Hello, I haven’t been able to figure out this problem!
Say I have the PC say some dialogue, nothing significant but just some small comment. How can I set it up so the NPCs change what they talk about later on depending on what the PC said?
For example, the player says something aggressive and then 2 scenes later one of the NPCs mentions that they said something aggressive.
I’m really not sure what commands to use here, doesn’t feel like *if would work but I’m not sure what else could go here.
(P.s I’m pretty new to Choicescript and a complete newbie to coding in general (I’ve only made small unfinished projects in Ren’Py and almost nothing proper on Choicescript)