# Immunity Curse (WIP)

**URL:** <https://forum.choiceofgames.com/t/immunity-curse-wip/179572>\
**Category:** Works In Progress\
**Tags:** gender-choice, low-fantasy\
**Created:** [October 13, 2026, 1:55am UTC](https://forum.choiceofgames.com/t/immunity-curse-wip/179572 "2026-10-13T01:55:08Z")\
**Posts on this page:** 9\
**Page:** 1

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**Author:** ![nurseShark](https://sea3.discourse-cdn.com/choiceofgames/user_avatar/forum.choiceofgames.com/nurseshark/32/266687_2.png) [@nurseShark](https://forum.choiceofgames.com/u/nurseShark)\
**Post date:** [October 13, 2026, 1:55am UTC](https://forum.choiceofgames.com/t/immunity-curse-wip/179572/1 "2026-10-13T01:55:08Z")

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Hi, I’m working on a project called “Immunity Curse” (which is a tentative title).

The demo is [here](https://cogdemos.ink/play/nurseshark/immunity-curse/mygame).

And there’s a tumblr [here](https://www.tumblr.com/nursesharking) if you’re interested in such things. Honestly I’d prefer feedback there, but I will absolutely take it where I can get it and won’t neglect this thread.

> **Summary Blurb**
>
> As an outlaw on the remote continent of Sybaris, you can rarely afford to dedicate your efforts to much beyond mere survival. Still, you must be doing something right; not long after you manage to earn significant notoriety you receive a surprising offer: gainful employment by a powerful noble family.
> 
> You accept, and as it turns out, high society isn’t remotely as different as the stories would have you believe. You are still asked to kill, and you are still asked to work in secret against the law, but this time you are provided with support far exceeding what you have ever had before.
> 
> And yet, you haven’t even officially completed your trial job before things go sideways in a way that you haven’t ever experienced. Now, your ability to survive against the odds will be tested like it never has before, and even should you manage to avoid the worst, you will never be the same again.

> **Current Word Count & Overall Vision**
>
> Current word count: ~130k
> 
> Rough estimate for words per playthrough: 37k
> 
> Progress: Chapters 1-3 released.
> 
> Essentially beginning as a relatively grounded story about crime in a pseudo-medieval setting, this game will shift towards low fantasy and eldritch-horror-adjacent by chapter 5ish.
> 
> Personality stats and skills are tracked and will have consequences, but the intention is not to challenge the reader. Rather, I want to facilitate customization of the story, reward consistency, and make exploring different options interesting on repeat playthroughs. If the player doesn’t act as they normally do, I want NPCs to notice. If you fail, it’s because you thought failing would result in a more interesting story. Et cetera, et cetera.
> 
> Romance isn’t a focus of this story, but there will be some options for it. There are four—only two of which you will meet in the current demo—and each will be a distinct brand of romance.

> **Content Warnings**
>
> Some of these are avoidable, and some are not. If you would like more detailed information, or if you feel that something should be added to this list, please either post here or contact me via tumblr.
> 
> In this demo:
> 
> - _Violence and murder, witnessed, experienced, and performed by the player character._
> - _Paranoia._
> - _Sadism and cruelty._
> - _The implication of torture._
> - _Gore._
> - _The maiming of the player character._
> 
> This list will be updated as more content is added.

AI Disclosure:

No — This project does not contain the output of Generative AI  
 Yes — This project contains the output of Generative AI

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**Author:** ![Jenna\_V](https://sea3.discourse-cdn.com/choiceofgames/user_avatar/forum.choiceofgames.com/jenna_v/32/120371_2.png) [@Jenna\_V](https://forum.choiceofgames.com/u/Jenna_V)\
**Post date:** [October 13, 2026, 8:19am UTC](https://forum.choiceofgames.com/t/immunity-curse-wip/179572/2 "2026-10-13T08:19:16Z")

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This is really excellent. I regularly found myself unsure what would happen, not because the choices were vague or misleading, but simply because the situations were so dynamic. There are choices I made that I felt good about in the moment but later questioned, which adds a fair amount replayability. This is also already quite a lot of writing, which really gave it a chance to establish itself.

I love what you’ve done and I’m looking forward to following your progress. Great work!

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**Author:** ![TheAbyssalGodOf](https://sea3.discourse-cdn.com/choiceofgames/user_avatar/forum.choiceofgames.com/theabyssalgodof/32/274232_2.png) [@TheAbyssalGodOf](https://forum.choiceofgames.com/u/TheAbyssalGodOf)\
**Post date:** [October 13, 2026, 10:10am UTC](https://forum.choiceofgames.com/t/immunity-curse-wip/179572/3 "2026-10-13T10:10:09Z")

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so is the mc evil?

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**Author:** ![Jonathan\_Taylor](https://sea3.discourse-cdn.com/choiceofgames/user_avatar/forum.choiceofgames.com/jonathan_taylor/32/207277_2.png) [@Jonathan\_Taylor](https://forum.choiceofgames.com/u/Jonathan_Taylor)\
**Post date:** [October 13, 2026, 1:55pm UTC](https://forum.choiceofgames.com/t/immunity-curse-wip/179572/4 "2026-10-13T13:55:59Z")

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Great so far 👍. but maybe you can consider showing the swordsmanship and sharpshooting skills percentages in the stats page as well and their description

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**Author:** ![Jenna\_V](https://sea3.discourse-cdn.com/choiceofgames/user_avatar/forum.choiceofgames.com/jenna_v/32/120371_2.png) [@Jenna\_V](https://forum.choiceofgames.com/u/Jenna_V)\
**Post date:** [October 13, 2026, 2:26pm UTC](https://forum.choiceofgames.com/t/immunity-curse-wip/179572/5 "2026-10-13T14:26:25Z")

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@TheAbyssalGodOf

I’d say they’re in a morally grey area, with options to lean either way. The MC is an outlaw, but we don’t have a lot of the backstory that led them down that path.

The job you’re hired to do involves murder, but you’re murdering people who are described as the worst of the worst. It’s unclear, though, how accurate that description is.

I’d say that _what_ you’re doing seems to be largely predetermined so far, but you get to decide _how_ you do it and how you feel about it. I was playing more of an honorable thief type, but there were choices available that definitely seemed darker.

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**Author:** ![myeraland](https://sea3.discourse-cdn.com/choiceofgames/user_avatar/forum.choiceofgames.com/myeraland/32/261205_2.png) [@myeraland](https://forum.choiceofgames.com/u/myeraland)\
**Post date:** [October 13, 2026, 7:16pm UTC](https://forum.choiceofgames.com/t/immunity-curse-wip/179572/6 "2026-10-13T19:16:53Z")

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I’m liking this so far. It feels refreshing to read.

Slowly plodding my way through.

No pressure—code viewing is off by default on CoGDemos. If you turn it on, it helps with playtesting and letting us spot errors or bugs. Some authors don’t, and that’s okay, too.

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**Author:** ![nurseShark](https://sea3.discourse-cdn.com/choiceofgames/user_avatar/forum.choiceofgames.com/nurseshark/32/266687_2.png) [@nurseShark](https://forum.choiceofgames.com/u/nurseShark)\
**Post date:** [October 14, 2026, 4:42pm UTC](https://forum.choiceofgames.com/t/immunity-curse-wip/179572/7 "2026-10-14T16:42:53Z")

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> [@Immunity Curse (WIP)](https://forum.choiceofgames.com/t/immunity-curse-wip/179572/4):
>
> Great so far +1. but maybe you can consider showing the swordsmanship and sharpshooting skills percentages in the stats page as well and their description

thank you 🙂 at the moment, assuming it’s working correctly, there’s text that mentions your particular MC’s comfort with the respective skills, but i agree it’s probably something that’d benefit from being reflected at a glance. i’ll add it to my editing notes to consider for next update.

> [@Immunity Curse (WIP)](https://forum.choiceofgames.com/t/immunity-curse-wip/179572/6):
>
> I’m liking this so far. It feels refreshing to read. Slowly plodding my way through. No pressure—code viewing is off by default on CoGDemos. If you turn it on, it helps with playtesting and letting us spot errors or bugs. Some authors don’t, and that’s okay, too.

thanks for saying this, ‘refreshing’ definitely feels good to hear about one’s work.

i think i would like to enable code viewing at some point, but at the moment a LOT of my organizational notes are in the comments of the scene files, and i’m not super comfortable showing those—if only because i’m so new to this and am quite self-conscious.

i’ll sit with it, and probably end up enabling code viewing by the time of next update.

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**Author:** ![FabulousBlasphemer](https://sea3.discourse-cdn.com/choiceofgames/user_avatar/forum.choiceofgames.com/fabulousblasphemer/32/216839_2.png) [@FabulousBlasphemer](https://forum.choiceofgames.com/u/FabulousBlasphemer)\
**Post date:** [October 15, 2026, 1:31am UTC](https://forum.choiceofgames.com/t/immunity-curse-wip/179572/8 "2026-10-15T01:31:11Z")

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Fantastic start! Lookin forward to seein where this one goes!

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**Author:** ![TheLazyKnight](https://sea3.discourse-cdn.com/choiceofgames/user_avatar/forum.choiceofgames.com/thelazyknight/32/83016_2.png) [@TheLazyKnight](https://forum.choiceofgames.com/u/TheLazyKnight)\
**Post date:** [October 16, 2026, 5:54am UTC](https://forum.choiceofgames.com/t/immunity-curse-wip/179572/9 "2026-10-16T05:54:57Z")

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This was fantastic! I loved the characters, and desperately want some alone time with Renée! MC felt like a real character instead of a blank slate, and it was really cool seeing the story react to your choices/personality. Also thought the Solastic church was very interesting with their beliefs, and MC’s connection to them. I’ll be eagerly awaiting the next update!
