When you leave *input_text blank, you get a popup saying, “Don’t just leave it blank! Type something!”
Is there a way to edit the popup text? It’s a bit sharply worded imo, plus it’d be nice to make it more immersive (e.g. In a pirate story, the popup could say, “Avast! I’ll be needin’ yer name.”)
Wouldn’t doing that make a game unpublishable? I’m sure this is answered elsewhere, but I meant to ask specifically pertaining to this sort of small edit for immersion’s sake.
If you’re trying to make it an “insert your own name” type thing, I believe the better way to do that would be like this.
What’s your name?
*choice
#Blah
#blah
#None of these.
*input_text name
*set Name "${Name}"
"My name is ${Name}," you manage to
splutter out.
*goto blah
Idk If that’s what you mean? You can write whatever you want ahead of it, like the pirate lingo you mentioned.
I think rather than editing the pop-up text, it might make more sense to allow the *input_text to accept blank inputs, and then you can write something like:
*label input_name
*input_text name allow_blank
*if name = ""
Avast ye scurvy lubber! You've got to type a name.
You've left that box blanker than Ahab's whale!
*goto input_name