It feels real weird just dropping an interest check post in the middle of a different discussion so please excuse the interruption! I have the majority of this story outlined with copious side-notes and have just started writing it, so I thought it was time to drop a post here. (I plan on this story being two books with the sequel taking place ten years later.)
The Emerson Conspiracy (working title)
You’re seventeen, you’re a senior, and everything sucks.
It’s your second year at the most elite, most prestigious prep school in five counties and you ended last year exactly where you’d started it: at the bottom of the social ladder with all the other kids that can’t afford the lavish lifestyle the rest of the school enjoys. To make things that much worse, school starts up again next week and your parents have you working as a janitor for some big event that practically all of the rich kids will be attending. The night starts innocently enough when you run into your schoolmate, Rick, while ditching work. That changes, however, when you accidentally find out about his grisly part-time job.
The entire course of your life is about to take a sharp turn into the macabre as you peek behind the curtains of your small, ultra-wealthy town fueled by a Machiavellian sense of morality. Nearly all of the adult residents have assets, titles, and secrets which they are willing to do anything to protect or obtain–including murder. You are quickly swept up in a series of sabotages and contract-killings that take Emerson by storm, but are you a victim of circumstance? Just along for the ride?
Or a willing accomplice?
The story takes place in a fictional part of the United States during the mid-1990s. Emerson is a small town with a lot of financial weight to swing around due to its geographical location. The way the town’s wealth was secured is a major point of pride and ingrained in the town’s culture, so much so that there’s an annual festival celebrating their forebears’ craftiness and mocking their neighbors’ comparative incompetence and lack of business-savvy. (Their words, not mine.)
- high school life in the nineties! (and all the cringeworthy 90s slang that entails)
- mystery surrounding the town’s origins!
- seven romance options! (3 female, 3 male, 1 non-binary)
- fight scenes and graphic violence!
- the option to break down and cry! (there will be many opportunities to do so)
Things I plan (hope?) to implement
- reciprocated romance checks: while I have no plans to make it outright difficult to romance anyone (except for one character, sort of), it won’t be enough to just choose romantic options in your playthrough–your RO has to like you back for the romance to advance. I also find “playersexual” to be pretty bland to read, so while all romance options will be available to everyone, the romance paths themselves will differ depending on your MC’s personality and gender.
- an academics system that affects your skills and unique perks/traits for excelling in your electives, specifically
- talents: the player can choose a talent for their MC during customization but certain activities during the game itself can grant your MC additional talents. Talents can help you during stat checks you might otherwise fail and can give you different or additional options in situations and dialogue.
- lots of flavor text. I love how customizable characters have become in recent years, but more often than not we still don’t see those things being implemented in-story outside of snippets like “You brush your auburn hair back,” or, more awkwardly, “Your ebony skin turns bright red in embarrassment.” Immersion is my absolute favorite thing about this format of writing/gaming so I want to be as painstakingly thorough about it as possible. I’m very neurotic and detail-oriented, so hopefully those flaws will work in my favor here!
Phew, I think that’s it without getting too (much more) detailed! Thoughts?