Well commenting that out will effectively leave you stuck in the stats screen for all eternity, so maybe 
Scratch that, I forgot about the next buttons - You should be fine!
Well commenting that out will effectively leave you stuck in the stats screen for all eternity, so maybe 
Scratch that, I forgot about the next buttons - You should be fine!
I’m guessing it’s a problem if, when you start your index, it’s loading infinitely? My guess: I did something wrong. It also says, before I allow it, that internet explorer has restricted this page from running scripts or ActiveX controls. Then…yeah, infinity loading. Oh, and where you had ‘choicescript_stats 2’ I have ‘choicescript_stats King Relations’ because of the name I gave the file. Also, when we edited FootPrinter (don’t know what to call it), I was on line 165, not 168.
So, any thoughts on the problem at hand (and, preferably, how to fix it)?
There’s quite a lot you *could* be doing wrong, looking at the top of IE and allowing scripts and ActiveX to run would be a good start!
Copy and paste your code between `
` tags, and I’ll take a look.
@CJW Alright, thanks. Also, what is IE? I’ve already allowed scripts and ActiveX to run.
<p><button id="statsButton" class="spacedLink" onclick="showStats('choicescript_stats')">Show Stats</button> <button id="statsButton" class="spacedLink" onclick="showStats('choicescript_stats King Relations')">Show Stats 2</button> <button id="restartButton" onclick="restartGame('prompt')">Restart</button></p>
All of that is line 79.
function showStats(scene) {
if (window.stats.sceneName == "choicescript_stats") {
if (window.stats.sceneName == scene) { //Is the button pressed the current scene's button?
window.stats.scene = window.stats.scene.originalScene; //If it is, return to game.
clear Screen (loadAndRestoreGame) ;
return;
}
}
//Else, in any other case: Load selected stat screen.
var currentScene = window.stats.scene;
var scene = new Scene(scene, window.stats, this.nav);
scene.originalScene = currentScene;
main.innerHTML = "<div id='text'></div>";
scene.execute();
}
Lines 54 to 68.
function printFooter() {
// var footer = document.getElementById('footer');
// We could put anything we want in the footer here, but perhaps we should avoid it.
/* var statsButton = document.getElementById("statsButton");
if (statsButton) {
if (window.stats.sceneName == "choicescript_stats") {
statsButton.innerHTML = "Return to the Game";
} else {
statsButton.innerHTML = "Show Stats";
}
} */
setTimeout(function() {callIos("curl");}, 0);
}
Lines 176 to 188
// *finish
// halt the scene
Scene.prototype.finish = function finish(buttonName) {
this.paragraph();
this.finished = true;
var self = this;
if (this.name == "choicescript_stats" && this.originalScene) || "choicescript_stats King Relations" && this.originalScene) {
printButton(buttonName || "Next", main, false,
function() {
window.stats.scene = self.originalScene;
clearScreen(loadAndRestoreGame);
}
Lines 526 to 537
Thanks again!
(Note: the first code is in index.html, but apparently it’s all good…
In the prototype.finish function:
if (this.name == "choicescript_stats" && this.originalScene) || "choicescript_stats King Relations" && this.originalScene) {
^There’s a closing parenthesis (bracket) before the first OR (||) - Remove that.
@CJW Still a no. Any other problems you’re seeing (and would this accursed Windows 8 count as a problem)?
From looking at the code I can’t see anything else wrong, but since there’s no error message - I don’t have a lot to go on.
It may not even be a problem with this, you may have mistyped a variable in mygame.js or something.
Is the game online? If it is PM me a link and I can take a closer look.
@CJW I don’t use mygame.js. And no, it’s still in my folder. Could it be because I don’t use mygame.js?
No, it won’t be because you don’t use mygame.js - Do you know how to use javascript debugging consoles on any of the browsers?
@CJW Alas, I’m not the tech-know type. I know how to write. I have half the game down. (In short, no)
I’m using the demo/template and I’m getting an error message telling me that “title” is non-existant command. That makes sense, but I’m not sure how to fix it.
@initdoby5 @adjppm1227
There’s only so much I can guess at when provided with limited information, unless you can get me an actual error message or (better) give me a copy of your game, I can only guess at what’s wrong - which would leave us here for days.
As for your “title” thing, that’s not an error with this mod, that’s something to do with raw choicescript - *title is a new command, maybe you have an old version of CS?
There’s an article on IE’s script debugger here: http://msdn.microsoft.com/en-us/library/dd565625(v=vs.85).aspx
If you use the debugger it *should* tell you what the problem is, once it does that, if you come back and tell me, I’ll be able to help you.
@CJW I used the debugger and two errors came up.
One: HTML1412: Malformed comment. Comments should start with "<!-- ".
dd565625, line 742 character 3
Two: SEC7115: :visited and :link styles can only differ by color. Some styles were not applied to :visited.
dd565625
Also, these came up.
013-05-01 17:41:0:997 : Loading comments…
2013-05-01 17:41:01:138 : Comment web service returned 10 comment(s)…
@adjppm1227 Check your index.html file, look for that malformed comment - and any other possible mistakes.
@CJW Alright, I’ll try that…
…and it doesn’t make sense. It says that the mistake is one line 742, but my index only goes to 105.
So I tried playing my game again, and, for some reason, it says, “This is an example game. This game requires JavaScript; please enable JavaScript and refresh the page.”
So thus, I have a question. How do you enable JavaScript?
That would depend on the browser, but it should be enabled by default? http://www.activatejavascript.org/en/instructions/ie
@CJW My thoughts exactly, but it never hurts to check.
Ugh. It’s enabled, but it says it’s not enabled.
…Strange - Have you tried another browser? Firefox maybe?