Infimus will be a supervillain RPG where you do crimes, mutate your body into new and improbable shapes, pet walruses and upend the existing superhero-led world order for fun and profit. It’s about changing yourself while being both clay and sculptor. You can become the universe’s strongest, smartest or coolest supervillain despite wrangling a varied cast of like-minded superpowered bastards and reconciling with the fact that, no matter how high you climb in the Hierarchy of Shapes, you will still be a colossal mess.
For now, it’s just the first version. Can’t do many of these things, I’m afraid. But don’t worry, I will get to the walrus petting next. Top of my to-do list.
Mild body horror.
You can play it here:
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This is my (hopefully successful) attempt at making a videogame which lets you play a compelling, deep and interesting supervillain character in a well developed setting with equally well developed characters. Saw there really wasn’t much like it around, so I decided to try my hand at it myself.
I’m new at this, so please, if there’s any bugs, or bad writing, or any other issues with the game, let me know.
Current total word count: 8,740
Projected final word count: ~250,000
Updates the 1st, 10th, 20th of each month. I’ll be taking it a bit more slowly this June while I’m still figuring out how to use ChoiceScript, so that schedule is only tentative for this month. But it should hold going forward.