I’m new at coding and now having trouble with stat screen It’s showing underscore in stat screen can anyone tell me how to remove it
*stat_chart
percent Swordsmanship
percent skillfull_with_dagger Skillfull with Dagger
percent axe_handling Axe Handling
This should work
Basically format in *stat_chart
is
percent <variable name> <display name>
2 Likes
Thanks! It works
1 Like
It is also useful to know that the part of the code can contain variables as well so things like this are possible
*create knight "????"
*create kni_rel 25
*create kni_swo 25
*create kni_sor 25
You are the lord of a castle. You need to hire a knight. These are the ones who applies for the job.
*choice
#Sir Arthur.
*set knight "Sir Arthur"
*set kni_rel +25
*set kni_swo 50
*set kni_sor 25
*goto rehire
#Lady Morgana.
*set knight "Lady Morgana"
*set kni_rel +25
*set kni_swo 25
*set kni_sor 50
*goto rehire
*label rehire
You have hired ${knight}. You can see their stats in the stat screen.
Are you happy with your choice?
*choice
*if (knight = "Sir Arthur")
#I am happy with Sir Arthur.
*goto next_scene
*if (knight = "Sir Arthur")
#Actually I'd rather hire Lady Morgana
*set knight "Lady Morgana"
*set kni_swo 25
*set kni_sor 50
*goto next_scene
*if (knight = "Lady Morgana")
#I am happy with Lady Morgana.
*goto next_scene
*if (knight = "Lady Morgana")
#Actually I'd rather hire Sir Arthur.
*set knight "Sir Arthur"
*set kni_swo 25
*set kni_sor 50
*goto next_scene
*label next_scene
${knight} serves you faithfully for the rest of your reign.
*ending
Choicescript stats
*stat_chart
text knight Hired Knight
percent kni_rel Relationship with ${knight}
percent kni_swo ${knight}'s skill with a blade
percent kni_sor ${knight}'s skill with magic
As you can see with this code I only need three variables for the knight but can change who the knight is through variables. Put the above code into the choicescript IDE and you will see what I mean
3 Likes
thanks for the explanation, it’s help me a lot
1 Like
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