# Minigames in Choice of Games titles

**URL:** <https://forum.choiceofgames.com/t/minigames-in-choice-of-games-titles/146451>\
**Category:** Game Development\
**Created:** [December 21, 2023, 11:18pm UTC](https://forum.choiceofgames.com/t/minigames-in-choice-of-games-titles/146451 "2023-12-21T23:18:47Z")\
**Posts on this page:** 1\
**Showing post:** 45

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**Author:** ![cup\_half\_empty](https://sea3.discourse-cdn.com/choiceofgames/user_avatar/forum.choiceofgames.com/cup_half_empty/32/273983_2.png) [@cup\_half\_empty](https://forum.choiceofgames.com/u/cup_half_empty)\
**Post date:** [February 23, 2024, 1:56pm UTC](https://forum.choiceofgames.com/t/minigames-in-choice-of-games-titles/146451/45 "2024-02-23T13:56:09Z")

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This one?

> [@Change font of \*input\_text](https://forum.choiceofgames.com/t/change-font-of-input-text/113679/2):
>
> Keep in mind that special characters cannot be read by screen readers, making your game less accessible. So, use it judiciously. Create a global variable in startup.txt called return. It cannot have a different name. Copy the contents of the code below and save in a separate scene, name it however you like. The operation may be processing intensive depending on the size of the string. Save the result to reuse instead of calling the sub-routine every time. Usage \*create return "" \*gosub\_scene…

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