Man, oh man.
This is my first post in anything on here. I’ve been on this site for a while now (no idea when I first found it) and I’ve only created a forum account recently. After playing “x” amount of various titles both in the “Our Games” and “Hosted Games” tabs, I’ve decided the time is right to throw my own hat into the ring.
As the subject line suggests, the working title is Mortal Odyssey. In all honesty, I found it from http://fantasynamegenerators.com/ under the “Other Names” section. Feel free to bookmark that link, there’s a lot of different generators on that site for all sorts of situations. So, anyway, working title = I might change it later if something else strikes my fancy. For the moment it at least suits a purpose in having something to put in the subject line as opposed to just “My First Game (WIP)”.
Mainly this post is just to send my message in a bottle, into a sea of other bottles, that I’ve been foolin’ around with the ChoiceScript code and stuff. Thanks to patience, determination, other synonyms, and the handy dandy wikia on the subject matter, I feel like I have a general grasp on it. Not like an iron grip, more like if you’re wearing three pairs of gloves and trying to hold onto something. You’re pretty sure you’ve got it, but you’re just waiting for it to fall out, and then you’re just like, “Well, dang.”
Right, the game. Should get to that soon. This is also a little sample of my writing style and just breaking that glass ceiling of posting anything here at all. So, a while back I had the wild, crazy, and totally original idea to write a story about people getting stuck in a video game. Then all sorts of stuff started coming out with exactly that same premise. After debating with myself if I have the power to subconsciously read minds/send my own out into the aether, I’ve decided to actually try and get this idea going.
So the game will start with the player first showing up at a game company making the very game they’ll soon become very intimate with. Game game game. You get to meet the other characters you’ll get to interact with most often, all nine of them. And after a while, the plot progresses and the ten of you are in the game. By the way, it’s a medieval fantasy type of game. Once again, I am but a human font of originality. Besides that and a few ideas for separate plot points and the general flow of plot of finding if there even is a way out and whether the cast wants to leave, I don’t have a whole lot planned out. Which might be for the best. I like to think my best ideas come up in the moment.
This is my first post despite various lurks. I’ve started my own interactive fiction. It’s about getting stuck in a video game with some other people.
Different stuff that I have planned that doesn’t exactly pertain to the plot include:
-Choosing whether you’ll be a warrior, rogue, or mage.
-Various skills such as: Melee, Unarmed, Survival, Riding, Arcane, Smithing, Sneaking, and more.
-Romance…to my best ability. I’ve never been in the Scouts, but I’m trying to send as much honor through this screen as I can that I’ll do my best. (Full disclosure, not all the characters will be bisexual/able to be either male, female, etc. I feel it takes a little out of the realism, myself. But there’s the nine plus various characters that could pop up once in the thick of it all.)
-Likely a change in title.
-Actually some fighting with aforementioned skills. Or maybe just going a different route with another skill without having to result to fighting.
-More buzz words
Being an interactive fiction, I hope to focus mostly on the narrative and to just tell a type of story the audience wishes to hear. That doesn’t mean that you can expect to just keep pressing ‘Next’ at the bottom of the screen for minutes on end, at least that’s not my intent. What I’m basically trying to say is that I’m going to be going about this as less of a stab at something like Doom, and more holding hands with the stuff that Telltale put out. Who knows, maybe later down the line I’ll be looking at this post and shaking my head at what a fool I am.
So now this post is long, really too long, but whatever. That’s what I’m planning and I hope to update this post as I work more and more on this.
October 3, 2016 Update: I’ve removed what was the stat for ‘Cooking’ and replaced it with ‘Sneaking.’ I just couldn’t feasibly have it work in the story such that it’s actually a stat that someone would want to invest in.
April 27, 2017 Update: Boy it’s been a while since I’ve updated this. School and work will do that, I suppose. Anyway, I’ve gotten the next scene up now. It’s basically an exposition dump with a lot of dialogue. The main problem I’ve run into so far is that with nine other main characters, the beginning has been tougher to write. But as is seen, I have a plan for that.
Here’s the link for what I have so far: https://dashingdon.com/play/mfloyd/mortal-odyssey/mygame/
I hope to have more up soon, with scenes such as: actually setting up a home, learning more about this world and what happened, and maybe a quick adventure or two.
Any and all reports and suggestions are welcome.