October 2024's Writer Support Thread

I dont want prizes. I dont want go ichio and I dont want to have judges. Same I dont want to encourage Collections of gamea to writers.

For those there are really good contests and jams for seasoned writers.

But that is not the public I target with the jams. (of course they are welcome) My target is new people or people that has never published or finished a project. To show them and encourage them to see they can ended up a project.

The lack of prize, the lack of judgement and score exist to help people to loosen the fear that a contest and the fact of going to itchio or other pages has in new people.

There is also assistance. I offer direct personalized help to people who want it. And just encouragement or code help etc…

Several games have been published based on the jam first project edited further. Thing makes me happy.

I don’t make jams for being famous. I don’t bother cog staff for pin thread except for voting first day or so.

My concern is not about fame, it is if serve the propose I firm believe since moment one.

Helping people to learning to end projects and building a confidence to achieve more advanced goals in the future and That they have readers to not feel like nobody likes their stuff and they are writing for nothing.

So I wonder if I have made my writers feel special and unique and encouraged to keep writing or experience in future other projects. If I did my work has served a purpose and was a success.

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Drawing a picture for all participants might be fun though, if time-consuming unfortunately… I’m half-tempted to do that, but I have too much on my plate right now.

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That’s absolutely fine. It was just some random ideas as I thought is seemed as if you wanted more community engagement/entries in the jam which can be a bit tricky with short games on these forums. You’re allowed to have whatever goals you wish for your own event, and keeping it as low pressure is possible is also fine :smiling_face:

Just putting it out there though, I put a really random entry through last years ectocomp. I mean I rarely write poetry, and I’ve never tried to make an IF using it, and for some reason made a game which was just that. Was it the best thing I’ve ever made? Absolutely not. Did it win? Nah not a chance :laughing: But you can still have fun just making something just because you want to, and I didn’t get any harsh criticism for it either. It was nice just to have some comments back that people had read the game. Having an audience and some support (which I know is what you’re trying to do here) can be a motivator to try things :slight_smile:

Yeah tell me about it. Love to draw, not enough hours in the day.

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Pretty much the same way I feel unless I end up enjoying this more than making traditional games!

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Honestly? I do.

One of my main issues with traditional indie development is how many hats I have to wear, including the ones I don’t like.

With IF, I can focus on the ones I like - writing, narrative design, and gameplay design - without having to spend money I don’t have on hiring people to do the rest for an ethical wage.

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Yea, I had to wear a lot of hats, I used to commission art and even did rev share but it takes alot of work still to make traditional games even with a small team! I worked on traditional game stuff for nearly 5years and I got burnt out from it. It eats alot of time!

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I used to work as part of a two-person team, which meant I had to handle art and sound as well as writing, design, UX, and all of that.

I tried one-manning it for a bit, but that didn’t pan out too well because (as anyone who’s looked at my scripting could tell you), I am constitutionally incapable of coding competently.

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I can do writing and coding, but art and music are completely beyond me. My only attempt to form a team for a game jam ended with an unfinished game, unfortunately. After the jam ended, the team dispersed. So in addition to assets, management is also a huge challenge.

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…which anyone who has ever done a school group project can attest. (Seriously, in one of my uni projects, my whole group disappeared on me, partially without notice.)

I’m trying to learn composing myself, so that I could maybe possibly make a VN. 3D art is beyond me, but I can do 2D.

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Today I began developing a new set of NPC characters.

Here are the four general story arcs I came up with (one for each NPC):

  • “Do you expect me to break my vow of fealty to my Emperor?”
  • “Will you lead me to an angel?”
  • “Will you allow me to follow the voices within?”
  • “I want to find the door to paradise.”

The next step in this process will be to identify archtypes and flesh out their roles in the story.

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Wow, I never thought of it that way. It’s so simple. Use a catchphrase as a summary of the dilemmas the character will face in the story and build on that. It sounds silly to say it, but this post has opened my mind. Thanks for the idea.

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I found a post on the writing subreddit the other day and it helped me realize how much I overuse elipses, and how much better it flowed without them unless they’re absolutely necessary.

Turns out when you swap them out and force yourself to narrate what’s in your head instead, it makes for such better reading. Def something im gonna be implimenting going forward.

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I’m going through something similar with em-dashes. VSC doesn’t like them, and it’s made me reconsider my relationship with sentence fragments.

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I keep reading “door to parasites”, and picturing what kind of character might want that and why.

Anyway, I figured out some plot stuff I’ve been struggling with, so that’s nice. Unfortunately it wasn’t any plot stuff I was attempting to be working on. :person_facepalming: But at least I know now in what genre this one character belongs to…

I don’t care what VSC thinks, em dashes are great. (Me, I’m overusing semicolons.)

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They will take my em-dashes from my cold — and dead — hands.

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As Spaniard. English is a mess. A lovely mess but still chaotic. Why dont you have a unified language academy with members from all native countries is beyond me.

It is interesting and weird that we Spanish language speakers from all the globe are the only nations that decided “Lol, we share a language. We should put together all our differences and similarities and kerp tracking a system and grammar were all are represented so the language keep cohesive…”

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Well, it’s not that easy. We also have a kind of organization of Portuguese language experts who focus on unifying the language through reforms, but there’s a lot of pushback and opposition, either from traditionalists who don’t like change, critics who decry the artificialization of the language, or from people who simply find it a drag to have to relearn their own language. I remember in the last spelling reform when I was at school, they got things changed like micro-ondas to microondas and lingüiça to linguiça, and it was hell re-learning everything.

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Probably because there’s enough dialects and offshoots of english which have become cultural touchstones of various cultures in their own right.

When the Parisians regularised French, they imposed it on the rest of the country in a way which could probably be considered a form of cultural genocide and we… kinda really don’t wanna do that these days.

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What do you mean? I… I just… I need them. No, I have to… You just don’t understand, do you? I… I can’t.

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