**I’m so proud of myself!**

I just managed to make a function that use parameters. This open possibilities for a mechanics I’ve been trying to hack my mind in how to implement.

For example, a way to simule complex operations in the background while the player is making decisions (like a Do while?) .

This way I could make a game were, as the weeks go by, certain random events may happen. (Accidental encounters. Prices fluctuations, weather changing??)

* Here is the link*: Dice roller

I’m putting the code here, so you guys could point ways for me to improve/clean, well if you feel like to. lol

Here is the Code:

```
*label test_comb
*temp dice 0
*temp times 0
*temp total 0
This is a simple die roll algorithm. Made by Victoro because he needs to better his (nonexistent?) coding skills.
please Enter how many sides do your dice got (Ex. six)
*fake_choice
#two sides (like a coin)
*set dice 2
#four sides
*set dice 4
#six?
*set dice 6
#twenty?
*set dice 20
#A hundred?
*set dice 100
#lemme put it!
*input_number dice 2 999
please Enter how many times do your dice got to row?
*fake_choice
#Two times
*set times 2
#four times
*set times 4
#lemme put it!
*input_number times 2 20
*page_break
*comment "For" is a scene written as a
*comment For-like function. It receives
*comment a number and a name as
*comment parameters. the number is
*comment for the number of times a
*comment command must be repeated
*comment and the name is the
*comment command to be repeated.
*gosub For times "roll_dice" dice
The total of points accumulated is: ${total}
*page_break
*return
*label For
*params
*comment For(i=0; i<=x; i++)
*comment DO {action}
Program: The number of parameters in this function is: ${param_count}
this function repeat ${param_1} times
this function executes the function" ${param_2} " each time it repeats.
*comment This function accepts other functions calls if you wish!
*temp count 0
*temp limit param_1
*label for_each
*if (count<limit)
*gosub {param_2} param_3
*set count +1
[i]The die row count is[/i]: ${count} time(s)
*gosub for_each
*return
*else
[i][b]end of For[/b][/i]
*return
*return
*label roll_dice
*params
*temp return
*rand return 1 param_1
Program: [i]The dice rolled[/i] ${return}
*set total + return
Summary: [b]The total points cumulated is[/b] ${total}
*return
*comment
*comment
*comment
```