So I’ve been wondering if it is at all possible to have indents in the body text of a game without them reading as code indents. I’ve been tired of my story looking boring with these square blocks of text, so having indents during dialogue or at the start of a new paragraph would be nice, like in an actual book.
Oh that would work in theory, but it sadly doesn’t. If a variable has no information other than spaces, it erases in the text. Maybe there’s a way to have “invisible” text🤔
The magic sequence of keys Alt-255 typed at numeric keypad places an Invisible Character symbol into text. This character looks like a blank space in the program code and SAS output but is processed and printed by many programs as a valid text character.
You can copy it from here if you have a tenkeyless keyboard like me