As a game, it’s basically an emotion sim, where you’re trying to keep the 7 yr old MC’s Fear, Anger, Jealousy and Sadness under control, while also keeping the other characters happy. If Emotions go over 100 or below 0, you lose choices, while NPCs being too unhappy similarly limits your interaction with them. You can also choose clothes/costumes for the MC, and this has some effect on the story.
As a story, it’s about loss, loneliness, fear of the future/growing up, and ultimately finding your way “home”, with elements of magical realism. Think Katie Morag meets Inside Out meets Hayao Miyazaki, with more of a focus on friendship and community than romance.
If you want some guidelines for feedback/things to focus on:
Pronoun errors or bugs. Typos too, but it’s tricky because the MC is prone to mistakes in their speech and narration.
Places where the story doesn’t make sense or gets too complicated for you personally (it’s from the pov of a seven year old).
Did you get what you were expecting from playing/reading? Is there anything you were expecting to happen but didn’t? Is there anything you wish the MC could do/say, that isn’t there?
Is the branching and the consequences of choices signposted ok? Are there any stats you didn’t understand the purpose of?
What did you think of Chapter 4 in particular?
Chapter 1 - 6k
Chapter 2 - 4k
Chapter 3 - 15k