Honor Amongst Thieves (WIP) — Updated 9/13/2026

first, words cant express my love for this game its only been a few hours since this and im already longing for it

second, after a clicked an option i got this error and after i clicked ok it broght me to the next page but it was missing the next button. also, ive seen multiple ppl with save buttons while i dont have it so im not sure if its something i should worry about

https://img.itch.zone/aW1nLzI3NzAwNzEyLnBuZw==/original/g1rITP.png

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It makes me so happy that you enjoyed playing what I have so far! The itch version doesn’t have a lot of the features the Cog demos version has, mainly because when I uploaded it there, it didn’t take too well to the platform. Itch was a backup because dashingdon, the previous hosting site is no more. I’m currently working on bugs and a preset character customization to make playthroughs easier, so I’ll check out that scene as I do so. Thank you so much for reading and for dropping by to leave your kind words and let me know about the bug!

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I’ve made an update to the game that should make replayability easier! There is now an option to quickly customize your character and select which chapter you would like to go to. I’d like it if y’all could play around with it and let me know if you run into any issues.

it is important to know that this update is mainly just to implement the knew quick customization and chapter selection feature.

  • The stat page is still a mess as far as updating variables, as I’m still adding them in and playing with the balancing of relationship stats.
  • Some scene transitions may still be wonky and some of the other issues, like Catellus and Bavana may still be present. Tracking that through scenes.

There won’t be any new events in this update, however hopefully y’all can still have fun messing with the chapter system. (Or maybe if you haven’t played in a little bit, some of it will be new to you!)

As always, let me know if anything breaks!

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Yeah, things break.

If I try to play from the beginning in COGDemos, when choosing the gender there’s an error tjat says there’s no lord/lafy variable (tried both options, neither worked).

Tried skipping to the second chapter, another error says there’s no ‘thebargain’.

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Tried to skip to the last one variable missing ’ courttalk ’ . Also in People of Notes, it gives the default before meeting anyone ’ you are a nobody ’ quote .

Tried Chapter 6, it says ’ quickcustom line 485: thehunt2 doesn’t contain label chapter6 ’

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Okay I’ve removed that variable from both the start up file and the file containing the origin scene and it worked in play testing, so it should work for you now.

@Stevenwertyuiooo I realized that if a label is at the beginning of a scene, it doesn’t like to jump to it, so I changed it to go to the scene in general and not the label and that seems to have fixed it in playtesting, but give it another go to see if it holds up.

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Tried again. So far things work at the chapter skip.

The only thing that potentially doesn’t work as intended that I can see is in the stats menu. The descriptions is of when we were a child(?) , the relationships, people of note says we are a nobody knowing nobody instead of the people we know and our personality if a perfect 50/50 everywhere.

Edit: during the stable with the Queen, the place where the horse was supposed to be is empty. So maybe there should be an addition of which horse we had chosen(?) in skipping chapters? Edit2: I think it may just need the name we gave to it(?)

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Sorry, I’m having an issue playing from the beginning. In the “theprophecy” part of Chapter 4 when Merikh is discussing whether or not to send Sefu all of the options here lead to one page of dialogue and then the “play again” screen.

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Yeah. I could’ve sworn there was more content when I played it months ago.

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Yeah, it’s happening to me as well

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some bugs and abrupt ends are what some readers over on tumblr are experiencing as well! I hope Leone is doing their best to track all of these paths down! With how beautifully rich the story has gotten, I can only imagine how long the code must be right now :sob: hopefully the game will be patched with the edits and fixes soon!

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I’m working on tracking down what’s causing it! Thank y’all for being patient!

I’m back in school right now and it’s been a bit time consuming to try and track down the thread that’s unraveling the whole thing.

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I don’t know how I’ve spent all the years I have on this forum and never happened upon this work, but I’m thankful that I finally did. I breezed through it all today, got stuck where the others have after the guard selection inquiry, but I’m aware that’s being worked on. All I have to say right now is that you write very beautifully, I look forward to seeing more of the story/ world, and wish you luck with your irl duties.

Small typo, idk if anyone caught it yet. Should be ‘his’

Alright I think I’ve fixed some of the issues that were cutting of the demo.

Still adding in the relationship and skill stats, but please click through and let me know if we’re back on track!

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The demo finish after we talk with Sefu and we check on Desma.

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Really interesting premise! Blending a superhero setting with a detective mystery angle gives it a fun noir vibe, and 40k words is a solid chunk to get a good feel for the writing style and branching choices. Looking forward to seeing how the investigation mechanics and character dynamics develop as more chapters drop! The pacing feels just right so far, keeping you hooked without rushing through the clues. It’ll be cool to see how much our choices actually swing public opinion and the pressure from the authorities as the case blows open.

@LeoneWrites Ends before n e new content

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Want to give you a heads up started a new playthrough and have gotten up to the point of the hunt where we encounter the harkone lord if we kill and choose to butcher him as if attacked by a wild animal right after we get sent right back to the options of what to do instead of just progressing after making it look wild animals had gotten him. So something in the coding I suspect is a issue for that spot of the story.

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