I’m only referring to whenever someone goes out their way to comment on a gender-locked game and say “this isn’t for me” or the like, especially if they believe that gender-locking a game on a whim is perfectly acceptable.
To me, it points towards hypocrisy. If you feel compelled to comment in a thread and criticize something that is related to the core gameplay mechanics* that the author has expressly stated will not change then it erodes away at the validity of your belief that gender-locking on a whim is acceptable.
In short, the two beliefs and the action of commenting are mutually exclusive.
Buying or choosing not to buy a product is a completely different beast since that, usually, makes the assumption that the product is ready for public consumption.
Taking your scenario with the genre of a slasher story, I wouldn’t consider that to be hypocritical since you’re not going out of your way to voice your displeasure for the product beyond letting your wallet speak for you.
*side note: would gender-locking/gender choice be considered a core gameplay mechanic?
Fair enough. The original comment by @Urban did not specify where they’d seen that pattern and I naturally assumed that they were referring to the forums. I can see the possibility of a pattern of male-locked games being praised in places outside of the forums.
Related to Donor’s character-lock, I’m starting to wonder if we should start a game development discussion about character-locking and what types of characters (besides the ones that violate CoG publishing guidelines) would be boo’d by the community.