Hong Kong Blood Opera (WIP) OPEN BETA 206,000 words (added 6k to chapters 2 and 3 Sept 7th)



Hey, can I be a beta tester? I like it so far


@Takashi_Shin This project is going to be close to 300 thousand words when done. I am cdoing over a thousand words a day now. Did 4000 words on monday. The quality is going up too. I am much more organised now.

@poison_mara Don’t worry the next game isn’t about taking drugs. It will be available but not necessary.


@TheMercerVirus Yes. Closed Beta is a month away.


Good. So how do I go about it?


Usually, the author will announce if the beta is open and accepting testers. In this case, the author has not announced anything so please wait for their announcement here.


There is a link to a demo at the top of this thread. The Closed Beta will start next month. I will be advertising it. So stay tuned but you can play the game now and give feedback by posting it to this thread.


Maybe you should do a kunfu tournament to see who enters into the close beta lol.


I just passed 225,000 words on Hong Kong Blood Opera. I’ve not updated dashingdon in over a week though as I’m making major changes into the games flow. I think you’re going to be happy with the results.

@poison_mara I’ve taken a lot of your feedback to heart you’ll be glad to hear.


No problem, That’s why people participate in Beta testing I will replay again when you update the game. Take your time to get the changes done.


Did you implement the choice of pants with the leather jacker? In any case on my latest attempt I noticed my mc essentially stayed stuck in his casino disguise for a long time. Maybe bring up the dressing scene more as appropriate?

Thanks. It would also be nice to simply be able to change the mc’s clothes more often as appropriate for some scenes.


Thanks for pointing that out. Fortunately I have gotten much better at coding. There should be code for getting out of the disguise. Currently you stay in your disguise outfit permanently. I didn’t realise that until you pointed it out.


@idonotlikeusernames I’ve thought about this and I’ll add a supplemental clothing menu for trousers and accessories. Fortunately I’ve gotten a lot better at coding over these past 6 months.

Hong Kong Blood Opera just passed 232,000 words and will hit 270,000 to 300,000 words before it’s done. That’s longer than I was planning on but I need to do all the paths justice.

The dashingdon link won’t be updated until the end of the month. The first two acts need another 15-20 thousand words.

I’ve made so many changes that the game won’t pass randomtest at the moment. I’ve made some of the chapters sandbox with a timer, 3 congruent plotlines all running simultaneously, a delayed notification system, 50 different scenes in the sandbox and 20 state tracking variables just for the sandbox.

If you’ve played Hong Kong Blood Opera before I’d advise waiting until the end of the month. If anyone hasn’t played it before please feel free to play it and send me feedback (harsh but true is fine), I have been incorporating all feedback.


Have you made any progress on the artwork we last discussed?


@Eiwynn Yes I think I have an artist lined up too. But I’ve not commissioned the artwork yet.


I will wait until your end-of-the-month update to run a play session then.

I have a feeling this project and your future plans will turn out very well, as long as you keep your focus on your original visions and resist outside forces changing it.

Please keep me in the loop.


Yeah, I think he has a lot of future. A good theme, thrilling action good amount choices an replay value.


@Eiwynn Thank you so much for the kind words. I think that will translate into another 500 words today. All this encouragement propels me to be productive. I’ve improved my processes which also helps. Now I code out the top two level choices first before I do the writing which has been a big help. It allows me to be more creative in the coding and in the writing. It can be a bit daunting to consider 4 levels of choice while you’re writing prose. Now when I write prose I only have to worry about the bottom choice level and where the gosub or goto’s need to point to.

All the feedback I’ve received so far has been excellent. I’ve not felt any pressure to change my vision. I worked in game development for 8 years in the 90s so I understand what you mean about pressure.

When you playtest the game later you’ll also see the backstory for my next project. I’ve woven the backstory for Second Summer of Love into this project.

I’m very excited about the next project too but not doing any writing or coding for it until this one is finished. I have got a full roster of characters for Second Summer of Love but I’m still fleshing out their backstories. When Blood Opera is finished I can hit the ground running on Second Summer of Love.

@poison_mara Muchos gracias! Thank you for all your feedback and encouragement. You’ll love the new chapter 7. It has 30 action scenes in it and it’s a race against the clock the entire way.


Cool. I still want see If I could say more often I don’t care about my dad death and I am here to myself and gives a shit about revenge. Still game is really thrilling like a Hong Kong action movie Pum pang shoot and kun fu.


Yes, that seems the best thing to do. Looking forward to it! :+1:


Yay! As long as you think to add some leather pants too. :wink:


You and leather lol, I like silk and leather combo lol. Are you sure we aren’t family lol? :wink: