So here’s the exact code I’m having problems with. Please ignore the *if (coatpat = “1”), I am very tired of people telling me to take out the “”, as I have no issues with that anywhere in my game. So far, doberman is the only choice having this issue.
#Doberman
A working class breed, the Doberman is iconic as an attack dog. They generally stand at 2'2" to 2'4", weighing 60-80 lbs, and living around 10-13 years.
*line_break
A newer breed, appearing around the end of the 19th century, Dobie's are elegant and have an athletic build. Intelligent, loyal, and alert, they are not only courageous guard dogs but make excellent family companions. Dobie's are not aggressive like many people believe; they are peaceful dogs and are gentle, however they do get protective of their families.
*line_break
Dobie's, contrary to some beliefs, DO NOT have upright or "cropped" ears and docked tails. Their ears are actually more long and floppy, while the tail is long and thin. They are often cropped and docked as puppies, which is illegal in some countries and becoming illegal in America as well.
*set eyes "Brown"
*line_break
*line_break
Doberman's have nine different coat patterns. White, fawn & rust, black & rust, black, tan, red & rust, fawn, blue, and blue & rust.
*set subbreed "Working"
*set size "Large"
*set breed "Doberman"
*set coat "Short"
*set texture "Smooth"
*set muzzle "Long Narrow"
*set legs "Long Thin"
*set tail "Long Thin"
*set str +2
*set int +3
*set guard +1
*set listen %+5
*set rank %+5
*set moral %+5
*rand coat 1 9
*if (coatpat = "1")
*set pelt "Fawn"
*goto_scene puremom
*if (coatpat = "2")
*set pelt "White"
*goto_scene puremom
*if (coatpat = "3")
*set pelt "Black"
*goto_scene puremom
*if (coatpat = "4")
*set pelt "Tan"
*goto_scene puremom
*if (coatpat = "5")
*set pelt "Black & Rust"
*goto_scene puremom
*if (coatpat = "6")
*set pelt "Fawn & Rust"
*goto_scene puremom
*if (coatpat = "7")
*set pelt "Red & Rust"
*goto_scene puremom
*if (coatpat = "8")
*set pelt "Blue"
*goto_scene puremom
*if (coatpat = "9")
*set pelt "Blue & Rust"
*goto_scene puremom