Isonora Academy (WIP)


#1

Link: https://dl.dropboxusercontent.com/u/118028074/dfabulich-choicescript-0cdb371/web/mygame/index.html
This is my WiP game and with very few amount of work done on it. I was not planing on posting this so early. But i have finals coming up and would like to get this off my mind. I just need to know whether i need to improve the amount spent in the actual dream than thoughts and if the immense amount of writing is boring. Thank you for going through the pain of reading so much

-Eternal Fire


#2

You need to break up your paragraphs a bit. They’re awfully long which is making the game difficult to read.

Also be careful of your numbers, you’re mixing spelling them out with just using numbers. For instance “This was when you were fifteen turning sixteen in 3 months.”

There’s not much interaction. It really feels like you’re writing a non-choice story and have just made some minor changes to add in some choices.

Take

“You didn’t mind doing so, you were quite interested. Well what kid isn’t? A chance to be a super soldier and possibly a hero defeating hordes of evil single handedly was something too good to pass, and you didn’t.” - Here you could ask instead why the player wanted to join the academy. That lets them begin to shape their character in their mind, even if it’s a fake choice. It also breaks up the paragraphs a bit, lets the player pause a moment to soak in everything they’ve read and interact with the text.

You’ve a good idea here. I wouldn’t call it boring. I think it does need work, but it’s certainly got potential. You might be better to wait until after your finals when you’ve more time to dedicate to this…


#3

Ah, first of all thanks for bearing through all that :stuck_out_tongue:
I would try to find a way in which i can make the dream more interactive but i’m not sure i can without changing it drastically. I’ll be sure to break up the paragraphs like you said.
What i am curious about is whether the writing is good enough because i have some time to edit it up while on the other hand adding in choices will take quite a while.
So if you read the whole thing is there any point which seems rushed or isn’t fluent with the rest?


#4

Don’t be so critical of your writing.

Okay, consider this an exercise. Take the dream and find a way to break it up, to add in more choices. They don’t need to be real choices, they don’t need to have a huge impact, they just need to be there. Or, find a way to shorten the dream itself down to just the important points.

As for the writing, well that’s not what I do. It seems perfectly understandable and legible which is all that matters. It needs broken up into more paragraphs though because as it is it’s huge walls of text. Your writing quality doesn’t matter that much. I don’t read interactive fiction for the fantastic prose (although when it is there it’s great.) I read it for the story, and my ability to influence that story.

There’s not enough choices. It needs choices. Once there’s more choices and interactivity in there it’ll be easier to tell what the pacing’s like.


#5

Ah, alright. Thanks for the help. Hopefully the improved version will be out by the week after the finals.
*Facepalm :unamused:
ARH
Exams are after 2 weeks. I do have study but i’d still be working on this, did most of the adding in choices already, worked for about 4ish hours so far. The work is slower but you can expect to see the “GAME” version of this within this week.


#6

Alright, i am really sorry, I feel like i am being really annoying but I really would like to know whether what I’ve done so far is at least readable. i’d like to have good grasp of how a game should be made before i start making chapter 1 and 2.

Sorry for seeming like i am trying to gain attention.


#7

I don’t have time to look it over again, sorry.

I think the forums are having a little slump at the moment since I think there’s a few games that haven’t had much comments on them. Maybe you can contact the authors of them and see if they’d be willing to do a feedback exchange with you?

And you’re not being annoying.


#8

Ah, alright, :p, i felt like i was being ignored. But i might as well get the outline and everything for the other chapters done by now, hopefully by the time exams are over the forum comes back. I’ll try to contact the authors. Thanks for your help.


#9

You’re not being ignored. I’ve had posts that have had no replies too so I know it can get disheartening. All I can suggest is participate in the community, offer your own feedback to others, and hopefully they’ll do likewise. The forums are a bit quiet just now.

Okay it is a bit bad that there’s been 395 clicks and no one else’s said anything. Maybe they’re not sure what to say. Or maybe the robot future is upon us and they’re all spambots or something.


#10

No they are probably just people without accounts. I did that for quite some while, it was before the forum was updated.

And quick question. Does it automatically save because of the update or is there a save file command you still have to use.


#11

I enjoyed it.

I will do the two stars and a wish as that seems to be the most effective. :smiley:

Star - I like your writing style, I think that you have put just the right amount of detail. Most things I find have either too little or too much but I think that you added enough to keep me interested but not too much so I get bored.

Star - Although you do not have many choices, I like that each choice actually matters. I picked having magic the first time and their reactions were disappointing and uplifting all at the same time, I am glad that the wizard class is not OP.

Wish - I wish there was a bit more background on things in general like the world and laws etc, I do understand that you may not have got that far though.


#12

I personally think that adding the background slowly as the story progresses is easier for me to write and doesn’t become extremely boring just sitting through 3 paragraphs of defitions and such after choosing the option of having some background first like in choice of rebels (even though it’s an awesome game though.)
And most of the information will be released next chapter.

Thanks for the review :smile: really helped.


#14

First of, i am kind of depressed right now so i might again seem like i am seeking attention so forgive me for that.

I truly feel like i am just working extra hard for no reason. It might just be because of as @FairyGodfeather said that the forums aren’t active right now but it feels like people are just trying to motivate me a little to continue this so i don’t give up easily.

This really was supposed to be a story, but i turned it into a game because i knew that it would be better for me because i am an amateur writer and the feedback would help me improve. But i am really getting hardly any feedback. I wouldn’t mind just writing this as a story and making a more suitable thing into a story but i don’t want to be that guy that makes 20 games with just 1 chapter in them.

I have started writing chapter 1 (2) already but i don’t know whether it is worth the extra 8 hours to turn it into a choice game, so please help :stuck_out_tongue:


#15

It did show that your ‘game’ was actually intended to be a non-interactive story. Turning a linear story into a game just to get more feedback isn’t a good idea.

I’d say spend those eight hours on trying to find a writers community instead. It’s been over ten years since I’ve been a member of any sort of writers community online, so I can’t suggest anywhere, but I found them fantastic for feedback and for people being supportive and helping out. Admittedly some of the places I had to actively go, comment on other people’s stories in order to get them to comment on mine.

Now if what you really want to do is write a game instead, I’d say just do it. But aim for a small, short project. Not some sort of epic game. The most important writing skill there is is being able to finish your projects. Nothing else matters as much as being able to finish. It doesn’t matter if your finished project is awful (and yours won’t be) as long as it’s finished you’ve succeeded where so many have failed. And then your project after that one will be even better. Write something, finish it, write something else. And don’t give up hope.


#16

I think you’ve received some pretty good feedback regardless of the number of responses.

This is unquestionably an excellent concept. The characters, their relationship, and your ephemeral writing style all blend together well. I agree, though, that it can be a bit tough to follow. The paragraphs are long and at times rather awkward. There are strange turns of phrase throughout, such as “You had chosen to keep it there, for you knew that it would only be a down for you to forget such excellent swordsmanship.” I understand what that sentence means, but it’s not quite proper English as written.


#17

Ah i feel like such an asshole, i promised myself i would finish this game. But please forgive me guys, i think for atleast this i should stick with making it a story i have been thinking the whole day (I have no life)
and i can’t find a way of making this into a good game without ruining the characters and storyline. I will finish this slowly overtime as a story. Thank you all once again and sorry for being such a confused person, it’s just that age :sweat:.

Also i might start work on something different later on, i do not have any actual plans as of now but i will definitely be on this website for quite a while reading other games.

And i apologize once again to end it off. RIP game :disappointed:

-EternalFire


#18

@Eternalfire

Writing games is difficult. I’ve yet to finish one. (Unless you count the project I did in 12 days which I don’t really since it’s nowhere close to publishable.)

While you’d think that converting an existing piece of fiction into a game would make things easier it doesn’t since you generally have the wrong sort of structure. Things that work well in linear fiction don’t always come across so well in interactive fiction (and vice versa).

You’re right not to want to compromise on your story and characters just to make it interactive.

Hang around on the forums, read the other projects and contribute where you can. You never know, perhaps inspiration will strike and you’ll have a fantastic idea for some interactive fiction.

Don’t feel bad for this being an unfinished project. I’ve a ridiculous amount of those. (And far too many unfinished game posts on these forums too).

And don’t apologise for being confused, we’ve all been there.

I’m closing this thread like you asked.

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