First we start with bad news, I insist, as already stated by JTAL, I could not scroll down to any other choices on my iPad. And there was no choice for scrolling.
Second as much as I can forge through in the case of being called strange names, I would prefer the choice to choose my own name, but this is minor.
Third just a random suggestion…the game…does it have a name? Officially via humanity…if you care to or for, changing the topic name alongside JavaScript to please that thought and get a better understanding in what the topic actually is (wasn’t actually expecting a W.I.P.), but this is minimum…minorish…
Anywho! On to good news…
WOW, way to bring it to cog =p, I mean I’ve seen layouts and the likes like this, but they were…to the most extreme of basics and not very well made. Even at this stage I can see the potential for the game. I specifically love the percentages of success underneath each choice. The game itself, although I don’t quite understand the storyline, though perhaps because the game is very open worlded is why, which makes creation and development all the more difficult, yet all the more pleasing in the end. That layout just makes me wanna watch, of course I desire more to look at, but haha that light brown and icon, rpg brought into cog mode, makes me pretty jealous =p
You have a nice inventory, relationships, and moral compass layed out and all separated, which in its own is unique in its layout and organization. When I first click the link I was wondering what all the hubbub was about when you meaning changing script and languages…I understand. places hand in shoulder trust me.
Now I’m sure there was something else I was going to add…but it’s about that midnight hour and just finished late night coding, hopefully you got something out of my rambling, I look forward to seeing further development and hopefully some input in my part along the way, cheerio mate.