Disclaimer: This book contains profane words, violence, blood, mutilations, torture, death, nudism, and maybe some racism and sexism (but not even taken seriously)
Katewing’s Adventures is an interactive fiction game/novel where you play as Katewing, a girl with some peculiar traits trying to find her spot in the land of Bastion.
Features (not all included on the demo)
- Play as Katewing, a girl trying to find out about her origins and her place in the world.
- Choose what attributes to train and make the most out of them to survive.
- Save a new friend from the monsters that threaten both of your lives.
- Discover the network of assassins that runs under the city, and maybe give it an use.
- Bet some coins and the answer to your questions playing twenty up with your comrades.
- Make your first steps towards your possible slow-burning love, or keep it at bay.
- Work together with the crew to survive the storm.
- Sail to another dimension and fight giant monsters to defend the ship.
- Submerge yourself with your partners to get the reward, would all of you return?
- Met the voice inside your head and let her show you the truth about those who you trust, or shut her up and make your own mind.
- Learn about your past and the powerful object you find on your mission.
- Fight for control or give it to the spirit so she helps you try to escape from your captors.
- Try to save your most beloved companion from the impending threats.
- Make friends and start to grow relationships that will continue along the series.
The first book is roughly 340k+ words with and ~318k words without code.
But you can play the demo here with approximately 87k words.
Dashingdon: Katewing’s Adventures (Demo V2.1)
Moody.ink: Katewing’s Adventures (Demo V2.1)
Full Public Beta 2.2 12/8/2024: Katewing’s Adventures
Try the revisited version and let me know how good is it!
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Public Beta 3.0 Revision 18/8/2024: Katewing’s Adventures
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Currently working on:
Correcting punctuation.Rephrasing sentences.- Reworking paragraph and page lengths.
- Waiting for feedback.
- Waiting for “full public beta on the forum for at least one month prior to submission”
Revision Log
-
2.2 (12-08-2024)
- Fix 1
*goto
and 1*set
- Added option for main character alternative or custom name and short name selection.
- Fix 1
-
2.1 (11-08-2024)
- Comlpete punctuation revision.
- Rewrite some sentences.
- Added Lore in stat screen.
- Added Character descriptions in stat screen.
-
2.0 (30-07-2024)
- Comlpete grammar revision.
- Rewrite some branches.
- Rephrase a lot of sentences.
- Fix -1 arrow usage in a critical place.
- Balanced some low hp scenes.
- Expanded chapter 0,
- Removed name choice
- Added 3 difficulty selections for the biggest battle.
- Little mishap in chapter 2
- Reworked part of chapters 3 and 4
-
Remove the possibility of Delilah dying in chapter 6.
- Fix exploit reentering room on labyrinth and getting the reward every time.
- Fix healing on new branch in chapter 12
- Fix wounds could go higher in chapter 13 without dying (added new way to finish based on that)
- Replaced one of the choices in the last chapter due to changes in prior chapters.
- Fix minor bugs non-visible to players.
- (Tested with 600k iterations)
- 1.4 (23-9-2022) Added option to choose imperial/metric units. Added option to choose the main character’s name and shortened name. Corrected some spelling and grammar and improve a few expressions.
- 1.3 (20-9-2022) Expanded a tiny bit chapter 0
- 1.2 (05-09-22) Updated post cover art. Completed: Chapter headers, icon, stats banners.
- 1.2 (03-09-22) First grammar correction, modified chapter 0
- 1.1 (31-8-22) Implemented Dashingdon save system.
- 1.0 Initial release.