Magicians should be forced to take artifacts class?
Elemental Manipulation is a required class for magi. I envisioned the elemental training as being MC going in during office hours, but I’ll have to expand on that idea in game.
Training as a human to learn ritual magic is considered different from training as a magi to learn ritual magic. Humans becoming magicians also tends to be a greater effort than just getting a generic understanding of ritual magic like in class. I can see if it’s possible (and makes sense) to introduce the option to become a magician in chapter 2 rather than 4 though.
Willpower is generally used as the control magic stat…which means it makes complete sense to combine it with illusion manipulation Thanks for the idea!
Celestial magic isn’t meant to be a form of elemental manipulation - angelic/demonic magic is different from light/darkness manipulation. Celestial magic is a particular, more powerful/dangerous form of magic, which causes an inability to feel pain and altered emotions in the caster. It can only be used by certain species. It’s currently pretty loosely defined though, so I’ll have to clarify in game.
Thanks for the feedback!
Something like that could be nice to mention, although it would probably end up interrupted/cancelled because of the events of the winter solstice.