current version: 0.3.4 [2020/07/16]
New update: New chapter added 2020/07/10, see changelog for full details
What is this game: Holy Ordos is a fanfiction text-only RPG based in the science fiction setting of Warhammer 40,000. It is based specifically on the now out of print pen-and-paper RPG Dark Heresy (1st Edition).
Story Premise: It is the 41st millennium, In the galaxy spanning Imperium progress has been replaced with near complete stagnation, embodying the worst elements of theocratic feudalism. Threats to the Imperium are countless - aliens without, malcontents within, and most disturbingly, the daemonic entities of a parallel dimension which interpenetrates physical reality
You play an “Inquisitorial Acolyte”, an operative of the Inquisition - secret police of the Imperium, from recruitment to whatver your eventual fate might be.
- RPG mechanics - earn experience and spend it to customize your character. (I don’t think this has been done to this extent in a choicescript game ever)
- Serve the Inquisition to uncover a terrible secret about the galaxy. Fight daemons, cults, corporate cartels and the stifling bureaucracy of the Imperium of Man.
- Wield the deadly powers of the warp.
- Attempt to maintain your sanity when faced with the horrors of the galaxy, or embrace them.
- Feel the corrupting influence of chaos seep into your body and mind.
- Purge heretics
- Chill out with your companions and uncover their secrets
Progress v0.3 update:
- Character creation is done
- Introduction Is done
- Chapter 1 is done
- Interlude 1 is done
- Chapter 2 is done
- Interlude 2 is done
- Chapter 3 is 35% done
V 0.3.4 2020/07/16
—Minor corrections to chapter 2 text
—Minor corrections to Interlude 1 text
—Minor changes to “books”
—Minor changes to armor and weapons naming.
—Fixed a skip forward bug in chapter 2
—Corrected formatting error in chapter 1 orders
—Corrected reputation bug for Mildred
—Corrected some spelling mistakes
—Minor continuity fixes, chapter 1
—Fixed bug where Mildred’s throwing knife did no damage to plaguebearer
—Fixed bug where Hastus’s dogtags became a permanent inventory feature
—Second attempt at fixing missing armor bug
—Extra choice to gauge the players feelings in Interlude 1
—Added resolution option to rat when leaving the mines
—In game manual added explaining the Imperial Date System
—Added re-armoring text after manse assault. Should work properly now.
—Added some missing text during the manse assault.
Added revised adeptus arbites image and winged imperial navy image courtesy of Baka Design: https://bakadesign.dk/
—Fixed homeworld bug - missing goto
—Fixed some formatting errors - char creation
—Fixed some spelling errors - char creation
—Fixed bug that caused you to instantly lose your armor the moment you got it. (whoops!)
New Chapter, Interlude 2:
—Spend time with your fellow acolytes
—Change your hairstyle
—Explore an inquisitorial holding
—Worship the Emperor in the Chapel
—Research things in the library
—New skills and Talents
—Romance interactions for Interlude 2: 6 different routes (4 female, 2 male)
—Competed bodyguard route for chapter 2
—Filled in some missing death texts
—Re-wrote large sections of Character Creation
—Random flooded tunnel encounter in Chapter 1
—Extensive rewriting and additions to Chapter 2 final fight
—Added title image
—Added some other images to the primer courtesy of Baka Design: https://bakadesign.dk/
—Added option to disable images on stats screen
—implemented save plugin
—Complete reworking of backend mechanics for dice rolls, enemy stats and combat calculations.
—Implemented weapon changing and armor changing mechanics.
—Implemented mechanic for disarming/dis-armoring and rearming/re-armoring.
—Large code overhaul for character creation and chapter 1.
—Rework of Interlude 1 to conform with new style code
—Code overhaul of Chapter 2 to conform with new style
—Code overhaul to Interlude 2 to conform with new style
—Split chapter 2 into two parts - isolating the final fight as a separate chapter file
—Fixing numerous bugs in chapter 2 final fight
—Fixing numerous bugs in chapter 2 in general
—Implemented Voidborn charmed trait meaning you recover burnt fate points as you should in chapter 1 and 2
—added power threshold information to minor powers to show probability of manifestation.
—Added option for percentage bars for characteristics on stats screen.
—Reworked starting splash and options
v0.2 - 2020/02/20
Playable Wordcount: 115148
Total Wordcount: 238426
—Update Pushed For testing - lots of things corrected, changed and so on. Playable word count doubled.
—Chapter 2 published
v0.1 - Oct 2019
Excluding code: 35988
- Original Release
Is this copyright infringement: i have a team of expensive lawyers working on this question as we speak.
Are there romance options: maybe…
Why do i have to be a girl?: because I want to write a story from a woman’s perspective.
Why do i have to be a psyker?: um, i don’t understand the question, why would you not want to be?
Trigger warnings: lots - its gory and people take drugs some people are rude to you because you are a woman. - also its 40k so um, its like, really bad; verdict: not suitable4children
hello, just to clarify I have no interest in monetizing/selling or formally publishing this game, which I guess would fall into fan-fiction-game territory.
The tabeltop rpg its based on - dark heresy 1st ed was made by FFG, whos licence with GW has lapsed so they no longer sell the sourcebooks, or any other warhammer stuff, and it has been superseded by subsequent 40k rpg, wrath and glory, by a different production house/publisher. so DH 1st ed sits in limbo, hence why I felt it was fair game for fanficgame.
the reason I posted this here is purely because its written in choicescript, as opposed to something like twine.
Shout out to https://bakadesign.dk/ for the images. Many thanks.