July 2023's Writer's Support Thread

I noticed. I died about eight times my first time around in your WIP (for those interested) before I realized that the skill checks don’t use dice rolls to determine success. Very fun!

Going over the code, I’m quite interested on how you’re going to implement it. Are you going to be using a tag system where the death scene presented depends on the conditions?

I am imagining a “murderer” variable and in addition things like “claws”, “knife”, and “detachable spines”. Then, mixing those variables together to get your very own death!

Doing it this way sounds like a wonderful compromise between routing all death scenes to small sections and writing out unique ones for each death. Can’t wait to see how you actually use it though instead of just speculating.

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