UPDATE 1: Method Before The Madness
- Walrus petting (after popular demand)
- Getting blasted with a flamethrower by a viking
- First version of the player attributes system, which will include Archetypes (classes, basically), Skills, and Traits. Right now there’s only an introduction to skills and skill checks.
Play the game at:
This is, in large part, just laying the groundwork for things to come. I plan to be done with a first draft of chapter 1 by the end of this month. That will contain, alongside character creation, an introduction to the game’s world and to certain characters that will play a crucial role through the game. I’ll then take some time to really polish that before moving on to the meat of the game. I want chapters to be something that can be played from beginning to end as a fully featured and fledged out experience: I think that format works best for the kind of constant updates the game will get. But that’s just the plan. Doesn’t usually survive contact with reality.
Thanks for playing <3 and as usual, yell at me about any bugs on here.