# Interest Check Thread

**URL:** <https://forum.choiceofgames.com/t/interest-check-thread/39424>\
**Category:** Works In Progress\
**Created:** [May 28, 2018, 6:54pm UTC](https://forum.choiceofgames.com/t/interest-check-thread/39424 "2018-05-28T18:54:17Z")\
**Posts on this page:** 1\
**Showing post:** 2689

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**Author:** ![mexbrush](https://sea3.discourse-cdn.com/choiceofgames/user_avatar/forum.choiceofgames.com/mexbrush/32/114194_2.png) [@mexbrush](https://forum.choiceofgames.com/u/mexbrush)\
**Post date:** [April 28, 2020, 9:57am UTC](https://forum.choiceofgames.com/t/interest-check-thread/39424/2689 "2020-04-28T09:57:18Z")

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@Formous @blackrising and all interested in sports theme

I thought I could finished the match dynamics till today, well had to deal with some side track (storywise) formulations and training issues.

For team or squad training had to open a gosub - it takes a lot of coding.

After a choice of style training I tried to add bonus to randomly picked recipients besides the stats points gained by the normal training.  
Cost me 3 hours to stabilize the code - found out if I do press status and turn back it rerolls the random dice and other random recipients receive random bonus, so to stabilize thought for a while and tried some formulations.  
Finally tweaking the code this happens: press stat before pressing next , the randomly selected recipients and bonus changes but the bonus applied only those you last seen on the screen so prevents cheating on game.

I hope to finish the first match this week so got to shortcut a sidestory - they do take a long time with several thousand words and a lot of formulations.

Due to the nature of sports theme - to increase replay value I’m using a lot of variables , temp and regular ones . So even for me playing it I’m receiving different outcomes and it makes it fun.  
(I do like my slots machine and getting triple 7’s ^^)

So events are based on outcomes which also based on randoms.  
For e.g. lets say I decided 1d8 or 1d12 roll for that event so 1-4 / 5 - 8 / 9 - 12 divided to results, + , neutral and - r outcomes respectively.

The story keeps going on but easter eggs or some side characters/events etc. will be discovered early or discovered later on the game or may be not even discovered yet. It will keep the joy of replaying high I assume, finding new sandbox suprises around.

The game will be long btw. I wrote down 14k words(excl commands) and just warming up the story for readers.  
For first design and game it’s massive for 1st, but you should feel satisfied . But I do now understand why there are so few sports titles here, you can not set fixed outcomes for sport competitions it will get boring fast.

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