Hello comrads! I want to talk you about simple symple “compass”-system, which you can use in you own game.
- First of all you must create variables:
*create n_s “entrance”
*create v_n_s 0
*create e_w “entrance”
*create v_e_w 0
Clarification: n_s - north_south and e_w - east_west. v - visited.
- Line, where you give the player information about where is he located now.
Compass: the number of transitions from the entrance to the cave (south-west: {n_s}; east-west: {e_w}).
- Code in button, if player make step to the north direction.
#Go to the north.
*set v_n_s +1
*if v_n_s > 0
*set n_s “{v_n_s} transitions to north"
*if v_n_s = 0
*set n_s "entrance"
*if v_n_s < 0
*set v_n_s (v_n_s -(v_n_s * 2))
*set n_s "{v_n_s} transitions to south”
*set v_n_s (v_n_s -(v_n_s * 2))
If player walk to the south just replace set v_n_s +1 with set v_n_s -1
Code in button, if player make step to the east direction.
#Go to the east.
*set v_e_w +1
*if v_e_w > 0
*set e_w “{v_e_w} transitions to east"
*if v_e_w = 0
*set e_w "entrance"
*if v_e_w < 0
*set v_e_w (v_e_w -(v_e_w * 2))
*set e_w "{v_e_w} transitions to west”
*set v_e_w (v_e_w -(v_e_w * 2))
If player walk to the west just replace set v_e_w +1 with set v_e_w -1
This method is very stupid and simple, but if you want to add to you game cave or labirinth, like in old-style game-book, it may be usefull ))))
*Edit made it home and going to redo this
I am not a master coder but I would approach it a little simpler.
*create north false
*create northwest false
*create west false
*create southwest false
*create south false
*create southeast false
*create east false
*create northeast
There are three doors you can choose to go through
*choice
#East
*comment just copy and paste the following
*set north false
*set northwest false
*set west false
*set southwest false
*set south false
*set southeast false
*set east false
*set northeast false
*comment set direction
*set east true
#West
*comment just copy and paste the following
*set north false
*set northwest false
*set west false
*set southwest false
*set south false
*set southeast false
*set east false
*set northeast false
*comment set direction
*set west true
#North
*comment just copy and paste the following
*set north false
*set northwest false
*set west false
*set southwest false
*set south false
*set southeast false
*set east false
*set northeast false
*comment set direction
*set north true
Looking at your compass
*choice
#Compass
*gosub compass
*label compass
*if (north)
You are heading North
*return
*if (northwest)
You are heading Northwest
*return
*if (west)
Your are heading west
*return
*if (southwest)
You are heading Southwest
*return
*if (south)
You are heading south
*return
*if (southeast)
You are heading Southeast
*return
*if (east)
You are heading East
*return
*if (northeast)
You are heading Northeast
*return
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You can do it even easier than that by using a gosub to set them all to false before the choice then have the choice change the relevant direction to true. It’d save having to have a *set [direction ] false for each direction.
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