On this note, while there’s achievement for smol marshall who brings the body of their dead brother back home, am sad there’s no achievement for size 1 marshall defeating Vuk (especially without weapons spec). I mean, it’s pretty much David vs Goliath scenario.
Here’s my little secret, boss man. My Marshal has all 3 specializations.
Why? Because I’m a dirty little cheat and those noble bastards don’t hold a flame to Ellie. If she accepts me as-is, then the rest can rot. Lada only solidifies this belief.
The amount of differing opinions on this single game’s characters is staggering. Wonderful work! My Marshal is as happy as a self-hating, self-sacrificing boy soldier can be.
There’s a good reason my Marshal wants nothing more than to be Ellie’s second: to protect her from the corrupt and selfish nobility.
I look forward to seeing how you try to fuck with people like me.
@Bacondoneright what possible future benefits do you think we might receive from choosing the tactics guerrilla warfare option over the directly pitched battle? Right now, the battle seems like the best option, but I’m guessing the other option is going to have some sort of eventual payoff.
Other than my poor rangers I did come out of guerilla with a pretty intact army pre update. Had a huge amount of heavy cavalry in particular.
Hiii developer,
So I’ve been struggling for the past hour to lose the final battle in order to get ending 1 (yes I am very curious to see the epilogue for after the marshals death). For some reason it was extremely hard to win the battle before the new update on the coding but after this update it’s now very difficult to lose. The best I got was a stalemate. I don’t understand what I’m doing wrong? I did no archery, cavalry, retuine, or ranger units and put all my points to infantry thinking it would ruin my battles and I picked all the archery heavy options for the final battle since I obviously lack archers due to never trying to gain any. I tried doing the opposite of that and still won for some reason.
So anyone who has the time, can you post a short guide on how to lose the final battle, or a screenshot of the epilogue/ povs on the ending 1(my curiosity is killing me lol)
From the patch notes it sounds like the best way to lose would be to try to stop the rebel cavalry with your archers and failing (due to insufficient number) But if you tried it and still won then, welp.
I haven’t done it yet, however just looking at the code and everything else. My best guess for losing the final battle would be to focus on recruiting cavalry as much as possible and then when you get to that second recruitment spend most of your points upgrading your retinue from your infantry instead of recruiting new units. That way your overall infantry should be relatively low when you get to the final battle and then you should lose. To help insure this put your retinue in the middle of your battle line to try and push through the enemy line as that way it reduces the overall cohesion of your line.
I want to try that playthrough cause I’m curious about the ending but the thought of hurting Ella in anyway breaks my heart even if she did come off as a little rude when it was brought up of the possibility for Marshal to lead that other land
Thanks, I’ll try it out.
Random question: how do you look at patch notes/code or is this for certain people only?
No more will people say that getting 175 light horses and not not 2200 infantrymen is a “bad tactical decision” or whatever.
Do you know what the exact number is? I could never get it before the patch, so I would like to try and not fail now that its a bit easier.
It was something drastic, like 8 units worth of archers pre-patch. I’ll try to have a peek in the script later for the updated number, though someone else will proably get to that faster~
8 units of archers specifically. Rangers would contribute less damage (and even further less if placed with infantry) so for archers+rangers the required number of units would go in double digits.
edit: here’s actual code for the previous game build:
*set RDead (7.5 * EffectiveArchers)
*if (RangerStrat = 0)
*set RDead + (5.5 * EffectiveRangers)
*if (RangerStrat = 1)
*set RDead + (3.5 * EffectiveRangers)
*set RDead round(RDead)
// ...
*if (RDead >= 60)
// ...
*achieve avenge_the_sally
(7.5 damage per unit of archers, 5.5 or 3.5 for unit of rangers. You needed 60 damage total or more)
8 units worth, as in 8 units of archers + rangers?
I did the same, I burned every piece of food he he saw the entire way back to the capital. It cost me most of my rangers though .
That is to show how the MC was conditioned by the former King, there are several times in the game that the MC can ask himself Why he is loyal to that family. At the end, he can finally wake up and take control over his life.
That is just the name of the variable, the MC deserves the crown way more than Elya. She ahs done nothing and even when the MC wins she gives him 0 reawrds. She is just like her father.
IT is the best ending for me.
She did nothing to win the war, she doesn’t deserve the crown just because the a dead king disinherited 2 children that were in fornt of her in the line of seuccession.
He can rot in hell for all I care. He only view the MC as a bastard, dishonoralbe and disinherited (per his own words). He only likes the MC if he stay down and is humiliated by the world, what a good “father”
Yeah, “back up”. With those back up, the MC doesn’t need any enemies
Hey, I just wanted to say THANK YOUUUUU!
After previous hours of failure, I managed to lose the final battle thanks to your guide, it was really helpful!! (Turns out I was doing the wrong thing the entire time, having large units of infantry and low units of everything else when I was supposed to have low infantry lol)
Srsly thank you so much!! :DD
She assigns MC role of literally the second most important person in the country and she’s looking into possibility of erasing MC’s dishonor. I wonder what wouldn’t you view as “0 rewards” with a bar set this high.
Birthright>Meritocracy most of time in a medieval society.
The Mc is not in front of Elya. He/She is a bastard. Elya is a true born. True born>bastard.
We do not fully knew how law of succession work in Kanton, maybe the king has such power to cast people from succession.
Then again even in real life situation, things like that happens. Henry II Plantageneto casted his first born from the succession.
Agree being a war time ruler is one thing, being a peace one is another. Then again wars, are also/especially won with politicis and alliance. The Mc ability to navigate in the world of politics are highly questionable. No doubt, if the Mc was snot such mess he would made a good king, but now? He maybe an ok one at best… His place his leading army, or simply retiring to a private life at end of all of this mess.
It’s perhaps worth noting that “MC deserves it more” is also based on pretty much nothing but “my dad was a king and am older”. Leading some soldiers isn’t much of a claim, and there’s quite a few people with these exact credentials.
Eh I let Elya have the crown because chances are she’s going to die anyways (absolutely no survival sense). Also kept Vedran and Mira alive just in case we need to sacrifice a bloodline. I played as female so being queen would also mean marriage and Elya is useful for that at least. Could not stand Miron sorry, he seemed nice enough in the beginning but then felt way too arrogant which I guess was the point? I liked Obren a lot more
I suppose it’s a good thing that the characters are inciting strong opinions…much like the characters from the Fallen Hero series (another CSG classic). It means that @Bacondoneright did a good job making them feel like people, which is a recurring theme of the world. People are fundamentally people and do not behave in rational, optimal ways all the time, have their own prejudices despite attempting otherwise, and are the heroes of their own story. The world is also a living one with its own baked-in norms and prejudices, and the author points out that those enforcing said norms also have swords and spears and levies to wield them and resources to support the levies. I imagine that a side story wherein we play as Rade would have us happily lining up to wring the Marshal’s (no, the upjumped dishonored bastard’s) neck by the end and weeping for Vuk’s brutal demise. I also imagine that the noble whose territory contained the villages looted by the hungry loyalist army will be unimpressed by “it was the optimal choice!” I don’t have to imagine—they actually side with Rade because of it.
That said, we should be civil even if we have differing opinions about the characters and endings. I enjoy the thread and reading other people’s opinions even though I do have an opinion on the characters (if you read my older posts you’ll see it). However, I have no wish to see this thread devolve into a flag fest.