The world of Valmora is one of magic, monsters, and marvel. It is a land where elves, dwarves, and humans live together in peace and prosperity. It is a place where lords and ladies live luxurious lives in the estates of their forefathers, brave and bold adventures seek out fame and fortune around every corner, and mages dwell within their opulent towers. The dragons of old may be dead, but terrifying beasts still roam, and the Orc clans of the Deadfall Wastes grow more aggressive by the day. It is a world of rolling landscapes, buried secrets, a deep history, and danger lurking in the darkness. Yet, for the vast majority of souls that live here, it is a world no larger than their own plot of farmland.
You are one such soul.
A simple farmer, your world is no larger than the quiet town of Glenrover that has been your home since you were born. The lives of lords, mages, and heroes are as foreign to you as the surface of the moon. You have your land, your life, your friends, and your obligations. It is a simple life perhaps, but it is the only one you have known.
Yet the winds of fate rarely lay dormant forever.
Valmora is changing. Gone are the days of your forefathers when a soul worked the land of their lord simply for the right to exist. Gone are the restrictions of the peasantry. Gone are the abusive powers that had once so oppressed those like you. This is a new world of opportunity, one unshackled from the confines and prejudices of the past. It is a world where you, a humble farmer, can make something of yourself. You may not be an adventurer, you may not be a noble, but you have a chance to make an impact, to change your family’s entire heritage, and leave something behind when you are gone.
A chance to leave a Legacy.
Summary
Legacy has been my pet project for about the last six months. It takes place in a pretty standard medieval fantasy setting, but rather than playing as an adventurer or a lord, you play as a simple farmer. The story is deliberately made to focus on the smaller, more personal elements of an individual’s life, not massive world-shattering achievements. If you want to save the kingdom: you will likely be disappointed. However, if you want to work your way up from nothing, build relationships, explore multiple careers, and leave an impact on the people and places closest to you: I think you will enjoy it.
Features
- Play as male, female, or non-binary.
- Play as straight, gay, bisexual, or asexual.
- Become a famous bard, wealthy merchant, honored soldier, or a successful farmer.
- Romance a total of four+ characters (Still in early stages)
- Get married, have children and raise them as you see fit. (WIP)
- Achieve the favor and blessing of one of the four members of the Divine Pantheon.
- Walk a righteous path of light, or wander into the darkness.
- Uncover mysteries and unique encounters along every career path.
- Avenge the memory of those you have lost.
- Leave a Legacy
Length
Currently, I’ve written the first two chapters of probably six. Including code, they clock in at about 130,000 words, though a single playthrough likely sees around 20%-25% of that. I suspect that the completed work will be in the ballpark of 400k. It’s ballooned up to a lot more than I originally intended, but I suppose that’s kind of how writing interactive fiction goes. I intend to write and update as much as my schedule allows.
Desired Feedback
I’d welcome just about anything.
Any type of low-level feedback such as pointing out coding errors, awkward writing, disjointed sections, or the like are all deeply appreciated. I’ve gone over everything a few times, but I’m only one set of eyes and I’m confident that I have missed plenty of things. Don’t worry too much about the placement of commas and the like, but pointing out misspelled words is totally fine and appreciated.
High level feedback is also great. If you have any thoughts on how the story, setting, characters, plot, or mechanics are presented, I would absolutely love to hear them. Specifically, a lot of this game revolves around the buying power of money and creating an economy that feels reasonable. If you think something seems overpriced or underpriced, I’d really love that feedback as I continue to try and balance those things going forward. If you have general thoughts, critiques, or suggestions on anything else, I am all ears! So far, this thing has existed in my own little sphere of isolation so the more outside feedback I get, the better.
I deeply appreciate you taking the time to read this, and I sincerely hope that you enjoy it!
The demo: https://dashingdon.com/play/gamerseden/legacy/mygame/
Tumblr: https://legacy-wip.tumblr.com/