New in ChoiceScript: HTML Exports, Checkpoints, and Achievements

For what it’s worth…

I suppose you could use excluded variables to keep track of checkpoint usage. Assign one excluded permanent variable to each checkpoint, and change its value when the checkpoint is utilized. But I haven’t tried this.

This would definitely be useful. It would essentially be a save anywhere system, and would only be require writers to code one set of menus for saves to be carried out anywhere.

I don’t think it’s possible to do this without the *script command. Closest I can think of is asking the player to input the date and time when saving.

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