Hi there, this may be a simple question but searching through the forums hasn’t revealed anything. Say I have a codex or glossary within my stats screen/choicescript_stats file. If, at some point in the story, I ask if the player wants to check their codex, is there anyway to direct them to a different scene with *goto?
Would you like to check your codex now?
Again, the codex is in the stats screen file/scene, not the current scene, so *goto doesn’t recognize its label. Is there a solution around this, other than copy-pasting the entire codex into the current scene I’m writing?
Thank you for your help!