An Alien’s Life is a story about an alien who has been sent to Earth to wipe out humanity (or retrieve military secrets).
Live through your childhood on the alien planet, Zion, and shape your character along the way.
Once you land on Earth, humanity’s fate will rest in your hands. Will you not rest until they are extinct? Or will you instead decide to befriend them and live on Earth, thus betraying your alien overlords?
Attribute system:
There are 4 main attributes. These attributes will be used often throughout the game, revealing new paths and dialogue options.
INTELLIGENCE - Intelligence will allow you have better judgement, make better decisions, and have
increased perception and eyesight.
CHARISMA - Charisma will allow you to be persuasive and deceptive, and lead people when needed. It
also allows you to better read people.
WEAPONS - Weapons will give you skill in both ranged and melee weapons. In combat, you will be more
accurate with shots, and quicker to strike.
LUCK - Luck will allow you to get out of problematic situations through sheer miracles.
The number of people you kill will also be recorded throughout the story. Based on whether you kill everyone you meet, no one at all, or somewhere in-between, you will unlock different endings.
Romances and Relationships:
There will be a relationship system with a wide cast of characters you can interact with. There will be romance options in the game. You will have the opportunity to convince certain characters to help you on your mission. Or on the other hand, perhaps you will be convinced to betray your alien overlords, and settle down with a love interest.
Poll:
What is your favourite attribute so far? (Can pick multiple options).
- Intelligence.
- Charisma.
- Weapons.
- Luck.
0 voters
Changelog:
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Chapter 4: Resurgence completed. 28,100 total words.
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Implemented CJW’s save plugin.
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Added a scene early on into chapter 4.
Previous Changes:
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14/08/18 - 3/5th of Chapter 4. 25,000 words. Ability to skip to later chapters. Death counter.
10/08/18 - Chapter 3. 21,000 words. Hidden stat checks.
02/12/17 - Prologue chapter. 14,800 words. Added a relationship system.
16/11/17 - Initial demo release. 7,500 words (word counts include code).
My comments:
A little unsure about how the story is progressing so I’d like some feedback or suggestions. Let me know if you like the abilities that can be used off of the 4 attributes, or if you had something else in mind when you puts stats in to your chosen attribute(s).
Previous Comments:
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14/04/18 - Only 3/5 of a chapter this time, but I’m eager for some feedback so decided to release it now. Let me know if you like how some of the abilities work.
10/08/18 - I’ve tried out new mechanics and hope it makes for slightly interesting gameplay. Please let me know if I’m going a little to over the top with the jokes or deaths in the game. Enjoy, and please post any comments or critique that comes to mind.
02/12/18 - I had a lot of fun with the prologue chapter, let me know your opinion on the backstory and if you like slowly picking attributes over your life. Once again, I’d really appreciate it if you could leave any feedback or criticisms you have. Thank you!
16/11/17 - Please try out the demo above, it amounts to around 7,500 words (including code) for this early version. I hope you have fun with it and would really appreciate it if you could leave any feedback or criticisms you have. Thank you!
Next update:
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Chapter 5.
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Add a few more opportunities to utilise the 4 attributes.