Hello! I’ve wanted to make a COG game for awhile, and I’ve had a few ideas on what to make. I figured I’d get an idea of what you guys would like, since you’ll be my audience. I’m equally interested in all of them, so please discuss whatever you like. If you guys have any suggestions or whatever, let me know…
- Espionage– “Captured spy reveals conspiracy through a series of personal flashbacks.”
You’re a spy/assassin who works for an organization called Argos. Trained from a young age to do powerful people’s dirty work and get shit done, you spent twenty years in the game before being captured. Argos has just done something very bad, and your interviewer wants to know who, what, how and why before shit hits the fan. You tell your tale, and in the process, reveal the bigger picture.
This game will be sort of mission based. Each flash back depicts a mission that is important in revealing the conspiracy (2 so far), and there will be several ways to complete a mission (stats will be charm, combat, stealth). I have two romances planned out, with a third on the fence. You can choose their gender, and I want to make the sexualness (?) optional. Just a warning: all the loving will be extremely angsty (you are a murder slave, after all). Although I’ve coded a little bit for this, I think this game would be the most difficult and ambitious of the three.
- Godling – “Minor god falls from heaven and tries not to die on the mortal plane.”
You’re a minor god, and the favorite of your more powerful mother/father. When they fuck shit up, the head god punishes them by making you mortal. Despite the fact that you’ve never been tired, hungry, or in pain for your entire godly life, you’re somehow expected to adjust and survive. Oh, and your body is magical and dark wizards want to harvest your organs. Good luck!
Godling should be more character driven. You follow the over reaching plot, and the people you choose to befriend will change what’s available to you (how much, I haven’t decided yet). One of the themes is supposed to be how life is easier with help and friendship-- you know, the mushy stuff. You can choose what your parent is the god of, and from there choose your specialty (it might just be one or two. I don’t want to get too ambitious). There’s three LI’s so far, but they’re not customizable… yet. This game is a lot more cheerful than espionage, though, so the romances are a lot less… um… problematic.
- Princesses – “Although engaged to marry, a fairy tale princess checks out her options.”
Your mother, the Queen, has worked very hard to make sure you don’t end up like those other princesses-- no hundred years sleeps, no dragon guarded towers, and definitely no evil witches! Now that you’re of an age, she’s eager to marry you off to a good prince before something terrible befalls you. You’re sent to a border city to spend a month becoming friendly with your husband to be. A month is quite a long time, though, and you might accidentally (or not so accidentally depending on your princess) fall for someone else…
This is an otome game. There really is no other way of going about it. RO options include Prince Charming, the Goose Boy, a beautiful mermaid, an obnoxious frog, and an orphan boy named Cinder. The game takes place over a month, and I think halfway through you’re going to have to choose a person and stick to their path (which you can make choices in, of course). At the end of the month is a ball, which is meant to announce your engagement. Genders are locked, and you will always be a princess. Most of the LI’s are gender flipped characters for a reason-- I wanted the Princess to have a lot of agency (you basically take the place of the prince in the original stories, lol) This game would probably be the easiest to make.
This has been ridiculously wordy. I’m so sorry guys!