I am new to the Journey!

Hollywood Visionary does an amazing job of presenting a story that happens in linear fashion, but still allowing a surprising amount of customization and interaction with the elements. The reader doesn’t so much change what happens but how it happens, and the degree of success at the end.

I beta-tested Metahuman Inc. and while initially not interested in the subject matter, it drew me in and I was very invested. I felt the choices were weighty and that the calamitous ending was truly my fault.

I also liked For Rent: Haunted House a lot in that the reader isn’t overwhelmed by gender and customization choices - that story relies less on what you tell it at the beginning and more on the actual choices you make in the story to vary the path.

I noticed the games I like tend to not be packed with the standard fantasy and hard SF tropes, which is my normal preference in story subject matter anyway.

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