Haha it does seem difficult, but I’ve always been one for a challenge and I do think its possible. It starts small at first, but the bigger decisions have more impact. It’s implemented in a similar way to how your choices affect your character too, which I imagine to be a lot like the Fable series (evil choices give you more of an evil appearance, good choices give you a good appearance, etc, but much more ambiguous and not restricted to just ‘good’ and ‘evil’).
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The memory loss is definitely a MAJOR central axis for the story. Which is why I don’t want to give too much away, and also that it will change slightly in nature if certain choices are made. I will say it IS possible for the MC to regain their memory in the story, but it comes at a great cost, so you’ll have to decide whether or not the cost is worth knowing the truth behind your past. I will say that the MC has repressed memory retrograde amnesia (that is to say, they cannot remember anything of their prior life before the onset of amnesia, caused by something traumatic in their past). And yes, it is entirely possible that the MC will never recover their memories, at least not fully. There will always be a lingering curiosity of the MC as to the memories, but it is a viable option for them to avoid pursuing the knowledge out of fear of the unknown, or perhaps just wanting to start a new life. You’ll be able to determine this.
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The creatures’ powers focus heavily on the long term memory, those of our past, childhood and significant events that shape our personalities. They can play with the short term to a lesser degree, but it doesn’t have as much of the effect they are going for, only to just ‘erase’ memories of a certain time so they can get away cleanly. Without your MC’s long term memory intact, and the powers they have, it becomes much easier for them to protect their short term memory, and even as the story progresses and they develop memories, they will become more competent at protecting themselves. (Or they should, provided you don’t get a game over for making some bad choices) But you are wholly correct that the creatures CAN affect your new memories, which is why you cannot depend solely on your powers. They simply cannot unhinge your personality and ‘take you over’ as they’ve done for a lot of other humans.
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That’s a secret! They don’t necessarily have memories, but they are connected to them. I just can’t say how. It would ruin the story. >.> But you’re onto something!
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And I’m glad you brought up the shadowy monster bit. For one, this description is how everyone perceives them, because that is all their human eyes can perceive. They are not actually comprised of shadows or anything, its just a vague description to describe an even vaguer creature. Some of them take on the guise of humans, though they have to be significantly powerful to do so, because it involves absorbing ALL of a human’s psyche, and then they just inhabit the shell. Scary thought, isn’t it? But suffice it to say that the MC will be able to, soon enough, see past their murky exterior. Their appearance is actually partially connected to the above answer. :3
Thanks for your comprehensive little quiz~ I love when people do these things, gets me brainstorming for more stuff and helps me more firmly settle on others. ^^ And I appreciate the interest!

Hehehe, I guess it will be hard to find the good balance between all the possibilities that are likely to appear in the character development, so the “game over” screen will certainly become a good friend of a lot of players, but this is exciting.
