Kingdoms and Empires (WIP) SFW Demo, Revised Intro

Heard this was abandoned

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You heard wrong lol you will see more life in the adult section thread than you will here.

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Hi guys, this is the new Romance serial novel I’ve started featuring our mother, Adelina!

There’ll be new chapters every Friday on Patreon, that are already scheduled and primed to release using Patreon’s scheduler thingy every Mountain Standard Time 4pm.

There’s currently 11k words written to give me a head start, of which 2 chapters are released.

A lot of it came about due to the worldbuilding spree I went on last year, and since I didn’t want any of it to go to waste nor include it in the main game, thought this was a good idea to do it!

So without further ado, here’s the prologue!

Dance of Wolf and Raven: Prologue

It is the winter of 599 A.L.

Almost 600 hundred years have passed since the Belthean people landed upon these shores.

600 years After Landfall.

600 years of blood and conquest.

Today, just weeks before the turning of a new century, the continent of Nareth is unified by way of the spear.

And her father is to blame.

“Princess?” A familiar voice whispers worriedly.

Adelina, youngest princess of the Belthean Empire turns to her lady-in-waiting, Lady Valerie. She waits for her to continue.

Lady Valerie fidgets, her eyes looking everywhere within the carriage except the princess, who offers the nervous girl a hand on her knee. “Speak Valerie, there’s no one else in here but us two.”

The words and gesture seems to calm her down, though she still gulps before asking, “Was the empress able to…?”

Princess Adelina rolls her eyes as she crumbles back into her seat, a heavy and long sigh escaping her lips. She slumps further and further into her seat before Lady Valerie giggles and helps her sit straight again. But the worried look remains on her face.

Hesitantly, she places her hand upon that of the princess’s. Gripping softly, she whispers, “Wrinkling the dress would only serve to anger your father, my lady,” she says this sadly, her expression that of defeat.

And defeat it may have well been.

Her mother had tried protesting her daughter’s marriage to the Butcher’s son, both in public and in private. But her father wanted this alliance badly enough that her mother was ignored and overruled.

Thus, she was betrothed to the prince of a kingdom who had betrayed their allies and sided with her father in his invasion of the western territories.

If that wasn’t bad enough, the father of the prince she was to marry had become infamous for massacring entire noble families in a single bloody night. He was known as a cold and emotionless man, ruthless in his decision making. And she was to marry that man’s son.

Princess Adelina grips her dress in anger, causing Lady Valerie who notices to bring her close for an embrace.

Again, the princess stifles a sob, refusing to let tears come out. She made a promise to herself that she wouldn’t cry.

She had been alone for too long. Abandoned by even her dear brothers who’d always protected her in the imperial palace.

Her eldest brother, Gareth, had fought alongside her betrothed in the war against Lymark, and she had waited for any letter of his to reassure her. Or perhaps express his support in canceling this arranged marriage.

Anything.

But none had arrived.

She didn’t know what to make of it, even Daerin her second eldest brother hadn’t been able to communicate with her. No one had.

Alone in the capital she had waited.

Her brothers off to wage the war started by her father, later followed by her mother once rumors of a marriage were being whispered at court.

Those shrews for sisters had already married before the invasion to stabilize the empire.

It wasn’t long after that she was ordered to ready herself for marriage, but not with a high lord from the empire, or someone she at least liked or knew how to handle.

But with a foreign prince from a kingdom that had betrayed its ally.

She was to be an offering of peace sent by her father, like something that could be given.

Like an object.

The iron inside her heats again.

She straightens herself, gently pushing Lady Valerie off her. She nods thanks to her lady-in-waiting.

‘That’s right…’ she thinks to herself. ‘That man pretends I don’t exist until he needs a daughter to marry off.’

Her eyes narrow as she focuses on controlling the growing storm within her.

Her mind is set.

The emperor of the greatest nation ever forged, calling for the forgotten and unwanted princess to arrange her marriage without an honor guard. Without scores of retainers. With only one lady-in-waiting, who volunteered.

Only a temporary escort was given.

A single carriage, with a single cart loaded with whatever she could fit inside it.

Lady Valerie had tried defending her father when the journey started.

“Who would dare?” She said.

The princess knew deep within that it made sense. That the lands were now pacified, now moreso than in any other time period.

Who would dare face against the emperor of all Nareth? The king of kings, the Goddess’ representative on the mortal plane, and most important of all… the wielder of one of two most powerful weapons in all creation, A’luthean Armor. Handed down throughout the generations by her family, it has impacted the world in numerous ways.

Depending on who is asked, it is either a curse or blessing that only a single member of the imperial bloodline could possess that artifact at a time, as it bonds with that person for life. No other, even with the Ravenea bloodline running through their veins, can use the holy relic crafted by the Goddess Herself for Her Champions during the A’lethic Era.

Her ancestor, Garland the Conqueror, founded the Belthean Empire with it.

Her great-great-grandfather, Emperor Saldwin, used it to bring a nation to its knees, and forced another to become “Imperial Friend and Ally”.

These and other such acts forced the Archpriestess to ban the use of such relics in wars, or to proclaim excommunication upon those who broke the decree.

‘But how could the Archpriestess force an imperial dynasty to not use its most powerful weapon?’ was a question she had asked her tutors when learning of this proclamation.

Excommunication meant losing the accounts, support, legitimacy, and administration provided by the church, but was it enough to stop her family from imposing its will?

She knew it wasn’t.

Princess Adelina feels her mind racing once more as she pictures executing her plan, and a small smile sneaks its way across her face.

“Valerie,” she rests her left elbow the side of the carriage as she gets her lady-in-waiting’s attention, “what can you tell me about the kingdom, or more specifically, my husband-to-be?”

Lady Valerie smiles at the informal use of her name, though she quickly regains her professional demeanor, “Why, you should kno-”

The princess cuts her off, “I’m only refreshing what I know, don’t worry,” she responds quickly waving a hand dismissively, “Please, think of it as an exercise or an escape from the daily boredom.”

Her counterpart rubs her thighs as she knew all too well how uncomfortable it was to travel via carriage for so long a distance.

“Okay…” she replies, a bit absentmindedly as she begins to recount all that she’d learned over the journey to aid the princess.

With smile still in place, the princess innocently presses on, “What’s so special about my betrothed?”

Lady Valerie, either ignoring or not catching the tone, answers immediately, “Why, that’d be either his eyes and hair, his status as the future king of Argent, or the fact he belongs to the only other A’luthean bloodline in Nareth.”

Princess Adelina excitedly claps her hands, only to lean forward towards her friend, “And what exactly does that mean?”

A knot of worry forms on Lady Valerie’s eyebrows as she carefully answers, “… it means he will be given his family’s complete set of Blessed Armor, given to their line by the Goddess Herself, the A’luthean Armor of Argent?”

The princess laughs at her friend’s textbook answer, “Oh Val! How long did you practice memorizing all that?”

Lady Valerie however saw the change in the princess’ face when she gave her answer. “Lina… what exactly are you planning?”

Princess Adelina slowly sits back into her seat, making herself comfortable. “Nothing… just happy to hear my match is of such a Blessed bloodline!”

The smile on her face however, doesn’t reach her eyes.

‘The Archpriestess could only stop the imperial family from using their A’luthean Armor with the threat of another,’ she thinks to herself as she leans back on her seat, her head on the puffed headrest. ‘The other belonging to a royal family on the other side of the continent, in the Kingdom of Argent.’

She was to be the wife and queen of the one who would inherit such power, power enough to equal her father.

Princess Adelina was to become Queen Adelina. Here in this foreign kingdom she would be treated with respect. She would ensure it. Never again will she have to be under her father’s control, never again will she be discarded and used in the negotiations of men.

And all she had to do was seduce her soon-to-be husband.

For this sfw thread, at the end of the month ill be posting the Patreon version of the revised demo.

The NSFW KaE Thread will receive the Silverhill Martial Route four weeks after the Patreons receive it.

No deadlines will be publicly given, please respect forum rules.

I’ll be posting and releasing more things as time goes on, thank you!

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Hey author I’ve seen Kingdom of Argent map which is surrounded from mountains having a lake in between 4 or 5 Duchy or estate(kinda forgotten how many exactly the duchy are), and for me it is relatively small. So I’ve a request that if possible could you make kingdom of Argent map bigger in size like Soviet Union or United India/Akhand Bharatvarsh(search for ‘Aakhand Bharatvarsh map’ on goggle) or if you can’t make map that much bigger then at least current Russian Federation State/Or simply Russia map size like equally bigger map of Kingdom of Argent also with a possibilities for our MC to reclaim our old lost broken apart kingdom parts/territories(like how Soviet Union dissolve into 16 state’s including current Russia :ru:) which broke apart from Argent Kingdom either due to MC ancestors corrupt rule causing rebellion thus easily further weaking already weakened Kingdom of Argent, military conquest initiated by hostile neighbours and enemies of Kingdom of Argent, MC egocentric ancestors fighting among themselves and even go as far as to not help each other even in life and death situation or any types of external and internal/civil threat or crisis all because of MC ancestors useless rivalry ,ego for each other hence MC ancestors became divided and weak thus getting destroyed by their external enemies combined forces in most difficult battles with overwhelming odds. If you haven’t made such things then please do so and keep up the good work​:100::100: and since you are revising your previously posted story might as well revision and implement some changes in kingdom of Argent map thus I’ve given some suggestion. I’ll be waiting for your reply so don’t just ignore my suggestions and answer me whenever you can.

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So, just a reminder that it’s not okay to ask the author to update faster.

It puts unnecessary pressure on them and it’s against the forum rules.

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Waking up after a 14 hour power nap to this made me think I was still sleeping and now losing my mind

Anyways, I quite literally spent the entirety of last year worldbuilding and laying down the foundations of KaE. So im not changing anything anymore

Here, lemme show off.

I use onestopforwriters./com to help me organize all my notes and use World Anvil to actually present it.

The following was created last year, and has few retcons, the biggest being Lupus Rex being changed to Auriel (For who Aurelian is named after) and the others being the duchies themselves. Lots of minor changes to them. Here’s the non-pdf version:

The Kingdom of Argent

TITLE:

The Kingdom of Argent Information

Questions:

What is the name of this realm?

The Kingdom of Argent.

What significance (if any) does the name hold?

Argent is the name of both the kingdom and royal family. Plays on the Latin word for silver.

In size, what is the realm comparable to on Earth?

About 400,000 square miles or around 1,036,000 square kilometers. For comparison, that’s close to both Texas and New Mexico in landmass.

If it’s necessary to know the details of your realm’s origins, write an overview of its history and how it came to be.

Argent is one the oldest continuous nations in the continent of Nareth, and according to Pre-Landfall tradition, is the site of one of the earliest civilizations founded and governed by one of the Goddess’s Champions during the Blessed Era, many thousands of years ago.

The mythical Lupus Rex, one of the first six original Champions of the Goddess had claimed and marked his territory once the Goddess ascended as did the other Champions. Legends and oral retellings of the tale differ, so much so that we don’t know whether the first ruler of Argent was a massive wolf as shown in the artwork preserved in the capital’s cathedral, or a man or woman who was accompanied by a massive wolf.

What is known is that the first ruler to be historically documented was Queen Aurelia, though Pre-Landfall traditional documents would call the first ruler King Aurelian. Yet those documents are of later periods, and the earliest contemporary letters and proclamations issued in the first ruler’s name was signed with “Queen Aurelia”.

What topography can be found in this realm?

Bordered by the Imperial Territory of Lymark to the south beyond the Waving Hills, the Kingdom of Kayzack to the freezing north across the snowy Cracked Canyons, and the Belthean Empire to the west over Saint Hytera’s River, Argent is now one of four remaining independent kingdoms not annexed by the empire. To the east, the Sea of Ghosts denies any further exploration across the ocean, and to the extreme south, beyond Lymark, lies the Wastes of Korinth, a desolate wasteland.

Much of the northern half of Argent is alpine, cold, and covered in snow during the winters. However, the southern regions of the kingdom are relatively mild and pleasant, thus being more populated. It becomes warmer and warmer the further south you go,

Argent holds two of the six highest mountains in Nareth; Mt. Triumph and Ivory Peak, both located to the north of Argent.

What are the duchies?

Alesa Duchy: The Duchy of Alesa is located in the northwestern area of Argent and extends to the western coast where the Sea of Ghost lays. The duchy borders Siriel to the east, and Veldora to the south. Most of the region is treacherously cold with boreal forests that stand facing the harsh winds whipping down the mountains of Kayzack. Only in the southernmost part of the domain towards Veldora does the harsh alpine terrain abate and become more temperate.

Siriel Duchy: The Duchy of Siriel is located in the northeastern area of Argent and is the duchy from where St. Hytera’s River originates. To the east lies nothing but the Cracked Canyons that lead into the lands of the Kayzack. Most of the region is treacherously cold with boreal forests that stand facing the harsh winds whipping down the mountains of Kayzack. Only in the southernmost part of the domain towards Bridgewatch does the harsh alpine terrain abate and become more temperate.

Bridgewatch Duchy: The Duchy of Bridgewatch is home to the garrison city for which the duchy is named after. The river port of Bridgewatch is the trade center of the region, and is connected to the largest of the bridges that connect kingdom to imperial lands. This makes it one of the only bridges an invading army can take to safely traverse St. Hytera’s River. Is one of the marcherlord territories and one of two duchies with a strong Kettle Master culture presence. The duchy covers much of the eastern border with the empire, using the river as a natural defense.

Veldora Duchy: Located in the central region of Argent, the Duchy of Veldora boasts fertile plains and is often referred to as the “Breadbasket of Argent.” It is the main agricultural center of the kingdom, producing a wide variety of crops and livestock. The duchy shares borders with Alesa to the north, Ulfram to the east, Bellsy to the south, and Silverhill to the west. The capital of Veldora is Greengrove, a bustling city known for its vibrant markets and trade fairs.

Ulfram Duchy: Situated in the southeast of Argent, the Duchy of Ulfram is known for its dense forests and mineral-rich mountains. The duchy borders Siriel to the north, Bridgewatch to the west, and Bellsy to the south. The people of Ulfram are skilled woodworkers and miners, and the duchy is a significant contributor to Argent’s economy. The capital of Ulfram is Stonewood, a city built at the foot of the Ironcrest Mountains.

Bellsy Duchy: The Duchy of Bellsy lies in the southwestern region of Argent and is characterized by its rolling hills and lush meadows. It is a center for arts and culture, with many skilled artisans, musicians, and poets calling the region home. Bellsy borders Veldora to the north, Silverhill to the east, and Blackrun to the south. The capital of Bellsy is Meadowhaven, a picturesque city famous for its beautiful gardens and vibrant festivals.

Silverhill Duchy: Located in the central western region of Argent, the Duchy of Silverhill is named after its numerous silver mines that have enriched the kingdom for centuries. The duchy is a mix of mountainous terrain and fertile valleys, and is bordered by Alesa to the north, Veldora to the east, the Sea of Ghost to the west, and Caerlion to the south. The capital of the duchy is Silverhill, a prosperous city known for its skilled silversmiths, numerous public works, and impressive architecture.

Blackrun Duchy: The Duchy of Blackrun lies in the far south of Argent and is known for its vast expanses of plains and grasslands. It is a crucial trade hub, connecting Argent to the southern territories and beyond. The duchy shares borders with Bellsy to the north, Caerlion to the east, and the Wastes of Korinth to the south. The capital of Blackrun is Trade’s Rest, a bustling city famous for its markets and cosmopolitan atmosphere.

Caerlion Duchy: Situated in the southern central region of Argent, the Duchy of Caerlion is characterized by its coastal landscapes, warm climate, and vibrant fishing industry. The duchy borders Silverhill to the north, Blackrun to the west, and the Sea of Ghosts to the east. The capital of Caerlion is Pearlport, a thriving city known for its shipbuilding, trade, and seafood delicacies.

What form of government is in place (autocracy, republic, communist, feudal)?

Absolute monarchy after King Remiel II Argent reformed the kingdom after the infamous Night of Tears.

What is the realm’s state of the union at the start of the story (peaceful, uneasy, war-torn)?

The kingdom when the MC is born is in recovering after a year or so of war fighting their old ally, the Kingdom of Lymark. Following a few years after, thanks in large part to Queen Adelina’s own reforms and diplomatic ability to both find compromises and negotiate successful trade deals, the kingdom was on an upturn in terms of a healthy economy, a growing job market, and access to the empire’s resources open for trade. An international system of trade was created until the relatively recent attacks of the V’era. The entire continent faces growing unrest, famine, banditry, and a lack of laborers, and the kingdom is no exception by the time of the Silverhill Arc.

Are there other people or organizations that hold great power in the realm (unions, a guild, the church, the mafia)?

The Church of the Goddess is no longer as powerful nor as organized as before, but can still command enough of the common folk that it must be treated with respect. The Nobility have tried jousting control of their local churches and many have stopped paying tithes to help fund services normally carried out by the clergy.

There are two factions in the Nobility itself, the Blessed and Unblessed bloodlines. The older more powerful Blessed families are those with roots to the kingdom Pre-Landfall, and they marry within their numbers. The more numerous Unblessed families are those raised to the peerage by command of the monarch, and are generally more loyal to the crown.

The mercantile faction of the kingdom is the aptly named Merchant’s Guild. Other guilds for blacksmithing, carpentry, baking, fletching, or etc are all supervised and under the jurisdiction of the Merchant’s Guild who oversee any disputes and negotiate any and all complaints with other members.

The professional standing army ensures that patrols are kept up, V’era are repulsed, and that bandits are killed. A vast majority of the army is garrisoned throughout the kingdom, these garrisons are independent of the local lord or lady who rule in their domain.

Do citizens have access to the people in power? If so, how do they interact?

They do not, and this is one of the main reasons for the uprising of Tanon’s Rebellion.

The only way a commoner can get justice or seek recompense is through petitioning their lord or lady, though you can see how this can create problems if their lord or lady is the one injuring the commoner.

Does the realm have allies?

On paper, the kingdom is allied with the empire and the Kingdom of Jelaytha. The Imperial Territory of Lymark remains aloof and distant to Argentians as a people, but the leadership, specifically that of Imperial Prince Daerin is friendly to Queen Adelina. This ensures diplomatic talks proceed smoothly.

How are stories, history, and myths passed down over time (books, legal documents, etc.) within this realm?

In the current age, scrolls and tomes.

In the past, far before Pre-Landfall, the history of Argent was preserved through carvings, murals, word-of-mouth storytelling, and most historically important to the kingdom’s culture, stained-glass artworks.

How is the realm broken down into smaller parts (cities and villages, a series of factions determined by dominant character traits, etc.)?

The kingdom uses the feudal vassalage system, which if you’d like to learn more, here is this link: Vassal | Definition, Middle Ages, History, & Facts | Britannica

What is important to note however, is that the growing urban centers of the kingdom are becoming much more powerful than expected, and rural territories are suffering as they primarily trade with barter exchange, while the urban cities and towns use silver or gold monies to exchange services and payment.

Argent has nine duchies, each is governed by a duke or duchess, who keeps civility and order in their domains, followed by counties, and then baronies.

If there is a monetary system, what form of money is used?

Rural areas use the barter system, which is any exchange of goods and services for other goods and services without exchanging any form of money. This hinders rural villagers’ economic potential and purchasing power. The Merchant’s Guild and nobility as a whole prefer it stay this way as they can purchase goods in bulk and sell them at a much higher rate at urban centers.

Urban settlements have grown used to trading in coin, and have only recently begun to use paper currency to notate large amounts of coins that would be generally difficult to transfer. The Merchant’s Guild ensures forgeries are almost impossible as multiple signatures and a special wax are needed to validate a bank note. Silver coins are mostly used by everyday exchanges, though gold coins are more used by nobles or rich merchants.

How do people typically travel long distances?

Carriage, horse, or as our gramps has shown us, through mega jumps lmao

How do people communicate over long distances (telephones, a postal system, owls)?

Homing pigeons. Their average flying speed over moderate 965 km (600 miles) distances is around 97 km/h (60 miles per hour). Pigeons can only carry messages only one way, to their home. They have to be transported manually before another flight so there’s always a pigeon or such carried by patrols, caravans, and even triremes to report or give warning far more faster than a messenger on a horse could.

Concerning the realm as a whole, are all people considered equal or is there a hierarchy or caste system?

There is literal divine bloodlines that give families the right to rule. Even though there are no Unblessed monarchs in the world, there are Unblessed noble families being raised to the peerage by kings and queens, so a commoner does have a chance. A commoner’s blood line is also considered Blessed if he or she takes on a spouse with a Blessed bloodline, and all children who are born with said bloodline take priority over siblings that aren’t in terms of succession

Are there ways to move up or down in the hierarchy or caste system (by marrying up or down, learning a trade, acquiring land, committing a crime)?

During times of peace, it is much harder to move up socially. Yet it is telling that the current era of strife has allowed for many more commoners to be raised to the peerage as monarchs look for more dependable or loyal followers.

Is there a certain look common to the people of this realm (hair or eye color, stature, skin tone)?

The traditional Argentian is tall, fair-skinned, and more robustly built.

Are their certain traits or attributes associated with the people of your realm?

Argentians are known to be natural warriors, not soldiers. More often than not, many are hot-blooded by nature and as a culture are concerned with glory and showing their martial prowess through duels or fights in the arenas found in the cities.

Their social and cultural traits show themselves within even the Templars, the knights of the church. Whereas Templars from imperial lands tend to follow the peaceable teachings of the church and perform their non-violent duties more happily, the Templars hailing from the kingdom take any opportunity to show off their martial prowess and seek glory.

Some info regarding the lake:

Serenith Lake

LAKE SERENITH

Nestled at the heart of the Kingdom of Argent lies a geographical treasure that has played a pivotal role in the realm’s prosperity and growth - Lake Serenith. Much like the Mediterranean Sea was the lifeblood of the Roman Empire, Lake Serenith has become the centerpiece of trade, commerce, and transportation within the kingdom.

  • A Hub of Commerce and Trade: Lake Serenith serves as a bustling trade web that connects regions and duchies together. Its extensive coastline is dotted with bustling ports and harbors, where ships of various sizes load and unload goods, from agricultural produce to manufactured wares. This all-important trade network has been the catalyst for economic growth and stablization throughout the kingdom, creating opportunities for merchants and entrepreneural nobles alike.
  • Swift and Efficient Transportation: The lake’s vast expanse provides a natural and efficient means of transportation. Ships and boats ply its waters, offering a swift and cost-effective mode of travel for both goods and passengers. This ease of movement has enhanced the national sense of belonging within the kingdom, enabling timely deliveries of supplies and fostering national pride.
  • Agricultural Abundance and Fishing: The fertile shores of Lake Serenith have given rise to thriving farming communities. These regions yield an array of crops and support livestock farming, contributing significantly to the kingdom’s food supply. Moreover, the lake is an abundant source of fish, sustaining a vibrant fishing industry that provides not only sustenance but also livelihoods for countless fishermen and their families.
  • Industrial and Manufacturing Centers: The lake’s strategic location has led to the development of proto-industrial and manufacturing centers along its coastline. These centers capitalize on the ease of transporting raw materials and finish products on site to later transport via the lake. As a result, the kingdom benefits from a diverse range of industries, creating jobs and economic stability. Further improvements were made by Queen Adelina to further stimulate and improve the economy.
  • Tourism and Recreation: The picturesque beauty of Lake Serenith and its surroundings has not gone unnoticed. Belthean, Lymarkian, and Jelaythan tourists flock to see the largest lake in Nareth, seeking relaxation. Lakeside towns and resorts have flourished, offering accommodations, dining, and entertainment centers. This burgeoning tourism industry has become an essential component of the coastal cities local economies.
  • Infrastructure Development: To support the lake’s role as a trade and transportation lifeline, the royal family and coastline nobility have invested heavily in infrastructure. Roads, bridges, and docks have been constructed to facilitate the movement of goods and people. This ongoing development has only erupted under Queen Adelina’s direction as she intends to control the many rivers connecting to the lake.
  • Defense and Security: The royal familly have, since the founding of the kingdom, known the strategic importance of Lake Serenith. As such, the kingdom has fortified its shores and established naval bases to safeguard its waters. These defenses protect against potential external threats and ensure the security of trade routes and coastal communities against pirates.
  • National Strategic Asset: Lake Serenith stands as the reason for such prosperity within the Kingdom of Argent. Its role as a central trade hub, a source of livelihood for many, and as catalyst for infrastructure development cannot be overstated. Lake Serenith is not merely a lake; it is the beating heart of a kingdom’s thriving economy and culture.

And a lil bit about one of the duchies whose info is out already, cause again, I’m showing off the work that went into the current state of the worldbuilding: Veldora Duchy

Now that the worldbuilding is done, I’m working solely on the actual narrative, story, and game. If I can do all the above (plus way fucking more) Imagine how the game proper is going to change?

Oh wait!
image

The Revised Intro already gives us a hint
image
https://moody.ink/play/fatedflame/alpha-0487654321/mygame/

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Tycoon mc with meta knowledge, scheming, smiling ear to ear, like Leon bartford in trapped in a dating sim

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Honestly, I’m happy that you’re not changing any of your plans author. I was already really looking forward to explore the current idea for your game and to have it changed all of a sudden would have been sad but acceptable at the end of the day. It’s your story, your game so you do with it as you please (obviously). Thank you for sharing such an exciting idea to the community!! :smiley:

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There seems to be a bug about naming the MC (I picked Azrael and instead became Nathaniel)

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Is there a problem,IIRC moody Inc works on mobile am I outdated In this web? Or was It my connection, my connection Is fast tho

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My guy is making the real questions here

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Its how they ask you questions to help you organize everything :rofl: :joy:

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Love it! Absolutely Love it! It adds details in a way that doesn’t show any rush, but true passion resonates from your writings. I see your trying to establish a Great Base from where the MC would take off. Admirable :heart_eyes: :smiling_face_with_three_hearts: Keep it up!

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I don’t know why but the moody link doesn’t open with me

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It will work later next month to the public as I release the next Preview Demo!

So you’re fine broski, the problem tis I :sweat_smile:

Also, if anyone is interested, here’s the free post about the V’mon, Harbinger of Calamity, and the starting domino that begins the legend of our MC!

2024-11-03-vmon-promo-card

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:: contemplates thumping people in the forehead :: no no we mustn’t…

@MR_games_M moody website nolonger works you half to use dashingdon if you wish to play the demo until such time flame decides to make a demo avaible upon the new cogdemos site. The creator who made dasingdon and moody gave control to another here on the forums when they nolonger take care of it several months back now.

My advise if you see a moody link anywhwre in the forums it most likely wont ever work and most certaintly wont be able to make saves.

You sure flame? If so well guess thats something then lol

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I can’t open theDimo Link on Moody, it sais This page is not available. also I can’t open any Moody Links. can some one please give mir the new Moddy Link here? Also if you know, how to open this Game Link on Dashindung and play it their? thanks.

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You just half to click the link to play the dashingdon version of the demo should be in the orgional post.

I personally doubt moody still works as a whole as my post a couple up has my reasonings… but flame says its on his end lol so will see i guess. Yet you wont get a link for moody until he is ready if it still works as a site. If does work it will be in the orgional post and im sure he will announce it when ready. :smiley:

Wait err just noticed this thread title page portion lol hmm well in the adult section which he does have a the dashingdon link does work…let me see what i can find never been good with giving links here myself lol

An sorry… if i cant find it you can try looking up dashingdon itself should pull up a site that has a lot of games on it in wip format.

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Nah bro, I meant to say that the new link will work and itll take the spot of the old link’s place, and itll be dashingdon, not moody, my apologies lololololol

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Do anyone have the patreon demo

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