Title kinda says it all, but let me elaborate.
The game I am writing now is pretty grand in terms of size and it focuses on wars, large scale battles, three kingdoms fighting for the throne.
My aim is to have it feel like an adventure rpg game, but I am finding no natural place for romance.
In terms of writing I am really…really bad at writing romance. It looks like a 5th who tried to write romeo and Juliet and made it cheesier.
So how important do you think romance is in a choice game? Can i still make an effective game without it?