Hi all! This is going to be my second attempt at making something, the first time around didnāt go so wellābut now I know what I did wrong and have learned a great deal.
Further explanation if you're curious or bored
The first CYOA game I tried making was based on a book I was already writing, I hit a block and decided to try and make it into a CYOA game for funsies. The problem with CYOA games is that you have to give some agency to the reader, and my book didnāt leave a lot of room for that. So, I changed a few things, and some more things, and even more things, and eventually it was perfect to work as a CYOA game, the new problem was that now the story had changed so much from the original that I was writing something entirely different. Too different from the story I wanted to tell, I tried forcing myself to write it anyways and surprise that didnāt work and I abandoned the work.
This time around, I got these ideas down with CYOA as a medium in mind.
All three of these I have the basis of a beginning, middle, and end. I already have the startup and stat pages done, I just need to actually begin writing. Iām excited to write all of them, and canāt decide which one to focus on first (since I plan on writing all of them at some point), so this is what the poll is for. (If Iām feeling particularly ambitious, Iāll have one main project and a side project.)
So, hereās the summaries of the three projects I canāt decide on.
Galactic Cold Cases
Sci-Fi/Fantasy Adventure with aliens and space pirates
Itās 2987 and you are a private investigator. Not just any P.I. though, the best in the galaxy. The best because you got something that just about no one else has. Retrocognition. A power that lets you see the past, or at least get a sense of it by touch. Nifty in your line of work. However, the United Nations of Earth is a bit tired of you outshining their own people, and absorb your agency. They ship you off to the very far reaches of Known Space with nothing more than a small stipend and a motley crew of social rejects and outcasts, as part of a new Allied Species initiative.
While trying to make sure your crew doesnāt tear each other heads off, you stumble upon a mysterious plot against galactic peace, and that may or may not require you to save the galaxy. All in a dayās work, right?
Threads of Fate
Norse Gods and mythology, but Ragnarok is thwarted and thereās a twist.
There are no more miracles, no more blessings, magic is disappearing, people are no longer believing, and the Gods are missing. The future is unclear. Something is definitely amiss in Midgard, and you have taken it upon yourself to find out what that is.
You donāt remember much of your parents, you were raised mostly by a mysterious figure, whose face you never see. You both travel all around Midgard, always on the move as though you were being hunted. You never knew why and never bothered to question it. The Long Winter has arrived. It is in your 16th winter when you find the head of Jƶrmungandr washed up upon a shore, and in your 16th winter, you find yourself alone for the first time. Your guardian is gone, leaving nothing but a note stating that you are special and the Norns have big plans for you. Whatever way you take that, you have the pressing matters of finding out who slew The World Serpent, who stopped Ragnarok, and not to mention that there may actually be someone, or something hunting you for reasons unknown.
Hero Hunter's Guide
Played Red Dead Redemption and thought it would be fun superhero-themed and a lot lighter.
You are lucky, always been lucky. Few people are born with superpowers and you are one of those people. Even fewer were able to be picked to be part of the Little Heroes League led by your idol, Mimicry, you are one of those kids. It gave you a head start in your career, and you were successful as an adult solo hero. Real lucky. That is, until the accident. An accident that made you have to relearn your powers from scratch and put you out of the game for a while. Itās a normal day when you turn on the TV during your exercises that your very own Little Heroes League (now adults) are on the news. As villains. Led by the one and only Mimicry. You barely let out a breath when the FBI kicks in your door.
In order to clear your name as not part of this new villain group, the U.S. government has tasked you with hunting down and capturing your old hero group, along with your idol. Failing means going down with them. Itās six against one, that is until you recruit some others to your mission.
- Galactic Cold Cases
- Threads of Fate
- Hero Hunterās Guide