna share with the class adrian?
I really love both routes for hobbies available right now. both sets of club members are utter delights and so enjoyable. i did notice that with fencing its easier for me anyway to choose the sour and sassy options than in the polo club. I think its the possibility of a one sided rivalry lmao.
Link to Tumblr post if you want to see MC going full yandere in their replies.
Next up is Adrian’s Guide to the Biblical Apocalypse + a whole bunch of text messages and phone calls that the MC is owed. Feel free to drop any suggestions for ringtones. (Keeping in mind that the default ones will need to have sound files that are free to use in the public domain so no Billboard Hot 100, alas)
I also updated the game with a few bug fixes and suggestions from here and Tumblr. Otherwise, thanks for all the comments and stats!
Fear level has been trending kinda high in the fencing route stats. Have people been using the vending machine to lower it or not?
As has been mentioned, the whole timebubble thing is based on common supernatural folklore that often appears in popular media (with the details changed to fit the OKS plot & setting). You can actually discuss with Merlin the name of the phenomenon in different languages during their extended lore dump talk.
I’ve only seen the first season of JJK, so I can’t say how close “curtains” is to this implementation of the concept. Off hand, of all the manga, anime, and such I think the “kekkai” in X comes the closest since it also does the entire no normies in the barrier and you have to do such&such a thing to escape the barrier or have the damage inside transfer back to the real world.
Besides what’s already been said, the potential reincarnations for the MC, other Harbingers, and saboteur(s) are everyone mentioned in Merlin’s Guide. Including the minor sections I haven’t finished writing yet. *coughs*
I see someone didn’t get the Unbeatable, Unbreakable achievement. It’s totally possible to get the best of Lancelot. Even if the Camelot MC doesn’t have the stats for that, it’s also possible to tie with Lancelot (or to at least not outright lose to him).
Otherwise, it’s been mentioned by Merlin ingame, but I’ve also come out and stated it myself (since it comes up so often and some people thought it was a bug). Harbinger MC & Camelot MC have two separate stat screens for a reason. For the most part* the stats/decisions/talents/personality of the current MC is not transferring back in time, so it’s possible to play the Harbinger and Camelot MCs as diametrically opposite in all ways.
*For the most part - a few very rare variables can transcend time, but agility isn’t one of them.
Looking at this, the telltale signs to the options raising sweetness are things like “patiently” “thanks” “gratitude” “acknowledge” basically anything indicating empathy with the person you’re interacting with or if the MC acknowledges someone when they have the option to simply ignore them (particularly if that someone is currently smack-talking them).
Otherwise, I went back and added some more serious options to the choices that didn’t have them before (Now you can wait for Adrian neither patiently nor impatiently and get that drink without being thankful!). Also another indication… the serious stuff rarely uses exclamation points.
That was the counterpoint to the “Yes! I want to be a harbinger of doom! Muahahaha!” option which I ended up pruning to get the choices down to 4. But you know what, I’ll add that one back in too.
Taliesin? Myrddin? Now that I think about it Merlin should probably have a slightly different reaction for an MC who’s using one of their (known) famous pseudonyms. (And now with the new update, they do!)
Thanks for the comments. Good news! No isekai here, just run-of-the-mill reincarnation. Bad news, plenty of Arthurian though. The MC should hopefully have a bunch of different personalities depending on how you play them.
All of those should now be fixed with the newest update. Also Percival wants to know your location for… reasons.