So instead of just flitting about making comments about the works of others, I will start my thread so y’all can see where I am coming from. NPT (which may not be the final title; probably put a poll up for that once I see how) will be a comedic sci-fi post-post-post-apocalyptic outing, the first in a series. Assuming this one does not completely flop, of course. Right now you get two distinct MCs to choose from; their names will be selectable sometime in the near future but the default for when you are not playing as them (and how you will hear me refer to them) is Alexi Beaumont the smuggler and Fiorella Branford the Mantra-using agent.
To play the demo, go here: https://dashingdon.com/play/hustlertwo/nuclear-powered-toaster/mygame/index.php?cb=78638
Chapter 6 is up and done. Tested and all that fun stuff. Don’t know total words for story now, do know 25-26k per playthrough based on Mr. Random. One shortish chapter to go, then the epilogue/after-action report with the endings. Although I may just call that chapter 8 and use the epilogue for something else.
Relationship stats are up! I mean, technically they’ve been there for months, but now they are actually visible. A good chunk of chapter 6 is also open for business, but be warned it is very much still under construction. Enjoy!
Merry Christmas y’all! Chapter 5 may get a few tweaks before all is said and done, but a rough version is up for perusal. As of right now there will be two more chapters (the last one being a bit shorter, more like the first couple) and an epilogue. I should finish before the deadline, and will use that time to edit, refine and see what optional things are worth including and which ones might take away from the overall experience.
The game’s largest chapter, Pointed Questions, is now complete and uploaded. Wanted it done before December, and it made it with mere minutes to spare. Game still passing both Quicktest and Randomtest, yippy skippy.
First three chapters are complete (though with the possibility of code enhancements at some later date) and certified bug-free by Mr. Random and Ms. Quick (Quick is a lady, because calling a guy Mr. Quick seems rather cruel). In the afterglow of test passery I inadvertently uploaded the 9,000 word chapter in progress, which should also be bug-free but will of course end a bit abruptly since that’s not even half its total word length on paper.
Chapter 3 is up and running, as is a teeny smidge of chapter 4. Demo should now be roughly 40,000 words. November will likely be a split between coding and writing instead of heavy coding like October, so not sure when this chapter will roll out, or if it will do so in multiple updates.
The rest of Alexi’s chapter 2 is up, so enjoy! Meanwhile I will start work on the massive sprawl that is chapter 3. Next update will likely be a bit.
The word count is somewhere between 75-80k, and the shift to coding has yielded the next full chapter of Fiorella and the first bit of Alexi’s chapter 2 as well, which was mostly put up there for a little context on Fiorella’s until I can finish doing the rest of his (both are still rough, but they don’t call them Works in Progress because they’re 100% perfected, eh?).
Word total is about 41,000, with coded words closing in on 10,000 and the first chapter for each MC is complete!
7/23-It is just the intro and stat screen so far in code, as well as the first bit of Fiorella’s Chapter 1. But 29,000 words have been written, covering the first two chapters for both MC options (the first chapter for each is wholly unique, the second is about 85-90% unique) and most of the third, where they begin to intersect. There have been highs and lows so far, but I am bound and determined to finish this thing. And since I only started it a month ago I feel OK with the progress so far.
If you have any questions or comments, I’m all ears.