# I want name "Unknown" but the game like "nah"

**URL:** <https://forum.choiceofgames.com/t/i-want-name-unknown-but-the-game-like-nah/38756>\
**Category:** ChoiceScript Help\
**Created:** [May 11, 2018, 2:46pm UTC](https://forum.choiceofgames.com/t/i-want-name-unknown-but-the-game-like-nah/38756 "2018-05-11T14:46:02Z")\
**Posts on this page:** 20\
**Page:** 2

<div class="post-metadata">

**Author:** ![YeThatFella](https://sea3.discourse-cdn.com/choiceofgames/user_avatar/forum.choiceofgames.com/yethatfella/32/56742_2.png) [@YeThatFella](https://forum.choiceofgames.com/u/YeThatFella)\
**Post date:** [May 11, 2018, 3:31pm UTC](https://forum.choiceofgames.com/t/i-want-name-unknown-but-the-game-like-nah/38756/21 "2018-05-11T15:31:41Z")

</div>

Names :

```
*create name "Unknown"
*create name "Jacob"
*create name "John"
*create name "Jonathan"
*create name "Jack"
*create name "Henry"
*create name "Jane"
*create name "Annie"
*create name "Felicity"
*create name "Monica"
*create name "Alexa"
*create name "Alexandra"
*create name ""

```

The choices:

```
*choice
 #Henry
  *set name "Henry"
  *goto is
 #John
  *set name "John"
  *goto is
 #Jonathan
  *set name "Jonathan"
  *goto is
 #Jack
  *set name "Jack" 
  *goto is
 #Jacob
  *set name "Jacob"
  *goto is
 #Annie
  *set name "Annie"
  *goto is
 #Jane
  *set name "Jane"
  *goto is
 #Felicity
  *set name "Felicity"
  *goto is
 #Alexa
  *set name "Alexa"
  *goto is
 #Alexandra
  *set name "Alexandra"
  *goto is
 #Wait, these are not my names
  *input_text name
*goto is
*label is
Your name is ${name}, is that right?
*choice
 #Yes
  *goto gender
 #Wait, no it's not.
  *goto name

```

---

<div class="post-metadata">

**Author:** ![Arasia\_Valentia](https://sea3.discourse-cdn.com/choiceofgames/user_avatar/forum.choiceofgames.com/arasia_valentia/32/203989_2.png) [@Arasia\_Valentia](https://forum.choiceofgames.com/u/Arasia_Valentia)\
**Post date:** [May 11, 2018, 3:33pm UTC](https://forum.choiceofgames.com/t/i-want-name-unknown-but-the-game-like-nah/38756/22 "2018-05-11T15:33:47Z")

</div>

@ashestoashes018 Oh that’s just for me! I like to keep my code nice, pretty, and easy to track. That’s why I break it up so I can keep track of it.

@YeThatFella  
Well if `*create name ""` isn’t working I suggest trying to put it first on the list of names? I’m not really sure what’s going wrong st this point of what issue you are really having.

I would try, for efficiency’s sake, to go like this. I have a sneaking suspicion.

```
*create name ""

*set name ""

```

Even if you don’t have to set it, it still works, so it should. Also is that capitalized? Try doing

```
*create Name ""

```

Or simply

```
*create name ""

*set Name ""

```

That’s the only thing I can think of.

---

<div class="post-metadata">

**Author:** ![ashestoashes018](https://sea3.discourse-cdn.com/choiceofgames/user_avatar/forum.choiceofgames.com/ashestoashes018/32/144436_2.png) [@ashestoashes018](https://forum.choiceofgames.com/u/ashestoashes018)\
**Post date:** [May 11, 2018, 3:34pm UTC](https://forum.choiceofgames.com/t/i-want-name-unknown-but-the-game-like-nah/38756/23 "2018-05-11T15:34:32Z")

</div>

That’s your issue, buddy.

Instead of \*creating a bunch of name variables, which’ll break your code, you can only have one.

Are those supposed to be your options for a name? If so, you need to add them as #options in your \*choice…

IE -

```
*create name "Unknown"

What is your name?
*choice 
 #Alexandra
  *set name "Alexandra"
  *goto scene
 

```

Etc.

Basically, you have your choices fine, but you can only have one variable for Name

---

<div class="post-metadata">

**Author:** ![YeThatFella](https://sea3.discourse-cdn.com/choiceofgames/user_avatar/forum.choiceofgames.com/yethatfella/32/56742_2.png) [@YeThatFella](https://forum.choiceofgames.com/u/YeThatFella)\
**Post date:** [May 11, 2018, 3:36pm UTC](https://forum.choiceofgames.com/t/i-want-name-unknown-but-the-game-like-nah/38756/24 "2018-05-11T15:36:19Z")

</div>

Doesn’t work. There is always “Alexandra” at the beginning for some reason.

---

<div class="post-metadata">

**Author:** ![ashestoashes018](https://sea3.discourse-cdn.com/choiceofgames/user_avatar/forum.choiceofgames.com/ashestoashes018/32/144436_2.png) [@ashestoashes018](https://forum.choiceofgames.com/u/ashestoashes018)\
**Post date:** [May 11, 2018, 3:36pm UTC](https://forum.choiceofgames.com/t/i-want-name-unknown-but-the-game-like-nah/38756/25 "2018-05-11T15:36:55Z")

</div>

Ok hold up. Let me get on a computer. I’m gonna show you some files for my own stuff, then show you how it looks on a test screen/on dashingdon

---

<div class="post-metadata">

**Author:** ![andymwhy](https://sea3.discourse-cdn.com/choiceofgames/user_avatar/forum.choiceofgames.com/andymwhy/32/34396_2.png) [@andymwhy](https://forum.choiceofgames.com/u/andymwhy)\
**Post date:** [May 11, 2018, 3:38pm UTC](https://forum.choiceofgames.com/t/i-want-name-unknown-but-the-game-like-nah/38756/26 "2018-05-11T15:38:25Z")

</div>

Don’t put:  
\*create name “Unknown”  
\*create name “Jacob”  
\*create name “John”  
\*create name “Jonathan”  
\*create name “Jack”  
\*create name “Henry”  
\*create name “Jane”  
\*create name “Annie”  
\*create name “Felicity”  
\*create name “Monica”  
\*create name “Alexa”  
\*create name “Alexandra”  
\*create name “”

Just put:  
\*create name “”

That’s it.

The variable value is changed when you use \*set later on.

---

<div class="post-metadata">

**Author:** ![YeThatFella](https://sea3.discourse-cdn.com/choiceofgames/user_avatar/forum.choiceofgames.com/yethatfella/32/56742_2.png) [@YeThatFella](https://forum.choiceofgames.com/u/YeThatFella)\
**Post date:** [May 11, 2018, 3:39pm UTC](https://forum.choiceofgames.com/t/i-want-name-unknown-but-the-game-like-nah/38756/27 "2018-05-11T15:39:03Z")

</div>

I tried that already bruh.

---

<div class="post-metadata">

**Author:** ![ashestoashes018](https://sea3.discourse-cdn.com/choiceofgames/user_avatar/forum.choiceofgames.com/ashestoashes018/32/144436_2.png) [@ashestoashes018](https://forum.choiceofgames.com/u/ashestoashes018)\
**Post date:** [May 11, 2018, 3:41pm UTC](https://forum.choiceofgames.com/t/i-want-name-unknown-but-the-game-like-nah/38756/28 "2018-05-11T15:41:47Z")

</div>

Here’s an example of code that works -

> **long code**
>
> ```
> *title Ilyaaren: The Citadel
> *author Valerie Dunn
> 
> *scene_list
> 1eldest
> 1youngest
> 1alternatebeginning
>  
> *create knowsmagic false
> *create Name "J."
> *create Nat 0
> *create Hea 0
> *create Div 0
> *create Abj 0
> *create Con 0
> *create Enc 0
> *create Evo 0
> *create Ill 0
> *create Nec 0
> *create Tra 0
> *create Ast 0
> *create Per 0
> *create Roommate 0
> *create Roommatename "Unknown"
> *create Headmaster 50
> *create Novice true
> *create Novice 10
> *create Morality 50
> *create Title "Novice"
> *create Body "Unknown"
> *create Hair_texture "Unknown"
> *create Hairstyle "Unknown"
> *create Haircolor "Unknown"
> *create Eyes "Unknown"
> *create Skintone "Unknown"
> *create Height "Unknown"
> *create forbidden_knowledge false
> *create apprentice false
> *create gender "unknown"
> *create their "unknown"
> *create theirs "unknown"
> *create them "unknown"
> *create they "unknown"
> *create themself "unknown"
> *create child "unknown"
> *create lady "unknown"
> *create mister "unknown"
> *create surname "Doe"
> *create Damian 0
> *create Dorothy 0
> *create Miles 0
> *create Petunia 0
> *create Nickname "unknown"
> *create Perception 0
> *create Strength 0
> *create Dexterity 0
> *create Bertie 0
> *create Wilda 0
> *create Gray 0
> *create Blossom 0
> *create twinsurname "Doe"
> *create twinname "J."
> *create betrothed "unknown"
> *create personality "unknown"
> *create Father 0
> *create eldestoutfit "unknown"
> 
> It's dark. There is nothing around you but pitch black. You are alone. 
> There is a vaguely familiar smell 
> 
> ```

as you can see, the stats screen code looks as follows -

> **stats screen code**
>
> ```
> *label Main_Screen
> [b]Character Sheet[/b]
> 
> *if (knowsmagic=true)
> [b][i]${Title} ${Name} ${Surname}[/b][/i], 
> *goto titlelabel
> *else
> [b][i]${Name} ${Surname}[/b][/i], 
> *goto titlelabel
> *label titlelabel
> *if (surname="Doe")
> the Unknown
> *goto morality
> *elseif (surname="Renna")
> ${Lady} of the West Isles
> *goto morality
> *elseif (surname="Alder")
> ${Child} of the West Isles
> *goto morality
> *elseif (surname="the Wanderer")
> Wanderer of Ilyaaren
> *goto morality
> 
>  
> *label morality
> *stat_chart
> opposed_pair morality 
> Good
> Evil
> *line_break
> [b]Appearance[/b]
> *stat_chart
> text hairstyle Hair Style
> text haircolor Hair Color
> text hair_texture Hair Type
> text Height
> text Body Body Type
> text Eyes Eye Color
> text Skintone Skin Tone
> 
> *label screen
> *choice
> #Relationships
> *stat_chart
> percent Roommate ${Roommatename}
> percent Headmaster
>    
> 
> *if (surname="the Wanderer")
> *stat_chart
> percent Wilda
> percent Gray
> percent Blossom
>   
> *if (surname="Renna")
> *stat_chart
> percent Miles Miles Gerrington
> percent Petunia Petunia Lestrade
> percent Father
>     
> *if (surname="Alder")
> *stat_chart
> percent Damian Damian Becke
> percent Dorothy Dorothy Becke 
> percent Bertie Mother Bertie
>   
> *goto screen
> #Magic Schools
> [b]Divination[/b] is the ability to divine the future. This is a defensive skill. You begin to learn this as a novice.
>   
> [b]Abjuration[/b] is the ability to block, banish, or protect. This is a defensive skill. You begin to learn this as a novice.
>   
> [b]Evocation[/b] is the ability to manipulate energy or create something out of nothing, using energy. This is an offensive skill. You begin to learn this as a novice.
>   
> [b]Illusion[/b] is the ability to create false images. This is both offensive and defensive. You begin to learn this as a novice.
>   
> [b]Conjuration[/b] is the ability to brings creatures or items to the caster. This is an offensive skill. You begin to learn this as an apprentice.
> 
> [b]Enchantment[/b] is the ability to imbue a person or item with specific properties. This is both offensive and defensive. You begin to learn this as an apprentice.
> 
> [b]Transmutation[/b] is the ability to turn an item or person into something or someone else. This is an offensive skill. You begin to learn this as an apprentice.
> 
> [b]Necromancy[/b] is the ability to bring the dead back to life. This is a forbidden skill. You may not learn this.  
> *goto screen
> #Magic Skill  
> *stat_chart
> percent Div Divination
> percent Abj Abjuration
> percent Evo Evocation
> percent Ill Illusion
> 
> *if (apprentice=true)
> *stat_chart
> percent Con Conjuration
> percent Enc Enchantment
> percent Trans Trasmutation
>    
> *if (forbidden_knowledge=true)
> *stat_chart
> percent Nec Necromancy 
>   
> *goto screen
> #Other Skills
> *stat_chart
> percent Hea Healing
> percent Nat Nature
> percent Per Persuasion
> percent Perception
> percent Strength
> percent Dexterity
>   
> *goto screen
> 
> ```

and this is located [here](https://dashingdon.com/play/ashestoashes018/citadel-public-test/mygame/index.php?cb=34529)

See how you can set the name, but for different names of characters, different \*create name styles are used?

---

<div class="post-metadata">

**Author:** ![Arasia\_Valentia](https://sea3.discourse-cdn.com/choiceofgames/user_avatar/forum.choiceofgames.com/arasia_valentia/32/203989_2.png) [@Arasia\_Valentia](https://forum.choiceofgames.com/u/Arasia_Valentia)\
**Post date:** [May 11, 2018, 3:42pm UTC](https://forum.choiceofgames.com/t/i-want-name-unknown-but-the-game-like-nah/38756/29 "2018-05-11T15:42:27Z")

</div>

If you INSIST on doing it your way I’ll give you my code and you can copy it, as I know it works I’ll make some drop downs.

It’s not all of it cuz that shit 170000 words total, so I made it smaller.

Here are my stats

> **Summary**
>
> ```
> *label Main_Menu
> 
> CHARACTER:
> *stat_chart
> text Name
> text Gender
> text Occupation
> text Money
> text Health
> *line_break
> 
> APPEARANCE:
> *stat_chart
> text Hair
> text Eyes
> *line_break
> 
> ```

Here is my startup

> **Summary**
>
> ```
> title Land of Slaves and Steel
> *author Mikayla Baughman
> *scene_list
> startup
> chone
> choicescript_stats
> ending
>   
>   
> 
> *create Name""
> *create Gender""
> *create Occupation""
> *create Money""
> *create Health""
> *create Hair ""
> *create Eyes ""   
> 
> *create Ruthless "50"
> *create Brutality "50"
> *create Impulsive "50"
> *create Persuasion "50"
> *create Courage "50"
> *create Compliance "50"
> *create Strength "50"
> *create Compliance "50"
> *create Religious "50"
> *create Stoic "50"
> *create Brains "50"
> *create Instinct "50"
> *create Sarcastic "50"
> 
> *create Victory "50"
> *create Viking "50"
> *create Slave "50"
> *create Jarls "50"
> 
> *create Steel "10"
> *create Archery "10"
> *create Brawling "10"
> *create Stealth "10"
> *create Mysticsrep "10" 
> *create Mystics "???"
> *create Bluntrep "10"
> *create Blunt "???"
> *create Morale "10"
> *create Respect "10"
> *create Godsrep "50"
> *create Gods "????"
> 
> *create Erlandrep "50"
> *create Erland "????"
> *create Hendrikrep "50"
> *create Hendrik "????"
> *create Asgerrep "50"
> *create Asger "????"
> *create Sigrunrep "50"
> *create Sigrun "????"
> *create Leifrep "50"
> *create Leif "????"
> *create Brynolfrep "50"
> *create Brynolf "????"
> *create Aeinarrep "50"
> *create Aeinar "????"
> *create Freydisrep "50"
> *create Freydis "????"
> *create Elisarep "50"
> *create Elisa "????"
> *create Rowanrep "50"
> *create Rowan "????"
> *create Siblingrep "50"
> *create Sibling "????"
> 
> *create Brother false
> *create Sister false 
> *create Aeinar false
> *create Asger false
> 
> *create Name "Adam"
> *create Name "Ana"  
> *create Name "William" 
> *create Name "Katherine" 
> *create Name "???"
> *create Name "Christopher"
> *create Name "Edmund"
> *create Name "Susanne"
> *create Name "Mary"
> *create Name "Nathaniel"
> *create Sibname "???"
> 
> *create orientation "yes"
> *create crowd ""
> *create mother "yes"
> *create meetgods falsef
> 
> *create genderr "male"
> *create he "he"
> *create him "him"
> *create his "his"
> *create man "man"
> *create sir "sir"
> *create mr "Mr."
> 
> *create A_he "he"
> *create A_him "him"
> *create A_his "his"
> *create A_man "man"
> *create A_sir "sir"
> *create A_mr "Mr."
> 
> *create haircolor "brown"
> *create haircolor "blonde"
> *create haircolor "black"
> *create haircolor "red"
> *create haircolor "white"
> *create haircolor "gray"
> *create haircolor "orange"
> 
> *create eyess "blue"
> *create eyess "brown"
> *create eyess "hazel"
> *create eyess "green"
> *create eyess "gray"
> *create eyess "black"
> *create eyess "honey"
> *create eyess "amethyst"
> 
> *set Name "???"
> *set Gender "???"
> *set Occupation "Adventurer"
> *set Health "100"
> *set Money "Not a rock to your name."
> *set Hair "???"
> *set Eyes "???"
> 
> ```

And here are the name choices

> **Summary**
>
> ```
> What’s your name?
> *if (genderr="male") 
> *goto mnames
> *if (genderr="female")
> *goto fnames
> *else
> *goto nbnames
> 
> *label mnames
> *choice
> #Adam
> *set Name "Adam"
> "My name is ${Name}," you manage to 
> splutter out.
> *goto buy
> 
> #William
> *set Name "William"
> "My name is ${Name}," you manage to 
> splutter out.
> *goto buy
> 
> #Christopher
> *set Name "Christopher"
> "My name is ${Name}," you manage to 
> splutter out.
> *goto buy
> 
> #Edmund
> *set Name "Edmund"
> "My name is ${Name}," you manage to 
> splutter out.
> *goto buy
> 
> #Nathaniel
> *set Name "Nathaniel"
> "My name is ${Name}," you manage to 
> splutter out.
> *goto buy
> 
> #None of these.
> *input_text name
> *set Name "${Name}"
> "My name is ${Name}," you manage to 
> splutter out.
> *line_break
> *goto buy
> 
> *label fnames
> *choice
> #Ana
> "My name is ${Name}," you manage to 
> splutter out.
> *goto buy
> 
> #Katherine
> "My name is ${Name}," you manage to 
> splutter out.
> *goto buy
> 
> #Susanne
> "My name is ${Name}," you manage to 
> splutter out.
> *goto buy
> 
> #Elizabeth
> "My name is ${Name}," you manage to 
> splutter out.
> *goto buy
> 
> #Mary
> "My name is ${Name}," you manage to 
> splutter out.
> *goto buy
> 
> #None of these.
> *input_text name
> *set Name "${Name}"
> "My name is ${Name}," you manage to 
> splutter out.
> *line_break
> *goto buy
> 
> *label nbnames
> *choice
> #Ana
> "My name is ${Name}," you manage to 
> splutter out.
> *goto buy
> 
> #Adam
> "My name is ${Name}," you manage to 
> splutter out.
> *goto buy
> 
> #Katherine
> "My name is ${Name}," you manage to 
> splutter out.
> *goto buy
> 
> #Nathaniel
> "My name is ${Name}," you manage to 
> splutter out.
> *goto buy
> 
> #Elizabeth
> "My name is ${Name}," you manage to 
> splutter out.
> *goto buy
> 
> #Christopher
> "My name is ${Name}," you manage to 
> splutter out.
> *goto buy
> 
> #Susanne
> "My name is ${Name}," you manage to 
> splutter out.
> *goto buy
> 
> #None of these.
> What’s you name then?
> *input_text name
> *set Name "${Name}"
> *goto buys
> 
>   
> 
> *label buys
> “My name is ${Name}," you manage to splutter out.
> *goto buy
> 
> ```

Maybe studying that and implementing working code will work? Or maybe you’ll take my code and use it in your own way. Whatever works. I’ll leave it here and you’ll figure it out I assume.

I also like to snoop, and see you already have a names topic so if someone with the power to merge them wants to it’s cool. Not the same question but both deal with names.

---

<div class="post-metadata">

**Author:** ![YeThatFella](https://sea3.discourse-cdn.com/choiceofgames/user_avatar/forum.choiceofgames.com/yethatfella/32/56742_2.png) [@YeThatFella](https://forum.choiceofgames.com/u/YeThatFella)\
**Post date:** [May 11, 2018, 3:45pm UTC](https://forum.choiceofgames.com/t/i-want-name-unknown-but-the-game-like-nah/38756/30 "2018-05-11T15:45:53Z")

</div>

Nope, doesn’t work. Maybe it’s just a bug in my CS.

---

<div class="post-metadata">

**Author:** ![Arasia\_Valentia](https://sea3.discourse-cdn.com/choiceofgames/user_avatar/forum.choiceofgames.com/arasia_valentia/32/203989_2.png) [@Arasia\_Valentia](https://forum.choiceofgames.com/u/Arasia_Valentia)\
**Post date:** [May 11, 2018, 3:47pm UTC](https://forum.choiceofgames.com/t/i-want-name-unknown-but-the-game-like-nah/38756/31 "2018-05-11T15:47:20Z")

</div>

😂😂😂 You can’t take all that code, paste it, and say “Nope”. I cropped it down to size. You actually have to do some work here. The answer isn’t going to pop out of thin air and into your code.

---

<div class="post-metadata">

**Author:** ![ashestoashes018](https://sea3.discourse-cdn.com/choiceofgames/user_avatar/forum.choiceofgames.com/ashestoashes018/32/144436_2.png) [@ashestoashes018](https://forum.choiceofgames.com/u/ashestoashes018)\
**Post date:** [May 11, 2018, 3:47pm UTC](https://forum.choiceofgames.com/t/i-want-name-unknown-but-the-game-like-nah/38756/32 "2018-05-11T15:47:39Z")

</div>

@Arasia_Valentia - I’m curious - why did you \*create so many Names (and hair colors and eye colors)? Usually that breaks code; I haven’t played your WIP, but I always want to learn more about working code, lol

---

<div class="post-metadata">

**Author:** ![YeThatFella](https://sea3.discourse-cdn.com/choiceofgames/user_avatar/forum.choiceofgames.com/yethatfella/32/56742_2.png) [@YeThatFella](https://forum.choiceofgames.com/u/YeThatFella)\
**Post date:** [May 11, 2018, 3:48pm UTC](https://forum.choiceofgames.com/t/i-want-name-unknown-but-the-game-like-nah/38756/33 "2018-05-11T15:48:22Z")

</div>

I wrote only the name code…

---

<div class="post-metadata">

**Author:** ![Arasia\_Valentia](https://sea3.discourse-cdn.com/choiceofgames/user_avatar/forum.choiceofgames.com/arasia_valentia/32/203989_2.png) [@Arasia\_Valentia](https://forum.choiceofgames.com/u/Arasia_Valentia)\
**Post date:** [May 11, 2018, 3:48pm UTC](https://forum.choiceofgames.com/t/i-want-name-unknown-but-the-game-like-nah/38756/34 "2018-05-11T15:48:32Z")

</div>

Haha, well I broke it up into Two. I have Name and name. Ones capitalized and the other isn’t. Also down at the bottom you see I made is set the Name to ??? So I found a loophole of sorts.

If you check out my WiP and peruse the code I’m sure You’ll see it. Or I could dm it all to you. If you’re super curious.

---

<div class="post-metadata">

**Author:** ![Szaal](https://sea3.discourse-cdn.com/choiceofgames/user_avatar/forum.choiceofgames.com/szaal/32/112202_2.png) [@Szaal](https://forum.choiceofgames.com/u/Szaal)\
**Post date:** [May 11, 2018, 3:49pm UTC](https://forum.choiceofgames.com/t/i-want-name-unknown-but-the-game-like-nah/38756/35 "2018-05-11T15:49:17Z")

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@YeThatFella  
So, to my understanding, your [name] always shows up “Alexandra” and you want to get rid of it. Am I mistaken?

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<div class="post-metadata">

**Author:** ![lunawisp](https://sea3.discourse-cdn.com/choiceofgames/user_avatar/forum.choiceofgames.com/lunawisp/32/85423_2.png) [@lunawisp](https://forum.choiceofgames.com/u/lunawisp)\
**Post date:** [May 11, 2018, 3:49pm UTC](https://forum.choiceofgames.com/t/i-want-name-unknown-but-the-game-like-nah/38756/36 "2018-05-11T15:49:40Z")

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> [@andymwhy](#):
>
> \*create name “Unknown”  
> \*create name “Jacob”  
> \*create name “John”  
> \*create name “Jonathan”  
> \*create name “Jack”  
> \*create name “Henry”  
> \*create name “Jane”  
> \*create name “Annie”  
> \*create name “Felicity”  
> \*create name “Monica”  
> \*create name “Alexa”  
> \*create name “Alexandra”

What you’ve done here is created one variable called ‘name’ 11 times. You should only create a variable once then change it to something else later if necessary. Strictly speaking, a programming language shouldn’t let you do this, CS does and it’ll just set it to the last value that you used. In the list above, ‘name’ would be set to ‘Alexandra’.

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<div class="post-metadata">

**Author:** ![YeThatFella](https://sea3.discourse-cdn.com/choiceofgames/user_avatar/forum.choiceofgames.com/yethatfella/32/56742_2.png) [@YeThatFella](https://forum.choiceofgames.com/u/YeThatFella)\
**Post date:** [May 11, 2018, 3:50pm UTC](https://forum.choiceofgames.com/t/i-want-name-unknown-but-the-game-like-nah/38756/37 "2018-05-11T15:50:19Z")

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There is always “Alexandra” until i choose a name in the name choice.

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<div class="post-metadata">

**Author:** ![ashestoashes018](https://sea3.discourse-cdn.com/choiceofgames/user_avatar/forum.choiceofgames.com/ashestoashes018/32/144436_2.png) [@ashestoashes018](https://forum.choiceofgames.com/u/ashestoashes018)\
**Post date:** [May 11, 2018, 3:51pm UTC](https://forum.choiceofgames.com/t/i-want-name-unknown-but-the-game-like-nah/38756/38 "2018-05-11T15:51:11Z")

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That’s because \*create name “Alexandra” is the last one listed, so the only one the game listens to.

Again, you should only have one \*create Name “whateveryouwanthere”

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<div class="post-metadata">

**Author:** ![Szaal](https://sea3.discourse-cdn.com/choiceofgames/user_avatar/forum.choiceofgames.com/szaal/32/112202_2.png) [@Szaal](https://forum.choiceofgames.com/u/Szaal)\
**Post date:** [May 11, 2018, 3:51pm UTC](https://forum.choiceofgames.com/t/i-want-name-unknown-but-the-game-like-nah/38756/39 "2018-05-11T15:51:23Z")

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So, the “Alexandra” is properly replaced until you chose a name?  
That means, the error isn’t on your `*choice` command.

* * *

Can I take a look at your current `startup.txt` again?  
Preferrably the whole scene file.

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<div class="post-metadata">

**Author:** ![YeThatFella](https://sea3.discourse-cdn.com/choiceofgames/user_avatar/forum.choiceofgames.com/yethatfella/32/56742_2.png) [@YeThatFella](https://forum.choiceofgames.com/u/YeThatFella)\
**Post date:** [May 11, 2018, 3:53pm UTC](https://forum.choiceofgames.com/t/i-want-name-unknown-but-the-game-like-nah/38756/40 "2018-05-11T15:53:11Z")

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**_FiNnALy I FuCCin’ FiXeD It_**

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