Life as a Lich.
The game is hopefully releasing on the 6th of June. Currently >200,000 words in length, with playthrough of ~55,000 (non fantasy) to ~60,000 (fantasy setting).
Demo:
https://dashingdon.com/go/15425
The premise is that you recently managed to turn yourself into a lich, inside an abandoned subterranean complex belonging to a previous necromancer. You thus need to start getting to know your new surroundings, research new spells, raise your minions -skeletons, zombies, ghouls, necrodragons, golemns, etc -, organise them, and try to decide what it is you are doing.
As with all my games, it relies very heavily on mechanics. There are spells to learn or research, minions to manage (in that sense, it has turned into a bit of a management game), and as always, side quests to conduct. There are several endings, with currently two main “ending paths” (related to trying to save your childhood friends, deal with a threat facing your world, or trying to become a demi-god, with various other permutations).
Anybody who wants to playtest the full game… can I ask you to try to provide some feedback on it -even if it is just some options you would have liked to do, or highlight some bug, or something that could be improved, etc-. Then, I can add you to one of the playtesting groups and provide the link to the full game.
The game has already been playtested quite a bit, so I am fairly confident that a) It kind of works as intended, b) There may be some small bugs still there (though hopefully not game-breaking), c) It is not well balanced (please help me with this!)
This game can be played in 4 modes:
-As a sequel to Tokyo Wizard (if you managed to turn yourself into a Lich)
-As a sequel to Raiders of Icepeak Mountains (I have yet to code the quest that will allow you to turn into a Lich, but will do so in the coming months, before this is released)
-As a standalone game in a fantasy setting.
-As a standalone game set in Yokohama/Tokyo (Japan).
#fantasy #necromancy gender-choice high-fantasy