Alright! So! New update is up!
Sadly, like I said before, not every path in the update has reached its end. But I wanted to put up what I had before the whole CSComp starts since I want to try it out (against my better judgement and time management skills screaming at me that this is not a good idea. But hey, should be fun, right?)
As of right now, anyone who went with Ricky to the party is pretty much done (like 99%, all you have left there is actually leaving.) Those who went with the statue cover story, that path is also pretty much done, (90%, I'd say, just have to write the actual ending of the QnA and you leaving). And for those who want to interview Yolanda... That'll be the next path, I apologize for taking so long, but the QnA ended up being a good ten times more complicated than my original plan.
Which kinda brings me to some specific questions I have about the update if you all don't mind looking at them and answering these:
- Does it drag on too much? I got the sense when writing the whole statue unveiling that my paragraphs were getting a little longer than they should be, and the pages should be broken up more, but I'm not 100% sure. So advice here would be good.
- This question involves some spoilers, so I suggest reading the update first before looking here. So interacting with Lucy/Raf, does it feel too quick or rushed? I guess this would be geared more towards people who didn't go with Ricky, but even then, I was wondering if that should be longer or...?
- So, this one is specific to people who chose to go with the statue cover story... and its probably my biggest question because I may or may not have ended up writing a certain where there are 21 different choices (granted, you'll never see all of them at the same time)... And I don't particularly like how I did it. (Also vaguely spoilery) So if anyone gets to the point where you have to point out Yolanda Waltz's contradictions, and find them in the first place, I tried to make it a bit more difficult by making it impossible to get all of her answers at any one time, but I wasn't really sure how to write this scene? It feels awkward, especially since I was trying to figure out how to label the choices but since not everyone is going to ask the same questions the numbers might jump around a bit. (It could say Question 1 and then Question 3 right after it because you didn't ask Question 2). Does it seem awkward? Does anyone have any advice on how to handle it? I'm not explaining this very well, I think... But I'm not entirely sure how to explain it.
Basically, that whole scene feels like a mess to me but it may not be a mess and that may just be me. So if anyone could just go through and read it and give some feedback on it that would be amazing.
(To help, I'll give some directions on how to get it, because it's actually kinda... difficult to access in the first place?)
So, first of all, you have to choose that you're going to use the statue as a cover story, that'll get you into the QnA. But it also requires that you have interacted with Alexander Bright during the party and have tried to attract enough attention that you overhear gossip. Then you can ask Yolanda Waltz about the gossip you heard during the QnA. However, if you want to get to the point in which you have to point out her contradictions, you have to fail at lying when asked how you got your information. The easiest way to do this is just to say you used online sources. At this point you'll be presented with either 6 or 7 questions (depending on whether or not this was the first question you asked during the QnA. You get an extra question if it's the second question you've asked and you chose to let someone else speak during the first round of questions). It's after this that you have to point out any contradictions you found in her responses to the up-to 5 questions you were allowed to ask.
So here are the more specific questions I have on this scene:
So, I tried to make it a little easier on the player here by putting up Yolanda's responses to any question that they asked. But I feel like it might look a little awkward unless you asked questions 1-5, seeing as I didn't know what to name them other than just the number in order of how they could've been asked.
I feel like this... isn't the best way to handle it, and could be a little confusing. Is it? Or am I needlessly worrying?
I also didn't want to just hand the answers to the player if they asked the right question, but have you actually have to figure out which ones contradict each other. Does this work?
Another question: Are the contradictions clear enough? I tried to make them fairly obvious, and penalize/gift the player depending on their answers. (If the two could have been related, but aren't, you won't be penalized as much as if you answer that two completely unrelated answers contradict each other.)
Also, is it too easy? Too hard? Or a good balance? (Just in general when it comes to succeeding during this part.)
Finally, any other critique or feeling you have on this sequence would be helpful. My original goal was to keep this fairly simple... which... didn't really end up as planned.
That being said, I kind of like the idea of it? Like having the player pick and choose which answers contradict each other. Since I want it to be one of the main systems within the game I want to make sure it actually works and, more importantly, works well.
So... yeah. Just general feedback on that bit would be really helpful.
Anyway! I wanted to answer everyone after I actually finished this bit. (Or, well... as finished as it is.)
So, sorry about the wait.
Y'know after seeing Into The Woods whenever anyone mentions anything like this all I can think of is the whole Agony song choreography and... now I can't help but think of some kinda weird musical-version of MCU.
With copious amounts of melodrama, of course.
Physics can be fun! (or maybe that's just me...) But a lot of it also depends on the teacher.
I was going to say 'could be both' but then I realized that that would mean the MC was married to a cat...
No! My work here is done! I must now ride off into the sunset on a gallant stallion of rough drafts and spelling corrections.
Because that's how this works, right?
Eh, maybe everything would seem a little more surreal. Could be fun.
Ew... sounds... uncomfortable.
We almost did but we were stopped at the last minute by legalities...