# Jolly Good: Tea and Scones

**URL:** <https://forum.choiceofgames.com/t/jolly-good-tea-and-scones/90182>\
**Category:** CoG Works In Progress\
**Created:** [November 21, 2020, 3:37pm UTC](https://forum.choiceofgames.com/t/jolly-good-tea-and-scones/90182 "2020-11-21T15:37:56Z")\
**Posts on this page:** 20\
**Page:** 40

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**Author:** ![L\_M](https://sea3.discourse-cdn.com/choiceofgames/user_avatar/forum.choiceofgames.com/l_m/32/81488_2.png) [@L\_M](https://forum.choiceofgames.com/u/L_M)\
**Post date:** [January 30, 2026, 1:46pm UTC](https://forum.choiceofgames.com/t/jolly-good-tea-and-scones/90182/795 "2026-01-30T13:46:01Z")

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Amazing song! Absolutely fitting for Fitzie! 😆

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**Author:** ![JBento](https://sea3.discourse-cdn.com/choiceofgames/user_avatar/forum.choiceofgames.com/jbento/32/152131_2.png) [@JBento](https://forum.choiceofgames.com/u/JBento)\
**Post date:** [January 30, 2026, 1:49pm UTC](https://forum.choiceofgames.com/t/jolly-good-tea-and-scones/90182/796 "2026-01-30T13:49:29Z")

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What, no Yakkety Sax (also known as the Benny Hill song)?

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**Author:** ![Jender](https://sea3.discourse-cdn.com/choiceofgames/user_avatar/forum.choiceofgames.com/jender/32/266086_2.png) [@Jender](https://forum.choiceofgames.com/u/Jender)\
**Post date:** [February 3, 2026, 8:45pm UTC](https://forum.choiceofgames.com/t/jolly-good-tea-and-scones/90182/797 "2026-02-03T20:45:21Z")

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@JBento

Hahaha that one is very Tally Ho (the burglary quest or catching the…was it geese? I need to replay again, that game is so fun)

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**Author:** ![JBento](https://sea3.discourse-cdn.com/choiceofgames/user_avatar/forum.choiceofgames.com/jbento/32/152131_2.png) [@JBento](https://forum.choiceofgames.com/u/JBento)\
**Post date:** [February 3, 2026, 8:48pm UTC](https://forum.choiceofgames.com/t/jolly-good-tea-and-scones/90182/798 "2026-02-03T20:48:51Z")

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> [@Jender](#):
>
> catching the…was it geese?

Peacocks?

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**Author:** ![Jender](https://sea3.discourse-cdn.com/choiceofgames/user_avatar/forum.choiceofgames.com/jender/32/266086_2.png) [@Jender](https://forum.choiceofgames.com/u/Jender)\
**Post date:** [February 3, 2026, 8:49pm UTC](https://forum.choiceofgames.com/t/jolly-good-tea-and-scones/90182/799 "2026-02-03T20:49:35Z")

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That sounds right!

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**Author:** ![Gower](https://sea3.discourse-cdn.com/choiceofgames/user_avatar/forum.choiceofgames.com/gower/32/21972_2.png) [@Gower](https://forum.choiceofgames.com/u/Gower)\
**Post date:** [February 20, 2026, 11:52pm UTC](https://forum.choiceofgames.com/t/jolly-good-tea-and-scones/90182/800 "2026-02-20T23:52:34Z")

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Popping in for a February Update!

I’ve just finished debugging Chapter 7e, which means that…well, it means I have one more long chapter 7 left, one more short(ish) Chapter 7, and the finale, Chapter 8. Chapter 7e is with my tireless editor now.

The Chapter 7 that I’ve just finished is the one completely devoted to Fitzie. Each Chapter 7 has one of the five love interests at its heart, so you can spend a lot of time and go on adventure with them.

Tabby’s chapter is 117,000 words; Gilberto’s is 189,000; Vyv’s is 311,000, and Fitzie’s ended up 448,000.

This trend makes me a little nervous to start writing Starling’s chapter.

But I suppose we’ll see. I’m just starting the process of sketching the broad code skeleton and the major hubs and choice nodes and stuff on paper and intend to start coding everything out in earnest next week if I can clear these student papers off my desk. They just keep coming though.

[I’ve updated my patreon demo](https://www.patreon.com/c/TheNobleGasesClub?vanity=user), including a fairly intense Fitzie scene towards the end of Chapter Three. This on a day that I’ve also written [a short story about Parsnip](https://www.patreon.com/posts/parsnip-and-151258019). (those are links that go to my Patreon. They are meant solely to entice, if you will forgive me.)

I’ve also [updated the public demo](https://cogdemos.ink/go/4830) with two paths through to the middle of Chapter Two. This section, strictly for characters who are driving to their aunt’s house, will now include the adventure of the Flat Tire and the adventure of the Cheese Sandwich Van, and will give you a look at a few more of the important characters in this game.

We stand at 3.25 million and I am staring at 4 million. It is squinting its eyes at me. A bead of perspiration rolls down its temple. Not everything is about numbers and word count by any means–far from it–but at a certain point it becomes ridiculous and I have to acknowledge the absurdity.

I will update the first post in this thread, as usual, with more info as I learn of it.

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**Author:** ![Kate27](https://sea3.discourse-cdn.com/choiceofgames/user_avatar/forum.choiceofgames.com/kate27/32/122409_2.png) [@Kate27](https://forum.choiceofgames.com/u/Kate27)\
**Post date:** [February 21, 2026, 12:15am UTC](https://forum.choiceofgames.com/t/jolly-good-tea-and-scones/90182/801 "2026-02-21T00:15:41Z")

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> [@Gower](#):
>
> We stand at 3.25 million and I am staring at 4 million. It is squinting its eyes at me. A bead of perspiration rolls down its temple. Not everything is about numbers and word count by any means–far from it–but at a certain point it becomes ridiculous and I have to acknowledge the absurdity.

Gower…… what are we supposed to say to this? You are terrifying in your productivity

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**Author:** ![LiliArch](https://sea3.discourse-cdn.com/choiceofgames/user_avatar/forum.choiceofgames.com/liliarch/32/120749_2.png) [@LiliArch](https://forum.choiceofgames.com/u/LiliArch)\
**Post date:** [February 21, 2026, 12:20am UTC](https://forum.choiceofgames.com/t/jolly-good-tea-and-scones/90182/802 "2026-02-21T00:20:07Z")

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> [@Kate27](#):
>
> You are terrifying in your productivity

In a _very entertaining way with words_, I might add.

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**Author:** ![Gower](https://sea3.discourse-cdn.com/choiceofgames/user_avatar/forum.choiceofgames.com/gower/32/21972_2.png) [@Gower](https://forum.choiceofgames.com/u/Gower)\
**Post date:** [March 20, 2026, 6:45pm UTC](https://forum.choiceofgames.com/t/jolly-good-tea-and-scones/90182/803 "2026-03-20T18:45:47Z")

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In honor of the first year anniversary of the Noble Gases Patreon, I have an extensive two-part Q&A right [here](https://www.patreon.com/posts/153135071) and [here](https://www.patreon.com/posts/first-q-part-two-153506329).

In addition, I have the first part of a game design article called “How to Break Down Doors” which you can sample [right here](https://www.patreon.com/posts/how-to-break-153531557).

These are all perfectly free articles that talk about not only what it’s like to run this patreon, but also things about the Jolly Good series as a whole, as well as some game design/writing issues that I think are of general interest. I hope you enjoy!

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**Author:** ![Gower](https://sea3.discourse-cdn.com/choiceofgames/user_avatar/forum.choiceofgames.com/gower/32/21972_2.png) [@Gower](https://forum.choiceofgames.com/u/Gower)\
**Post date:** [June 18, 2026, 2:39pm UTC](https://forum.choiceofgames.com/t/jolly-good-tea-and-scones/90182/804 "2026-06-18T14:39:19Z")

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I am extremely pleased to be able to announce that there is a release date, and a most fascinating change.

Because of the extreme length of _Jolly Good: Tea and Scones_, (approaching four million words now) it will be released in an unexpected, but I hope, exciting fashion.

It will come out in three parts, and the parts will be subtitled “Day 1,” “Day 2,” and “Day 3.”

_Tea and Scones: Day 1_ will release this December, and include two prologues, and Chapters 1-4. This will be a bit longer than one million words.

_Tea and Scones: Day 2_ will release in summer 2027, and include Chapters 5-6. This will also be a bit longer than one million words.

And _Tea and Scones: Day 3_ will release December 2027, and will include Chapters 7a-7g and Chapter 8. That will be, let’s say, two million words. Or so.

Day 2 and Day 3 will be sold as DLC to Day 1, so eventually, it will all be one seamless product. (I will also have the Cheats and Hints DLCs that I had for _Cakes and Ale_ available when Day 1 comes out, making it literally Day 1 DLC. I will update those DLC for Day 2 and Day 3.)

Day 1 will be a satisfying unit, and it should feel like it ends on a reasonably closed cadence until Day 2 comes out; I’ve been working on making sure the breakpoints between the Days feel smooth.

I can’t even tell you how excited I am to get this in front of you.

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**Author:** ![ArthurVandelay](https://avatars.discourse-cdn.com/v4/letter/a/e19adc/32.png) [@ArthurVandelay](https://forum.choiceofgames.com/u/ArthurVandelay)\
**Post date:** [June 18, 2026, 2:45pm UTC](https://forum.choiceofgames.com/t/jolly-good-tea-and-scones/90182/805 "2026-06-18T14:45:30Z")

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Congratulations!

Is this because of all the play-testing before release will practically take a year to do?

Will the 3rd novel be 8 million words?

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**Author:** ![HarrisPS](https://sea3.discourse-cdn.com/choiceofgames/user_avatar/forum.choiceofgames.com/harrisps/32/240120_2.png) [@HarrisPS](https://forum.choiceofgames.com/u/HarrisPS)\
**Post date:** [June 18, 2026, 3:05pm UTC](https://forum.choiceofgames.com/t/jolly-good-tea-and-scones/90182/806 "2026-06-18T15:05:14Z")

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Oh wow how exciting, I’m very pleased to hear that Day 1 will be out in December! Eeeek!

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**Author:** ![Gower](https://sea3.discourse-cdn.com/choiceofgames/user_avatar/forum.choiceofgames.com/gower/32/21972_2.png) [@Gower](https://forum.choiceofgames.com/u/Gower)\
**Post date:** [June 18, 2026, 3:08pm UTC](https://forum.choiceofgames.com/t/jolly-good-tea-and-scones/90182/807 "2026-06-18T15:08:18Z")

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I’ll let someone else chart out the geometric increase in word count from Midsummer (200k) to Tally Ho (629k) to Cakes and Ale (1.2 million) to Tea and Scones (approaching 4 million) to the eventual Port in a Storm.

But in general, we don’t talk about Port in a Storm yet. If I think about that too hard before I finish the end of _Tea and Scones_ I’ll go mad.

> [@ArthurVandelay](#):
>
> Is this because of all the play-testing before release will practically take a year to do?

It is because Tea and Scones was just too long for the app, it seems!

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**Author:** ![nekoyashiki](https://sea3.discourse-cdn.com/choiceofgames/user_avatar/forum.choiceofgames.com/nekoyashiki/32/261452_2.png) [@nekoyashiki](https://forum.choiceofgames.com/u/nekoyashiki)\
**Post date:** [June 18, 2026, 4:24pm UTC](https://forum.choiceofgames.com/t/jolly-good-tea-and-scones/90182/808 "2026-06-18T16:24:05Z")

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Will we have saves between the Days?

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**Author:** ![Gower](https://sea3.discourse-cdn.com/choiceofgames/user_avatar/forum.choiceofgames.com/gower/32/21972_2.png) [@Gower](https://forum.choiceofgames.com/u/Gower)\
**Post date:** [June 18, 2026, 5:04pm UTC](https://forum.choiceofgames.com/t/jolly-good-tea-and-scones/90182/809 "2026-06-18T17:04:52Z")

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You will definitely be able to carry over progress by saving between Days. I believe that the save for Day 1 will be implemented once the Day 2 beta approaches its end.

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**Author:** ![HarrisPS](https://sea3.discourse-cdn.com/choiceofgames/user_avatar/forum.choiceofgames.com/harrisps/32/240120_2.png) [@HarrisPS](https://forum.choiceofgames.com/u/HarrisPS)\
**Post date:** [June 18, 2026, 5:46pm UTC](https://forum.choiceofgames.com/t/jolly-good-tea-and-scones/90182/810 "2026-06-18T17:46:40Z")

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I think splitting it into more manageable sections is a good call, by the way - each release will be a hefty doorstopper in itself, and coming out all at once would be more challenging to take in (and to beta test, I imagine)

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**Author:** ![Gower](https://sea3.discourse-cdn.com/choiceofgames/user_avatar/forum.choiceofgames.com/gower/32/21972_2.png) [@Gower](https://forum.choiceofgames.com/u/Gower)\
**Post date:** [June 18, 2026, 5:56pm UTC](https://forum.choiceofgames.com/t/jolly-good-tea-and-scones/90182/811 "2026-06-18T17:56:40Z")

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I will give the credit there to CoG staff; I resisted it mightily for a little while, but then I saw the wisdom of it.

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**Author:** ![Cheshire](https://sea3.discourse-cdn.com/choiceofgames/user_avatar/forum.choiceofgames.com/cheshire/32/206099_2.png) [@Cheshire](https://forum.choiceofgames.com/u/Cheshire)\
**Post date:** [June 18, 2026, 8:59pm UTC](https://forum.choiceofgames.com/t/jolly-good-tea-and-scones/90182/812 "2026-06-18T20:59:05Z")

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Thanks for the update and I’m glad we’ll be able to read Day 1 soon in Dec which is sooner than I expected.

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**Author:** ![Sujan\_Dhakal](https://sea3.discourse-cdn.com/choiceofgames/user_avatar/forum.choiceofgames.com/sujan_dhakal/32/134315_2.png) [@Sujan\_Dhakal](https://forum.choiceofgames.com/u/Sujan_Dhakal)\
**Post date:** [June 19, 2026, 5:02am UTC](https://forum.choiceofgames.com/t/jolly-good-tea-and-scones/90182/813 "2026-06-19T05:02:52Z")

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For reference, I actually did sit down and do some number crunching, I don’t think you want me to post all the mathematical formula crap I had to do but like, 9,8 million to 10.8 million is the rough estimate I got from about 20 minutes of work

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**Author:** ![Gower](https://sea3.discourse-cdn.com/choiceofgames/user_avatar/forum.choiceofgames.com/gower/32/21972_2.png) [@Gower](https://forum.choiceofgames.com/u/Gower)\
**Post date:** [June 19, 2026, 1:23pm UTC](https://forum.choiceofgames.com/t/jolly-good-tea-and-scones/90182/814 "2026-06-19T13:23:11Z")

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> [@Sujan\_Dhakal](#):
>
> I don’t think you want me to post all the mathematical formula crap I had to do but like, 9,8 million to 10.8 million is the rough estimate I got from about 20 minutes of work

Yeah, that sounds about right. I think I’ll try hard not to let that happen so that I can finish in my lifetime…

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