Yes, huzzah- a number of religion-specific bits should show up now, that the capitalization has been evened out.
@StrayPuppy I'd softly encourage [ spoiler ] tags for some of that. : D But I'm quite glad to get such a wonderfully emotionally straining reaction. ;D
@Ricemaker Chibi Mercy! tip the healer Ahem. I'm glad I've broken your expectations in a good way. On the save slots, I wanted to be sure there would be enough to have at least one per character, if someone wanted to play all of them. And to be able to have a backup slot for a current character in case (/when, probably) something goes horribly, horribly wrong.
@Kurvo I think I take that as a compliment?
@Tlud Same for you. Sounds like high praise. XD
@Banister Yes. Try to avoid spoiler-ish stuff by using spoiler tags, though. To do so- [ spoiler ] Whatever you want to say. [ /spoiler ] - without the spaces in the brackets.
@CowboyHooah salute Thank you sir. All the best in your OT. - I know, on character creation, it's one thing people keep coming back to. I'm utilizing the various MCs as NPCs, too. I'm hoping the empathy people build playing as the characters extends into seeing them appear when playing as another character when they show up as an NPC. But there's still a lot of work to be done in that area and a lot of story to go. Character creation ought to allow for some amount of stat customization and appearance customization, but I can't see a way to allow a background/interest customization without changing a heckalot of the code. - Also, debating with McCready a small amount is possible at present, like asking 'What about thou shalt not murder?' It's just a matter of pathing to get to it. And it's not exactly very debate-y at present. But again, I have plans for a part of the story where that will happen.
@Eleckar Okay, wow. You're up next- there are a lot of these so I need to take them one at a time. But I'll see if I can get through your list tonight.