Just gather the game desginers and authors in a room and make sure they are on the same page when it comes to rough outlines of the setting.
Like,this is not the work of a single writer,this is a collabrative fiction project basically.
I mean,yeah,we at the end of the day just want to play with plastic army men but the fluff gives it much necessary flavour.

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“to the tune of Miracles by ICP”
FUCKING LASGUNS,HOW DO THEY WORK ?!

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The highest a human can get without getting crazy it’s Beta, we could get there if we survive for long enough I guess, right now though we most probably are at Epsilon or Delta; grade Sigma and below are levels of “anti-psychic power” btw, basically what they call Blanks

Dark Heresy does not have the psyker scale it just has psy ratings
Mostly because the cretives at FFG,just like at GW,made up shit that never existed and kinda contrary to everything that came before it in the setting and flung it at the wall

Unless you use warp induced powers to altere reality, the fact is that the psyker grades it’s used for all psykers, no matter were they are so idk what has that anything to do

I mean this game is based on Dark Heresy and Dark Heresy doesn’t have the psyker scale

Also,if I remember correctly,Alice-chan knows nothing about 40k outside of Dark Heresy so asking them about that is not a good move but this goes back to the OP who asked the question

Sure the base is based (redundancy ah) on that, but the story is nothing if, also it’s a fan made work so Alice can add whatever portions of 40k they want (like I think I mentioned long ago, it won’t be the same to have the story at the start of m41 than at the end, near the thirteenth black crusade); in any case the gradings still ring true wether it was or not in Dark Heresy, it’s a scale after all and scales work for any period of time within their own made parameters

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I would say gradings don’t work,not really ?
Lİke every GW author who wants to pump up their OC makes them do shit that just would not be possible within the game mechanics(e.g:A space marine soloing hordes of gene stealers when stats-wise,he would be minced into a fine sludge in a heart beat)
Psykers like Ravenor and Eisenhorn also suffer from this.Primary reason for this,I believe,is that creatives at GW have zero communication with each other so every one of them make up stuff that contradicts everything that came before it
This has lessened in recent times but still,the gradings came from that time and I think it was just a throwaway idea that pops up every now and then
That is just my opinion though

https://1d4chan.org/wiki/Psyker#Psychic_Power_Hierarchy
I think the opening paragraph explains what I’m trying to say more clearly

Really? The world seems decently fleshed out. Mind you, only 40k RPG I’ve played is Only War, so maybe DH is a bit more expansive.

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No,no the game is really good but I’m just saying that Alice-chan doesn’t know 40k outside of Dark heresy (and they are not interested in it)so asking them about things not in Dark Heresy that they are not interested in seems vaguely disrespectful to me
That’s just my opinion,though

Completely wrong about the story bit, these are adventures straight from several of the books for Dark Heresy, the vast majority of the characters are statted NPCs.

Also the designer for DH’s psyker rules was asked about Grades in DH and said this:

First off, none of the “levels” are absolutes. A psyker that dedicates himself to taking the most direct road to power, e.g. Talents like Power Well and Discipline Focus, would generally rank higher than one that doesn’t. The Scholastica Psykana tends to put greater emphasis on “Mastery” over “breadth of knowledge” and regard the Master of a single Discipline better than a “dilettante” who has powers from several Disciplines but hasn’t mastered any. Minor powers no matter how useful are in general beneath the Psykana’s contempt if you truly wish to be considered a powerful psyker.

He proceeded to give a list of what he thought were mechnical equivalents of Grades but I won’t post them because they’re long and ultimately incomplete (they were before Ascension was released.)

Also there’s also nothing actually proving that Alphas can’t be sane, just that they usually aren’t. (The same Imperial researchers who made the conclusion they can’t be also thought humans can’t handle being Beta, which is objectively wrong.) One named Alpha seen in Eisenhorn was more or less sane or at least rational and capable of some tactics, he just happened to also be evil.

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Honestly, if World of Darkness is able to do collab work, then Warhammer series should be able to do so as well.

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If you chose to pick up the Neonate level skill “Forbidden Lore (psykers)” you can find out all sorts of info “in game” about the stance towards psykers I have been taking, - mostly cribbed from other sources - including an outline of the "Imperial Assignment. But as with all things I take liberties, mostly because I feel that one of the key appeals of the 40k universe, especially in the DH TTRPG is that it is chock full of “unreliable narrators”.

ps: hmu with a link to where that designer was posting, its interesting.

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https://ffg-forum-archive.entropicdreams.com/topic/52318-psionic-rating-assignment-clarified/page/1/#comment-521854
One guy emailed the designer with a sort of draft and replied but disagreed with the guy’s opinion on some of the grades, so dude split the game mechanics between his version and the designer’s.
For quick reference, just CTRL+F “TS Luikart’s Game Mechanic”.
Again, remember these were before Ascension was released.

Also worth noting that a “low-level Alpha” in one of the DH books is given a Psy Rating of 14. Highest you can get as a player normally in Dark Heresy is Psy Rating 10 via Primaris Psyker in Ascension.

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@Alice-chan I’ve closed this topic due to inactivity - please contact a mod if you would like it reopened